Player Matchup

Xing Tian
Xing Tian
Azaleth
Xing Tian
Level 5
God Stats
1W - 7L
1,236 SR
Queue Stats
4W - 13L
1,220 Elo+
Party 1
Ra
Ra
GravesInGold
Ra
Level 17
God Stats
0W - 8L
1,051 SR
Queue Stats
1W - 13L
1,074 Elo+
Party 3
Da Ji
Da Ji
Sgt_Uproar121
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,047 Elo+
Party 3
Neith
Neith
Thewittyfool1564
Neith
Level 62
God Stats
6W - 7L
1,476 SR
Queue Stats
13W - 17L
1,323 Elo+
Solo
Odin
Odin
xXNevaFREEZEXx
Odin
Level 47
God Stats
1W - 2L
1,319 SR
Queue Stats
9W - 19L
1,238 Elo+
Party 1
Team Averages
Level 34
1,316 SR
1,180 Elo+

VS

Team Averages
Level 29
1,508 SR
1,363 Elo+
Nemesis
Nemesis
BonzoTV-
Nemesis
Level 68
God Stats
12W - 10L
1,674 SR
Queue Stats
62W - 69L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
JoshuaHeinz
Nu Wa
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 45L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ShimShammer6
Baron Samedi
Level 10
God Stats
1W - 1L
1,266 SR
Queue Stats
28W - 32L
1,318 Elo+
Party 2
Thanatos
Thanatos
Valaylay
Thanatos
Level 14
God Stats
3W - 0L
1,705 SR
Queue Stats
22W - 32L
1,315 Elo+
Party 2
Ymir
Ymir
withluvBreezy
Ymir
Level 24
God Stats
31W - 36L
1,395 SR
Queue Stats
40W - 52L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azaleth
Xing Tian
17
0 / 3 / 9
11,347
1,032
12,280
20,501
22,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 5 / 6
12,203
1,109
12,226
16,315
5,088
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 10 / 8
10,517
956
6,013
18,708
5,851
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 6 / 5
11,497
1,045
9,684
18,129
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 8 / 6
12,516
1,138
11,738
18,314
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BonzoTV-
Nemesis
18
9 / 1 / 6
12,680
1,153
14,024
10,405
4,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 2 / 18
13,546
1,231
37,264
9,372
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ShimShammer6
Baron Samedi
18
3 / 4 / 15
11,480
1,044
14,002
12,549
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Valaylay
Thanatos
18
5 / 4 / 12
11,785
1,071
7,586
12,513
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 15
12,754
1,159
14,935
16,724
7,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
13
Kills
32
32
Deaths
13
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Azaleth
Xing Tian
0
3
9
1.5
W
Nemesis
BonzoTV-
Nemesis
9
1
6
12
L
5
5
6
1.6
W
10
2
18
9.5
L
0
10
8
0.4
W
Baron Samedi
ShimShammer6
Baron Samedi
3
4
15
2.63
L
2
6
5
0.75
W
Thanatos
Valaylay
Thanatos
5
4
12
2.75
W
5
2
15
6.25
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,941
Damage
87,811
91,967
Taken
61,563
49,846
Mitigated
26,444
12,455
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Azaleth
Xing Tian
12,280
1,264
0
1,146
20,501
22,809
0
15,261
5,240
22,563
0
W
Nemesis
BonzoTV-
Nemesis
14,024
6,309
0
440
10,405
4,095
0
3,043
7,327
0
38,744
L
12,226
1,176
2,594
3,680
16,315
5,088
0
11,688
4,627
34,112
0
W
37,264
9,830
96
1,721
9,372
3,404
0
3,626
5,402
59,007
0
L
6,013
707
0
1,017
18,708
5,851
0
12,906
5,802
0
17,415
W
Baron Samedi
ShimShammer6
Baron Samedi
14,002
876
2,342
2,312
12,549
6,650
0
4,941
7,502
27,840
0
L
9,684
5,578
248
3,008
18,129
4,220
0
11,941
6,188
0
48,752
W
Thanatos
Valaylay
Thanatos
7,586
914
0
4,313
12,513
5,279
0
4,109
8,073
0
17,763
W
14,935
3,181
0
451
16,724
7,016
0
10,733
5,817
22,361
0
L
11,738
1,610
0
762
18,314
11,878
0
14,405
3,909
5,360
20,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
62,245
205
Minions Killed
159
5
Camps Cleared
8
1,005,849
Distance Traveled
1,066,002
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,347
1,032
15
1
1
209,172
0
W
Nemesis
12,680
1,153
58
5
4
248,908
0
L
Ra
12,203
1,109
51
5
0
206,826
6
W
Nu Wa
13,546
1,231
41
4
2
191,707
0
L
Da Ji
10,517
956
19
2
0
203,069
0
W
Baron Samedi
11,480
1,044
25
2
1
196,020
0
L
Neith
11,497
1,045
100
9
1
169,659
4
W
Thanatos
11,785
1,071
19
2
0
205,023
0
W
Ymir
12,754
1,159
16
1
1
224,344
0
L
Odin
12,516
1,138
20
2
3
217,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role