Player Matchup

Hercules
Hercules
Civiliz3d Panic
Hercules
Level 148
God Stats
4W - 1L
1,166 SR
Queue Stats
64W - 57L
1,510 Elo+
Party 1
Bastet
Bastet
GDKG Graphix
Bastet
Level 156
God Stats
3W - 2L
1,259 SR
Queue Stats
251W - 211L
1,557 Elo+
Party 1
Da Ji
Da Ji
SlapEmCheeks
Da Ji
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 90L
1,602 Elo+
Party 1
Janus
Janus
WEneedURtoes
Janus
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 68L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
WoodsyKarma67
Ah Puch
Level 128
God Stats
5W - 8L
1,685 SR
Queue Stats
281W - 229L
1,555 Elo+
Party 1
Team Averages
Level 133
1,422 SR
1,529 Elo+

VS

Team Averages
Level 119
1,468 SR
1,453 Elo+
Janus
Janus
General Wise
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
KahpyRite
Kuzenbo
Level 64
God Stats
0W - 2L
1,187 SR
Queue Stats
36W - 44L
1,539 Elo+
Solo
Medusa
Medusa
PandaxDaddy
Medusa
Level 78
God Stats
1W - 1L
1,522 SR
Queue Stats
94W - 98L
1,459 Elo+
Solo
Xbalanque
Xbalanque
Syum
Xbalanque
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Achilles
Achilles
bonecaliber15
Achilles
Level 145
God Stats
4W - 5L
1,629 SR
Queue Stats
304W - 332L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 4 / 20
10,401
800
11,622
22,218
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
19
11 / 2 / 10
11,278
868
14,101
10,741
3,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 4 / 12
10,911
839
10,788
11,422
4,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 5 / 18
10,708
824
10,223
10,300
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
18
5 / 2 / 16
10,805
831
14,509
10,277
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
9,111
701
7,095
7,427
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KahpyRite
Kuzenbo
18
5 / 5 / 7
10,877
837
12,345
15,574
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
3 / 7 / 9
10,099
777
9,023
13,799
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Syum
Xbalanque
15
1 / 10 / 7
9,224
710
7,597
13,296
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
bonecaliber15
Achilles
17
7 / 7 / 4
10,856
835
12,074
19,001
18,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
33
Kills
17
17
Deaths
33
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
4
20
3.25
W
Bastet
11
2
10
8
L
1
4
8
1.25
L
Kuzenbo
KahpyRite
Kuzenbo
5
5
7
1.7
L
Medusa
3
7
9
1.07
W
11
4
12
4.25
L
Xbalanque
Syum
Xbalanque
1
10
7
0.45
W
3
5
18
2.4
W
Ah Puch
5
2
16
6.5
L
Achilles
bonecaliber15
Achilles
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,243
Damage
48,134
64,958
Taken
69,097
30,740
Mitigated
50,409
23,538
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,622
3,124
754
8,986
22,218
14,987
1,016
5,296
16,501
0
17,490
W
Bastet
14,101
3,054
1,501
2,238
10,741
3,933
458
3,268
7,339
0
24,385
L
7,095
338
333
1,960
7,427
2,275
141
3,918
3,480
21,440
0
L
Kuzenbo
KahpyRite
Kuzenbo
12,345
4,004
743
1,599
15,574
19,560
84
7,122
8,232
25,695
0
L
Medusa
9,023
2,563
580
2,832
13,799
5,017
1,221
4,239
9,425
0
20,023
W
10,788
1,889
628
854
11,422
4,462
849
4,360
6,952
0
17,065
L
Xbalanque
Syum
Xbalanque
7,597
3,528
0
425
13,296
4,684
270
4,703
8,450
0
13,770
W
10,223
279
884
1,310
10,300
3,655
1,989
3,108
7,031
36,818
0
W
Ah Puch
14,509
469
968
5,415
10,277
3,703
756
3,408
6,793
36,517
0
L
Achilles
bonecaliber15
Achilles
12,074
2,824
1,118
4,336
19,001
18,873
146
4,750
14,005
0
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,103
Gold Earned
50,167
145
Minions Killed
143
0
Camps Cleared
0
1,259,752
Distance Traveled
1,122,069
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,401
800
13
1
0
240,488
1
W
Bastet
11,278
868
20
2
0
304,463
0
L
Janus
9,111
701
43
3
0
217,710
0
L
Kuzenbo
10,877
837
19
1
0
233,232
2
L
Medusa
10,099
777
44
3
0
255,946
1
W
Da Ji
10,911
839
15
1
0
242,172
1
L
Xbalanque
9,224
710
29
2
0
188,675
0
W
Janus
10,708
824
61
5
0
223,739
0
W
Ah Puch
10,805
831
36
3
0
248,890
0
L
Achilles
10,856
835
8
1
0
226,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role