Player Matchup

Bakasura
Bakasura
ItsFatBunny_CR
Bakasura
Level 41
God Stats
6W - 5L
1,512 SR
Queue Stats
260W - 333L
1,374 Elo+
Party 3
Fenrir
Fenrir
KaliLaFlame
Fenrir
Level 63
God Stats
0W - 2L
1,307 SR
Queue Stats
375W - 483L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
PlobKung
Cthulhu
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
18W - 21L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDwarfGod6966
Baron Samedi
Level 108
God Stats
12W - 7L
1,500 SR
Queue Stats
86W - 73L
1,672 Elo+
Party 2
Hachiman
Hachiman
yeetdabmcfapdab
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,672 Elo+
Party 2
Team Averages
Level 51
1,464 SR
1,554 Elo+

VS

Team Averages
Level 106
1,528 SR
1,531 Elo+
Shiva
Shiva
AsuraLancelot
Shiva
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 110L
1,530 Elo+
Party 4
Guan Yu
Guan Yu
Blazingnades
Guan Yu
Level 155
God Stats
5W - 5L
1,380 SR
Queue Stats
166W - 135L
1,567 Elo+
Party 4
Artemis
Artemis
JOSXTF
Artemis
Level 38
God Stats
8W - 3L
1,845 SR
Queue Stats
165W - 149L
1,573 Elo+
Party 1
Janus
Janus
KATANXTF
Janus
Level 89
God Stats
9W - 11L
1,473 SR
Queue Stats
145W - 137L
1,511 Elo+
Party 1
Thanatos
Thanatos
TEGOS
Thanatos
Level 103
God Stats
9W - 12L
1,440 SR
Queue Stats
260W - 275L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 5 / 6
10,129
440
5,091
19,991
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
18
6 / 11 / 4
12,116
527
12,161
23,932
12,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
PlobKung
Cthulhu
16
3 / 9 / 7
10,625
462
12,867
27,069
18,306
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheDwarfGod6966
Baron Samedi
17
8 / 11 / 4
11,957
520
19,439
21,149
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
16
3 / 12 / 5
9,872
429
7,922
16,230
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 17
12,468
542
16,612
24,173
37,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Blazingnades
Guan Yu
18
11 / 6 / 9
12,191
530
15,150
22,607
27,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
JOSXTF
Artemis
17
7 / 7 / 12
11,547
502
19,471
20,045
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
KATANXTF
Janus
20
10 / 2 / 19
13,135
571
21,229
13,056
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TEGOS
Thanatos
20
12 / 4 / 15
13,196
574
15,616
17,892
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
120
22
Kills
48
48
Deaths
23
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
W
Guan Yu
Blazingnades
Guan Yu
11
6
9
2.58
L
Bakasura
2
5
6
1
W
Artemis
JOSXTF
Artemis
7
7
12
1.86
W
Janus
KATANXTF
Janus
10
2
19
9.75
L
Fenrir
6
11
4
0.73
L
Cthulhu
PlobKung
Cthulhu
3
9
7
0.72
W
Thanatos
TEGOS
Thanatos
12
4
15
4.88
L
Baron Samedi
TheDwarfGod6966
Baron Samedi
8
11
4
0.91
L
Hachiman
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,480
Damage
88,078
108,371
Taken
97,773
48,467
Mitigated
84,276
23,932
Healing
40,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,612
2,548
809
5,353
24,173
37,167
404
7,621
16,245
0
61,482
W
Guan Yu
Blazingnades
Guan Yu
15,150
2,191
1,609
4,480
22,607
27,495
521
2,944
19,457
0
65,353
L
Bakasura
5,091
3,747
0
5,179
19,991
7,035
513
5,938
14,053
0
38,771
W
Artemis
JOSXTF
Artemis
19,471
10,346
0
7,585
20,045
7,638
1,191
9,351
10,546
0
77,510
W
Janus
KATANXTF
Janus
21,229
1,940
833
4,995
13,056
4,657
1,006
5,852
6,822
89,534
0
L
Fenrir
12,161
2,972
0
2,881
23,932
12,836
613
6,651
17,281
0
59,544
L
Cthulhu
PlobKung
Cthulhu
12,867
1,191
1,108
5,689
27,069
18,306
0
2,268
24,801
53,549
0
W
Thanatos
TEGOS
Thanatos
15,616
3,530
0
14,932
17,892
7,319
2,906
5,384
12,102
0
86,296
L
Baron Samedi
TheDwarfGod6966
Baron Samedi
19,439
2,101
1,284
5,940
21,149
7,155
0
5,338
15,811
63,916
0
L
Hachiman
7,922
5,016
0
1,851
16,230
3,135
174
1,034
15,196
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,699
Gold Earned
62,537
394
Minions Killed
521
0
Camps Cleared
0
2,113,827
Distance Traveled
2,200,745
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,468
542
62
3
0
440,104
1
W
Guan Yu
12,191
530
101
4
0
411,571
1
L
Bakasura
10,129
440
85
4
0
494,328
1
W
Artemis
11,547
502
112
5
0
345,459
9
W
Janus
13,135
571
130
6
0
507,151
3
L
Fenrir
12,116
527
73
3
0
445,075
0
L
Cthulhu
10,625
462
91
4
0
426,007
1
W
Thanatos
13,196
574
116
5
0
496,460
3
L
Baron Samedi
11,957
520
88
4
0
376,879
2
L
Hachiman
9,872
429
57
2
0
371,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role