Player Matchup

Medusa
Medusa
IamJustAdult
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 109L
1,769 Elo+
Party 1
Merlin
Merlin
ordinaryGuyxD
Merlin
Level 141
God Stats
2W - 0L
1,728 SR
Queue Stats
59W - 42L
1,702 Elo+
Party 1
Gilgamesh
Gilgamesh
renodino
Gilgamesh
Level 159
God Stats
7W - 4L
1,689 SR
Queue Stats
256W - 177L
1,749 Elo+
Party 1
Team Averages
Level 134
1,639 SR
1,740 Elo+

VS

Team Averages
Level 121
1,471 SR
1,615 Elo+
Morgan Le Fay
Morgan Le Fay
TIVever1
Morgan Le Fay
Level 66
God Stats
3W - 2L
1,442 SR
Queue Stats
3W - 4L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
lIDevastationlI
Tsukuyomi
Level 150
God Stats
11W - 18L
1,706 SR
Queue Stats
158W - 159L
1,825 Elo+
Party 2
Shiva
Shiva
xPerpetratoRx
Shiva
Level 147
God Stats
2W - 4L
1,264 SR
Queue Stats
175W - 179L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 2 / 10
15,549
818
36,042
17,250
6,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 3 / 10
14,979
788
16,810
11,401
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
renodino
Gilgamesh
19
4 / 8 / 15
14,061
740
18,313
23,350
8,819
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TIVever1
Morgan Le Fay
17
3 / 12 / 6
13,072
688
8,069
25,757
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
lIDevastationlI
Tsukuyomi
17
5 / 9 / 5
13,195
694
15,465
31,297
16,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 7 / 7
12,969
683
12,493
21,779
25,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
28
Kills
12
13
Deaths
28
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
2
10
8.5
L
Morgan Le Fay
TIVever1
Morgan Le Fay
3
12
6
0.5
L
Tsukuyomi
lIDevastationlI
Tsukuyomi
5
9
5
0.83
W
12
3
10
5.67
W
Gilgamesh
renodino
Gilgamesh
4
8
15
1.44
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,165
Damage
36,027
52,001
Taken
78,833
20,374
Mitigated
50,472
9,812
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
36,042
13,679
0
4,046
17,250
6,759
2,340
3,586
13,205
0
91,172
L
Morgan Le Fay
TIVever1
Morgan Le Fay
8,069
1,210
176
1,066
25,757
9,312
328
3,839
21,918
32,014
0
L
Tsukuyomi
lIDevastationlI
Tsukuyomi
15,465
4,054
0
2,469
31,297
16,068
80
8,546
22,751
0
62,515
W
16,810
363
0
2,827
11,401
4,796
432
1,686
9,650
60,520
0
W
Gilgamesh
renodino
Gilgamesh
18,313
9,429
0
2,939
23,350
8,819
0
5,404
15,126
0
35,396
L
12,493
1,287
566
2,237
21,779
25,092
0
4,612
17,167
5,215
20,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
39,236
211
Minions Killed
159
11
Camps Cleared
5
977,194
Distance Traveled
801,897
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,549
818
115
6
4
352,581
5
L
Morgan Le Fay
13,072
688
62
3
0
218,450
0
L
Tsukuyomi
13,195
694
61
3
4
296,506
1
W
Merlin
14,979
788
70
4
6
330,859
2
W
Gilgamesh
14,061
740
26
1
1
293,754
2
L
Shiva
12,969
683
36
2
1
286,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role