Player Matchup

Zhong Kui
Zhong Kui
Gold III
BigBlackCoffe
Zhong Kui
Gold III
Level 117
God Stats
5W - 1L
1,817 SR
Queue Stats
48W - 49L
1,464 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Billy3pc69
Gilgamesh
Gold IV
Level 98
God Stats
14W - 10L
1,577 SR
Queue Stats
69W - 78L
1,456 MMR
Solo
Merlin
Merlin
Gold V
GRIS_ND
Merlin
Gold V
Level 119
God Stats
2W - 3L
1,399 SR
Queue Stats
30W - 40L
1,463 MMR
Party 1
Mercury
Mercury
Gold IV
HighZnBrg710
Mercury
Gold IV
Level 159
God Stats
4W - 7L
1,301 SR
Queue Stats
163W - 167L
1,432 MMR
Solo
Ymir
Ymir
Gold V
Seann_SL
Ymir
Gold V
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 65L
1,418 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,519 SR
1,446 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,679 SR
1,446 MMR
Shiva
Shiva
Gold II
GENARO MORALES
Shiva
Gold II
Level 144
God Stats
1W - 1L
1,717 SR
Queue Stats
720W - 729L
1,428 MMR
Solo
Scylla
Scylla
Bronze III
Ghetto Cowboy31
Scylla
Bronze III
Level 109
God Stats
9W - 19L
1,208 SR
Queue Stats
149W - 166L
1,462 MMR
Party 2
Achilles
Achilles
Gold III
NTayzoh
Achilles
Gold III
Level 75
God Stats
5W - 7L
1,900 SR
Queue Stats
495W - 503L
1,426 MMR
Solo
Jing Wei
Jing Wei
Bronze III
xGINGnJUICEx
Jing Wei
Bronze III
Level 67
God Stats
1W - 4L
1,648 SR
Queue Stats
43W - 59L
1,462 MMR
Party 2
Ravana
Ravana
Gold V
xthugnificense
Ravana
Gold V
Level 128
God Stats
8W - 4L
1,922 SR
Queue Stats
329W - 332L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBlackCoffe
Zhong Kui
20
3 / 1 / 9
13,168
549
14,572
13,040
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Billy3pc69
Gilgamesh
19
5 / 6 / 7
13,217
551
14,162
27,924
25,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
GRIS_ND
Merlin
20
6 / 2 / 7
13,551
565
19,472
13,000
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
HighZnBrg710
Mercury
20
7 / 3 / 14
13,677
570
11,660
19,532
8,516
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
19
3 / 1 / 13
12,923
538
5,646
17,677
24,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BellonaIzanamiAthenaFenrirLoki

VS

Bans
TsukuyomiArtioAtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
10,012
417
11,616
19,671
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 6
10,143
423
12,202
14,028
4,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
NTayzoh
Achilles
17
6 / 5 / 2
11,771
490
20,152
23,638
31,665
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
xGINGnJUICEx
Jing Wei
17
0 / 3 / 2
10,579
441
3,685
13,215
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 8 / 6
11,089
462
9,380
20,903
9,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
24
Kills
13
13
Deaths
24
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigBlackCoffe
Zhong Kui
3
1
9
7.5
W
Gilgamesh
Billy3pc69
Gilgamesh
5
6
7
1.42
L
1
4
6
1
W
Merlin
GRIS_ND
Merlin
6
2
7
4.75
L
2
4
6
1.25
W
Mercury
HighZnBrg710
Mercury
7
3
14
4.67
L
Achilles
NTayzoh
Achilles
6
5
2
1.4
W
Ymir
3
1
13
9.5
L
Jing Wei
xGINGnJUICEx
Jing Wei
0
3
2
0.33
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,512
Damage
57,035
91,173
Taken
91,455
74,445
Mitigated
72,908
20,415
Healing
23,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigBlackCoffe
Zhong Kui
14,572
2,240
0
5,082
13,040
9,721
1,649
1,388
11,652
95,937
0
W
Gilgamesh
Billy3pc69
Gilgamesh
14,162
3,400
225
6,082
27,924
25,216
384
3,107
24,817
0
80,665
L
11,616
1,443
302
4,028
19,671
22,812
46
9,088
10,455
400
63,511
W
Merlin
GRIS_ND
Merlin
19,472
563
143
4,048
13,000
6,925
1,044
2,017
10,983
115,832
0
L
12,202
1,157
0
4,924
14,028
4,682
162
6,352
7,656
56,779
0
W
Mercury
HighZnBrg710
Mercury
11,660
6,010
0
1,987
19,532
8,516
0
3,687
15,845
0
117,575
L
Achilles
NTayzoh
Achilles
20,152
5,302
0
4,684
23,638
31,665
0
7,458
16,040
0
69,744
W
Ymir
5,646
1,203
0
2,848
17,677
24,067
125
3,380
14,297
38,351
4,903
L
Jing Wei
xGINGnJUICEx
Jing Wei
3,685
3,205
310
5,114
13,215
4,114
868
5,839
7,196
0
73,627
L
9,380
2,148
0
4,087
20,903
9,635
182
9,935
10,875
0
73,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,536
Gold Earned
53,594
629
Minions Killed
566
0
Camps Cleared
0
2,423,752
Distance Traveled
2,174,961
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,168
549
157
7
0
464,799
9
W
Gilgamesh
13,217
551
115
5
0
475,860
2
L
Shiva
10,012
417
95
4
0
430,136
0
W
Merlin
13,551
565
159
7
0
466,291
3
L
Scylla
10,143
423
100
4
0
426,826
2
W
Mercury
13,677
570
137
6
0
526,677
4
L
Achilles
11,771
490
106
4
0
481,738
12
W
Ymir
12,923
538
61
3
0
490,125
5
L
Jing Wei
10,579
441
153
6
0
397,697
0
L
Ravana
11,089
462
112
5
0
438,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role