Player Matchup

Terra
Terra
CSinert
Terra
Level 47
God Stats
10W - 7L
1,663 SR
Queue Stats
228W - 232L
1,541 Elo+
Party 3
Ullr
Ullr
IIIII-_beta610
Ullr
Level 107
God Stats
6W - 10L
1,337 SR
Queue Stats
233W - 250L
1,441 Elo+
Party 3
Thanatos
Thanatos
SsgTraps
Thanatos
Level 29
God Stats
3W - 1L
1,558 SR
Queue Stats
17W - 11L
1,599 Elo+
Party 2
Hera
Hera
Zero1297
Hera
Level 128
God Stats
1W - 0L
1,428 SR
Queue Stats
13W - 11L
1,666 Elo+
Party 2
Chaac
Chaac
lilballa712
Chaac
Level 128
God Stats
2W - 1L
1,711 SR
Queue Stats
25W - 23L
1,539 Elo+
Party 2
Team Averages
Level 88
1,539 SR
1,557 Elo+

VS

Team Averages
Level 87
1,536 SR
1,607 Elo+
Camazotz
Camazotz
IsoAussie
Camazotz
Level 129
God Stats
13W - 7L
1,733 SR
Queue Stats
116W - 122L
1,467 Elo+
Solo
Merlin
Merlin
KidPrestigious
Merlin
Level 78
God Stats
7W - 5L
1,500 SR
Queue Stats
551W - 585L
1,474 Elo+
Solo
Izanami
Izanami
TheMidSerpent
Izanami
Level 73
God Stats
14W - 11L
1,377 SR
Queue Stats
240W - 219L
1,592 Elo+
Party 1
Fafnir
Fafnir
True Quick Claw
Fafnir
Level 24
God Stats
12W - 12L
1,572 SR
Queue Stats
87W - 74L
1,892 Elo+
Party 1
Ares
Ares
im a box head
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 79L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CSinert
Terra
10
0 / 1 / 3
6,403
534
4,098
11,962
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 2
6,706
559
4,692
8,648
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
SsgTraps
Thanatos
13
9 / 2 / 1
7,893
658
8,014
9,642
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
13
3 / 0 / 4
7,758
647
6,343
3,540
1,273
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,494
541
6,233
10,288
4,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IsoAussie
Camazotz
12
2 / 3 / 2
6,925
577
7,137
12,172
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 3 / 1
5,708
476
2,208
6,575
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
2 / 2 / 1
6,383
532
8,765
8,577
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 1
5,992
499
3,609
7,945
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 3 / 0
6,440
537
4,495
9,995
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
8
8
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
CSinert
Terra
0
1
3
1.5
W
1
2
2
1
L
Camazotz
IsoAussie
Camazotz
2
3
2
1
L
0
3
1
0.17
W
Thanatos
SsgTraps
Thanatos
9
2
1
4.75
L
Izanami
2
2
1
1.25
L
1
2
1
0.75
W
Hera
3
0
4
5
L
3
3
0
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
26,214
44,080
Taken
45,264
16,120
Mitigated
18,445
21,192
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
CSinert
Terra
4,098
662
2,496
4,604
11,962
4,331
591
3,247
8,411
18,851
2,308
W
4,692
1,961
0
2,683
8,648
2,199
697
708
7,940
0
42,363
L
Camazotz
IsoAussie
Camazotz
7,137
2,262
0
6,076
12,172
3,775
0
335
11,837
0
39,636
L
2,208
175
0
1,846
6,575
2,019
0
2,965
3,610
29,763
0
W
Thanatos
SsgTraps
Thanatos
8,014
3,444
0
8,503
9,642
3,713
636
2,207
7,435
0
38,314
L
Izanami
8,765
5,528
0
3,445
8,577
2,367
0
1,655
6,922
0
47,953
L
3,609
1,488
0
1,540
7,945
6,449
0
2,979
4,966
12,075
0
W
Hera
6,343
2,513
0
0
3,540
1,273
1,687
1,151
2,389
48,604
0
L
4,495
781
0
961
9,995
3,835
0
1,922
8,073
35,081
0
W
6,233
1,149
0
2,906
10,288
4,604
1,447
2,999
7,289
0
38,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
31,448
364
Minions Killed
318
0
Camps Cleared
0
1,180,626
Distance Traveled
1,108,714
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,403
534
33
3
0
239,333
4
W
Ullr
6,706
559
90
8
0
207,932
2
L
Camazotz
6,925
577
83
7
0
213,712
0
L
Merlin
5,708
476
55
5
0
190,373
5
W
Thanatos
7,893
658
53
4
0
269,164
1
L
Izanami
6,383
532
96
8
0
223,286
1
L
Fafnir
5,992
499
15
1
0
246,728
2
W
Hera
7,758
647
109
9
0
220,710
4
L
Ares
6,440
537
69
6
0
234,615
3
W
Chaac
6,494
541
79
7
0
243,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role