Player Matchup

The Morrigan
The Morrigan
BlessedxFate
The Morrigan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,556 Elo+
Party 1
Chaac
Chaac
Err im a zombie
Chaac
Level 107
God Stats
7W - 5L
1,335 SR
Queue Stats
217W - 246L
1,512 Elo+
Solo
Nu Wa
Nu Wa
GucciEconomist
Nu Wa
Level 119
God Stats
4W - 3L
1,636 SR
Queue Stats
21W - 16L
1,567 Elo+
Party 1
King Arthur
King Arthur
playsincebeta
King Arthur
Level 79
God Stats
4W - 3L
1,578 SR
Queue Stats
51W - 38L
1,704 Elo+
Solo
Neith
Neith
tiptoetingles
Neith
Level 85
God Stats
5W - 2L
1,617 SR
Queue Stats
21W - 16L
1,567 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,581 Elo+

VS

Team Averages
Level 132
1,508 SR
1,527 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hellvai
Scylla
Level 148
God Stats
0W - 5L
1,148 SR
Queue Stats
102W - 118L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
Vihert
Cliodhna
Level 146
God Stats
1W - 7L
1,408 SR
Queue Stats
148W - 156L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
XAVICIBA
Baron Samedi
Level 63
God Stats
9W - 2L
1,984 SR
Queue Stats
194W - 210L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlessedxFate
The Morrigan
18
4 / 3 / 9
10,377
741
10,090
8,618
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 10
10,435
745
7,423
12,075
6,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 1 / 7
10,593
757
19,512
7,883
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
playsincebeta
King Arthur
16
2 / 3 / 12
9,592
685
7,483
13,875
12,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 1 / 12
10,181
727
9,240
7,836
2,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 2 / 2
9,688
692
1,452
7,637
2,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
 
Vamana
16
1 / 5 / 3
9,349
668
3,440
18,881
13,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Hellvai
Scylla
18
4 / 3 / 1
10,630
759
10,606
8,701
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Vihert
Cliodhna
16
2 / 5 / 4
9,640
689
13,148
17,658
5,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
XAVICIBA
Baron Samedi
16
2 / 7 / 4
9,483
677
10,352
13,142
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
22
Kills
9
9
Deaths
22
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
2
0.5
L
Vamana
 
Vamana
1
5
3
0.5
W
The Morrigan
BlessedxFate
The Morrigan
4
3
9
2.83
W
3
1
10
8
W
9
1
7
12.5
L
Scylla
Hellvai
Scylla
4
3
1
1.5
L
Cliodhna
Vihert
Cliodhna
2
5
4
0.8
L
Baron Samedi
XAVICIBA
Baron Samedi
2
7
4
0.57
W
King Arthur
playsincebeta
King Arthur
2
3
12
2.67
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,748
Damage
38,998
50,287
Taken
66,019
28,309
Mitigated
28,403
11,573
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,452
393
0
1,310
7,637
2,240
550
2,800
4,730
0
34,405
L
Vamana
 
Vamana
3,440
826
380
4,814
18,881
13,162
416
8,575
9,783
0
27,668
W
The Morrigan
BlessedxFate
The Morrigan
10,090
1,294
0
600
8,618
3,476
1,250
2,280
6,278
31,451
295
W
7,423
625
0
5,731
12,075
6,616
301
5,017
6,846
0
50,052
W
19,512
4,620
135
1,320
7,883
2,589
969
3,864
3,869
36,773
0
L
Scylla
Hellvai
Scylla
10,606
810
0
1,389
8,701
2,710
1,131
3,930
4,555
38,520
0
L
Cliodhna
Vihert
Cliodhna
13,148
1,013
0
4,578
17,658
5,866
82
7,171
10,274
0
38,322
L
Baron Samedi
XAVICIBA
Baron Samedi
10,352
818
1,558
1,917
13,142
4,425
303
5,476
7,370
34,170
0
W
King Arthur
playsincebeta
King Arthur
7,483
528
0
0
13,875
12,852
58
5,560
8,174
0
18,440
W
9,240
3,219
0
3,787
7,836
2,776
166
3,552
4,162
0
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,178
Gold Earned
48,790
264
Minions Killed
308
0
Camps Cleared
0
1,440,518
Distance Traveled
1,294,978
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,688
692
81
6
0
190,412
1
L
Vamana
9,349
668
46
3
0
312,469
2
W
The Morrigan
10,377
741
49
4
0
253,716
3
W
Chaac
10,435
745
87
6
0
305,589
6
W
Nu Wa
10,593
757
46
3
0
290,055
1
L
Scylla
10,630
759
86
6
0
242,753
3
L
Cliodhna
9,640
689
44
3
0
298,439
3
L
Baron Samedi
9,483
677
51
4
0
250,905
3
W
King Arthur
9,592
685
24
2
0
318,843
1
W
Neith
10,181
727
58
4
0
272,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role