Player Matchup

Zhong Kui
Zhong Kui
Platinum II
Drifle
Zhong Kui
Platinum II
Level 104
God Stats
5W - 12L
1,544 SR
Queue Stats
358W - 339L
1,970 MMR
Party 1
Mulan
Mulan
Platinum II
FlawskYy
Mulan
Platinum II
Level 129
God Stats
1W - 3L
1,554 SR
Queue Stats
280W - 267L
1,845 MMR
Solo
Charybdis
Charybdis
Platinum I
HBCentral
Charybdis
Platinum I
Level 159
God Stats
4W - 7L
1,505 SR
Queue Stats
689W - 686L
1,793 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
YaBoiWhoody
Ao Kuang
Gold II
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,836 MMR
Solo
Athena
Athena
Platinum V
sweetdaddyusef
Athena
Platinum V
Level 126
God Stats
6W - 6L
1,665 SR
Queue Stats
268W - 263L
1,719 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,553 SR
1,833 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,616 SR
1,754 MMR
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum II
BlackedByBacks
Ah Puch
Platinum II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,828 MMR
Solo
Medusa
Medusa
Platinum III
Flυx
Medusa
Platinum III
Level 145
God Stats
9W - 11L
1,540 SR
Queue Stats
617W - 619L
1,761 MMR
Solo
Bacchus
Bacchus
Platinum II
OrbitalHero
Bacchus
Platinum II
Level 160
God Stats
24W - 11L
1,798 SR
Queue Stats
252W - 237L
1,789 MMR
Solo
Loki
Loki
Platinum V
TTVNoGankOmar
Loki
Platinum V
Level 128
God Stats
8W - 11L
1,744 SR
Queue Stats
697W - 671L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drifle
Zhong Kui
15
2 / 6 / 2
9,451
450
11,170
14,902
8,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
FlawskYy
Mulan
16
3 / 6 / 4
9,950
474
11,761
20,093
11,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
HBCentral
Charybdis
16
1 / 7 / 1
9,863
470
8,525
14,634
3,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
YaBoiWhoody
Ao Kuang
16
3 / 4 / 1
10,306
491
8,123
18,985
14,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 5 / 5
8,829
420
5,982
20,465
19,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
KaliArtioBastetBellona

VS

Bans
CliodhnaAtlasShivaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 3 / 5
14,215
677
12,800
12,267
4,643
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 1 / 11
13,911
662
15,332
13,845
11,183
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Flυx
Medusa
20
6 / 4 / 9
13,199
629
13,339
14,163
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
OrbitalHero
Bacchus
17
2 / 0 / 9
12,219
582
9,712
16,075
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 2 / 5
14,279
680
16,543
17,733
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
10
Kills
28
28
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
3
5
2.5
W
1
1
11
6.5
L
Zhong Kui
Drifle
Zhong Kui
2
6
2
0.5
L
Mulan
FlawskYy
Mulan
3
6
4
0.83
W
Medusa
Flυx
Medusa
6
4
9
2.63
L
Charybdis
HBCentral
Charybdis
1
7
1
0.21
W
Bacchus
OrbitalHero
Bacchus
2
0
9
6.5
W
14
2
5
8.25
L
Ao Kuang
YaBoiWhoody
Ao Kuang
3
4
1
0.88
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
67,726
89,079
Taken
74,083
57,966
Mitigated
45,579
16,784
Healing
30,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,800
3,787
0
2,208
12,267
4,643
1,696
7,254
5,013
119,247
0
W
15,332
1,176
0
10,099
13,845
11,183
2,886
7,728
6,117
94,081
0
L
Zhong Kui
Drifle
Zhong Kui
11,170
677
0
2,376
14,902
8,431
0
6,251
8,529
75,961
0
L
Mulan
FlawskYy
Mulan
11,761
1,705
0
3,844
20,093
11,213
0
9,074
10,911
0
79,231
W
Medusa
Flυx
Medusa
13,339
7,279
0
6,226
14,163
4,457
9,044
3,367
10,796
0
101,149
L
Charybdis
HBCentral
Charybdis
8,525
5,207
0
3,155
14,634
3,993
0
2,952
11,682
0
84,216
W
Bacchus
OrbitalHero
Bacchus
9,712
841
326
4,411
16,075
19,003
402
4,520
11,555
34,146
7,959
W
16,543
6,768
0
7,265
17,733
6,293
1,456
3,437
13,392
0
97,956
L
Ao Kuang
YaBoiWhoody
Ao Kuang
8,123
1,930
0
5,190
18,985
14,719
0
9,248
9,709
45,351
0
L
5,982
1,406
0
2,219
20,465
19,610
0
9,224
11,139
22,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,399
Gold Earned
67,823
560
Minions Killed
702
0
Camps Cleared
0
2,059,000
Distance Traveled
2,197,342
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,215
677
207
10
0
441,530
1
W
Ah Puch
13,911
662
179
9
0
393,879
6
L
Zhong Kui
9,451
450
155
7
0
405,300
9
L
Mulan
9,950
474
131
6
0
429,781
3
W
Medusa
13,199
629
148
7
0
414,023
6
L
Charybdis
9,863
470
153
7
0
360,036
5
W
Bacchus
12,219
582
51
2
0
470,930
16
W
Loki
14,279
680
117
6
0
476,980
1
L
Ao Kuang
10,306
491
96
5
0
409,704
2
L
Athena
8,829
420
25
1
0
454,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role