Player Matchup

Artemis
Artemis
BossPower842345
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,764 Elo+
Party 1
Ah Puch
Ah Puch
ItsJenEh
Ah Puch
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 76L
1,722 Elo+
Party 1
Sylvanus
Sylvanus
LowRatedEmployee
Sylvanus
Level 127
God Stats
11W - 19L
1,507 SR
Queue Stats
247W - 226L
1,645 Elo+
Party 1
Bastet
Bastet
NeoAlphard
Bastet
Level 153
God Stats
10W - 4L
1,663 SR
Queue Stats
665W - 442L
1,663 Elo+
Party 1
Shiva
Shiva
Pendragon Boss
Shiva
Level 127
God Stats
8W - 6L
1,719 SR
Queue Stats
83W - 61L
1,550 Elo+
Party 1
Team Averages
Level 112
1,578 SR
1,669 Elo+

VS

Team Averages
Level 74
1,425 SR
1,432 Elo+
Atlas
Atlas
FireCheif
Atlas
Level 29
God Stats
28W - 33L
1,380 SR
Queue Stats
289W - 305L
1,334 Elo+
Party 2
Cliodhna
Cliodhna
KanRazam
Cliodhna
Level 80
God Stats
2W - 7L
1,232 SR
Queue Stats
18W - 23L
1,244 Elo+
Solo
Nu Wa
Nu Wa
KeyworkSentry
Nu Wa
Level 104
God Stats
66W - 63L
1,499 SR
Queue Stats
872W - 885L
1,517 Elo+
Party 2
Chaac
Chaac
Possum__Princess
Chaac
Level 108
God Stats
121W - 91L
1,519 SR
Queue Stats
736W - 721L
1,502 Elo+
Party 2
Neith
Neith
Sharkfin345
Neith
Level 48
God Stats
4W - 4L
1,496 SR
Queue Stats
16W - 18L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
10,938
1,094
15,296
11,960
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ItsJenEh
Ah Puch
17
3 / 3 / 11
10,816
1,082
16,291
10,953
4,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 9
11,516
1,152
6,274
16,174
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
NeoAlphard
Bastet
17
10 / 0 / 8
12,476
1,248
13,110
5,693
2,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 0 / 18
10,688
1,069
8,508
12,252
8,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FireCheif
Atlas
16
1 / 3 / 3
10,343
1,034
5,534
11,679
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
KanRazam
Cliodhna
16
4 / 5 / 4
10,814
1,081
15,321
13,823
5,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 6
10,385
1,039
12,648
9,856
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 6
11,397
1,140
11,246
15,058
12,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 6 / 5
9,438
944
7,508
12,369
3,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
21
Kills
9
9
Deaths
21
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Atlas
FireCheif
Atlas
1
3
3
0.83
W
Ah Puch
ItsJenEh
Ah Puch
3
3
11
2.83
L
Cliodhna
KanRazam
Cliodhna
4
5
4
1.2
L
2
5
6
1
W
4
3
9
2.83
W
Bastet
NeoAlphard
Bastet
10
0
8
14
W
1
0
18
10
L
2
2
6
2.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,479
Damage
52,257
57,032
Taken
62,785
34,693
Mitigated
37,014
14,680
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,296
6,625
599
779
11,960
5,052
0
3,218
8,742
0
46,552
L
Atlas
FireCheif
Atlas
5,534
2,201
173
1,578
11,679
12,378
0
4,587
7,092
12,977
0
W
Ah Puch
ItsJenEh
Ah Puch
16,291
1,075
0
1,030
10,953
4,045
0
4,523
6,430
48,103
0
L
Cliodhna
KanRazam
Cliodhna
15,321
1,757
0
1,190
13,823
5,000
0
5,089
8,734
78
31,866
L
12,648
1,885
0
0
9,856
3,036
0
3,028
6,828
33,812
0
W
6,274
307
4,697
5,519
16,174
14,807
0
5,257
10,917
14,286
0
W
Bastet
NeoAlphard
Bastet
13,110
4,130
0
1,309
5,693
2,177
0
1,914
3,779
0
27,977
W
8,508
720
328
419
12,252
8,612
0
3,348
8,904
4,136
14,389
L
11,246
426
2,274
4,630
15,058
12,883
0
6,242
8,816
0
39,525
L
7,508
2,715
0
1,347
12,369
3,717
0
4,966
7,403
0
20,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,434
Gold Earned
52,377
218
Minions Killed
255
7
Camps Cleared
5
932,354
Distance Traveled
915,568
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,938
1,094
72
7
0
173,159
0
L
Atlas
10,343
1,034
26
3
0
169,615
1
W
Ah Puch
10,816
1,082
74
7
0
166,878
1
L
Cliodhna
10,814
1,081
38
4
3
209,815
0
L
Nu Wa
10,385
1,039
72
7
0
179,397
1
W
Sylvanus
11,516
1,152
27
3
0
158,339
4
W
Bastet
12,476
1,248
29
3
4
220,781
0
W
Shiva
10,688
1,069
16
2
3
213,197
0
L
Chaac
11,397
1,140
72
7
0
213,880
4
L
Neith
9,438
944
47
5
2
142,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role