Player Matchup

Mercury
Mercury
Bugs In Hair
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GodZillaGOTM
Hun Batz
Level 106
God Stats
2W - 1L
1,654 SR
Queue Stats
40W - 21L
1,505 Elo+
Party 2
He Bo
He Bo
toshady4u
He Bo
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 120L
1,488 Elo+
Party 2
Team Averages
Level 88
1,551 SR
1,498 Elo+

VS

Team Averages
Level 72
1,413 SR
1,515 Elo+
Jing Wei
Jing Wei
ACAMERCY
Jing Wei
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 64L
1,731 Elo+
Party 1
Guan Yu
Guan Yu
GlockSpit30
Guan Yu
Level 118
God Stats
0W - 2L
1,190 SR
Queue Stats
135W - 161L
1,410 Elo+
Party 1
Merlin
Merlin
aca_reaper
Merlin
Level 69
God Stats
4W - 4L
1,548 SR
Queue Stats
142W - 194L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bugs In Hair
Mercury
16
2 / 1 / 9
11,681
687
11,867
17,017
15,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
GodZillaGOTM
Hun Batz
16
2 / 2 / 6
10,681
628
8,531
10,994
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

He Bo
toshady4u
He Bo
17
9 / 3 / 4
12,264
721
12,379
9,293
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACAMERCY
Jing Wei
16
3 / 6 / 3
11,129
655
8,174
15,520
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
GlockSpit30
Guan Yu
15
1 / 3 / 4
10,059
592
10,312
12,935
14,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
aca_reaper
Merlin
15
1 / 4 / 2
10,637
626
7,879
10,414
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
5
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ACAMERCY
Jing Wei
3
6
3
0.75
W
Mercury
Bugs In Hair
Mercury
2
1
9
6.5
L
Guan Yu
GlockSpit30
Guan Yu
1
3
4
1
W
Hun Batz
GodZillaGOTM
Hun Batz
2
2
6
2.5
L
Merlin
aca_reaper
Merlin
1
4
2
0.5
W
He Bo
toshady4u
He Bo
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
26,365
37,304
Taken
38,869
27,984
Mitigated
23,328
7,606
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ACAMERCY
Jing Wei
8,174
6,351
0
1,193
15,520
5,770
764
5,693
9,514
0
34,733
W
Mercury
Bugs In Hair
Mercury
11,867
4,858
0
4,116
17,017
15,546
559
4,223
12,794
0
33,872
L
Guan Yu
GlockSpit30
Guan Yu
10,312
1,500
2,485
3,072
12,935
14,365
226
3,567
9,209
0
21,424
W
Hun Batz
GodZillaGOTM
Hun Batz
8,531
1,895
0
1,457
10,994
8,889
411
2,125
8,869
0
33,993
L
Merlin
aca_reaper
Merlin
7,879
91
0
1,362
10,414
3,193
0
3,474
6,733
51,848
0
W
He Bo
toshady4u
He Bo
12,379
465
0
2,033
9,293
3,549
876
2,036
7,257
37,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
31,825
159
Minions Killed
177
4
Camps Cleared
10
992,832
Distance Traveled
919,076
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,129
655
62
4
2
307,089
0
W
Mercury
11,681
687
29
2
0
370,681
2
L
Guan Yu
10,059
592
20
1
2
323,948
2
W
Hun Batz
10,681
628
52
3
3
302,358
0
L
Merlin
10,637
626
95
6
6
288,039
4
W
He Bo
12,264
721
78
5
1
319,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role