Player Matchup

Geb
Geb
Fito-Leon_07
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,320 Elo+
Party 2
Charybdis
Charybdis
JacoboTerra
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,284 Elo+
Party 2
Ra
Ra
junior3sebas
Ra
Level 37
God Stats
1W - 5L
1,203 SR
Queue Stats
15W - 24L
1,276 Elo+
Party 2
Team Averages
Level 56
1,401 SR
1,293 Elo+

VS

Team Averages
Level 97
1,610 SR
1,198 Elo+
Anubis
Anubis
DEEPFRIEDTACO8
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,065 Elo+
Party 1
Gilgamesh
Gilgamesh
Gilgamesh504
Gilgamesh
Level 145
God Stats
5W - 4L
1,831 SR
Queue Stats
79W - 89L
1,347 Elo+
Party 1
Sol
Sol
NotableDreams
Sol
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 150L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,629
694
2,878
10,655
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
JacoboTerra
Charybdis
11
1 / 3 / 1
7,226
657
4,908
8,596
2,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
7,462
678
5,208
8,271
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,566
779
8,471
7,936
3,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Gilgamesh504
Gilgamesh
13
4 / 2 / 6
8,420
765
9,000
12,558
6,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 6
8,452
768
6,019
6,840
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
1
3
3
0.83
W
Gilgamesh
Gilgamesh504
Gilgamesh
4
2
6
3.5
L
Charybdis
JacoboTerra
Charybdis
1
3
1
0.5
W
2
1
6
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,994
Damage
23,490
27,522
Taken
27,334
13,311
Mitigated
12,363
2,952
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,471
258
190
4,285
7,936
3,414
356
2,773
5,163
24,753
0
L
2,878
152
0
1,400
10,655
7,976
0
4,903
5,752
8,681
0
W
Gilgamesh
Gilgamesh504
Gilgamesh
9,000
2,017
297
2,976
12,558
6,841
337
4,010
8,548
196
27,915
L
Charybdis
JacoboTerra
Charybdis
4,908
1,797
23
621
8,596
2,553
0
4,089
4,507
0
23,961
W
6,019
2,026
0
3,453
6,840
2,108
1,639
1,923
4,917
40,481
0
L
5,208
198
465
443
8,271
2,782
0
5,779
2,492
23,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,317
Gold Earned
25,438
78
Minions Killed
141
2
Camps Cleared
9
588,157
Distance Traveled
633,475
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,566
779
38
3
3
204,434
1
L
Geb
7,629
694
5
0
0
190,855
1
W
Gilgamesh
8,420
765
32
3
3
211,126
0
L
Charybdis
7,226
657
38
3
1
176,298
3
W
Sol
8,452
768
71
6
3
217,915
2
L
Ra
7,462
678
35
3
1
221,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role