Player Matchup

King Arthur
King Arthur
Christmahs
King Arthur
Level 101
God Stats
5W - 5L
1,445 SR
Queue Stats
146W - 125L
1,601 Elo+
Party 1
Cliodhna
Cliodhna
MrWallace187
Cliodhna
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,589 Elo+
Party 1
Neith
Neith
Ricardo_P1nto
Neith
Level 47
God Stats
65W - 77L
1,324 SR
Queue Stats
132W - 149L
1,314 Elo+
Solo
Zeus
Zeus
superhomelessman
Zeus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,685 Elo+
Party 1
Medusa
Medusa
zacharyat
Medusa
Level 62
God Stats
3W - 1L
1,915 SR
Queue Stats
217W - 184L
1,677 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,573 Elo+

VS

Team Averages
Level 51
1,541 SR
1,441 Elo+
Horus
Horus
AwesomeAce 01
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 167L
1,381 Elo+
Party 2
Izanami
Izanami
Icy Penguino
Izanami
Level 28
God Stats
40W - 30L
1,559 SR
Queue Stats
117W - 102L
1,482 Elo+
Party 3
Hades
Hades
JR00005
Hades
Level 27
God Stats
8W - 6L
1,719 SR
Queue Stats
287W - 335L
1,376 Elo+
Party 2
Serqet
Serqet
holaitsmatt
Serqet
Level 107
God Stats
2W - 5L
1,429 SR
Queue Stats
279W - 241L
1,506 Elo+
Party 3
Discordia
Discordia
xH0EY
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Christmahs
King Arthur
20
7 / 3 / 4
13,472
612
16,261
22,958
21,894
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
MrWallace187
Cliodhna
20
5 / 1 / 3
12,330
560
10,855
14,095
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 4 / 13
11,477
522
6,791
11,918
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 3 / 4
13,659
621
18,035
11,353
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zacharyat
Medusa
20
13 / 4 / 4
13,622
619
22,380
19,099
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,296
423
5,224
20,387
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Icy Penguino
Izanami
17
5 / 4 / 3
10,873
494
9,653
15,322
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
JR00005
Hades
15
3 / 10 / 2
10,227
465
18,604
27,165
12,849
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
4 / 9 / 1
10,316
469
7,876
17,513
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
xH0EY
Discordia
16
2 / 7 / 8
10,691
486
12,184
12,356
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
36
Kills
15
15
Deaths
36
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
King Arthur
Christmahs
King Arthur
7
3
4
3
L
Izanami
Icy Penguino
Izanami
5
4
3
1.63
L
Hades
JR00005
Hades
3
10
2
0.4
W
Cliodhna
MrWallace187
Cliodhna
5
1
3
6.5
W
2
4
13
2.13
L
Serqet
4
9
1
0.5
W
9
3
4
3.67
L
Discordia
xH0EY
Discordia
2
7
8
0.86
W
Medusa
zacharyat
Medusa
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,322
Damage
53,541
79,423
Taken
92,743
41,298
Mitigated
43,410
19,675
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,224
1,572
1,375
3,931
20,387
19,710
108
2,590
17,797
4,566
21,413
W
King Arthur
Christmahs
King Arthur
16,261
2,530
0
3,364
22,958
21,894
756
12,882
9,924
0
88,593
L
Izanami
Icy Penguino
Izanami
9,653
6,171
0
2,846
15,322
3,455
1,512
2,544
12,778
0
79,036
L
Hades
JR00005
Hades
18,604
2,665
252
7,042
27,165
12,849
0
4,923
22,242
63,222
0
W
Cliodhna
MrWallace187
Cliodhna
10,855
1,776
0
4,507
14,095
5,170
298
4,875
9,079
0
100,829
W
6,791
1,909
0
2,542
11,918
4,054
2,594
4,279
7,639
533
53,507
L
Serqet
7,876
1,232
0
480
17,513
3,884
0
4,423
13,090
0
62,086
W
18,035
1,267
0
2,204
11,353
3,958
1,958
6,233
4,604
96,477
0
L
Discordia
xH0EY
Discordia
12,184
615
0
1,470
12,356
3,512
425
3,863
8,493
60,475
0
W
Medusa
zacharyat
Medusa
22,380
8,467
0
7,058
19,099
6,222
2,038
3,596
14,747
0
113,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,560
Gold Earned
51,403
720
Minions Killed
516
0
Camps Cleared
0
2,083,521
Distance Traveled
1,988,399
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,296
423
40
2
0
432,319
8
W
King Arthur
13,472
612
173
8
0
417,160
9
L
Izanami
10,873
494
147
7
0
409,034
8
L
Hades
10,227
465
119
5
0
338,356
2
W
Cliodhna
12,330
560
145
7
0
436,307
4
W
Neith
11,477
522
97
4
0
401,159
6
L
Serqet
10,316
469
99
5
0
435,649
7
W
Zeus
13,659
621
161
7
0
418,936
2
L
Discordia
10,691
486
111
5
0
373,041
5
W
Medusa
13,622
619
144
7
0
409,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role