Player Matchup

He Bo
He Bo
MythicalSkill
He Bo
Level 126
God Stats
3W - 3L
1,252 SR
Queue Stats
160W - 102L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
Striker3878
Hou Yi
Level 17
God Stats
4W - 3L
1,631 SR
Queue Stats
21W - 12L
1,531 Elo+
Party 1
Khepri
Khepri
ToxicMELTDOWNx1
Khepri
Level 152
God Stats
8W - 4L
1,710 SR
Queue Stats
129W - 82L
1,585 Elo+
Party 1
Team Averages
Level 98
1,531 SR
1,598 Elo+

VS

Team Averages
Level 99
1,485 SR
1,417 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CORNBOY XL
Mercury
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 365L
1,328 Elo+
Solo
Cernunnos
Cernunnos
Steve0111
Cernunnos
Level 98
God Stats
8W - 14L
1,456 SR
Queue Stats
28W - 44L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
9,948
765
13,137
8,737
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
14
4 / 2 / 4
9,430
725
4,797
11,591
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 6
10,301
792
4,769
11,119
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 6
8,389
645
8,564
9,619
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
CORNBOY XL
Mercury
12
2 / 4 / 4
8,504
654
6,240
10,762
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Steve0111
Cernunnos
13
4 / 3 / 2
9,154
704
11,017
10,559
3,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
6
6
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
6
0.75
L
Mercury
CORNBOY XL
Mercury
2
4
4
1
W
3
3
7
2.17
L
Cernunnos
Steve0111
Cernunnos
4
3
2
1.67
W
Hou Yi
4
2
4
3
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
25,821
31,447
Taken
30,940
20,001
Mitigated
12,205
10,561
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,564
347
884
2,904
9,619
4,834
35
6,876
2,743
27,755
0
L
Mercury
CORNBOY XL
Mercury
6,240
2,384
0
1,211
10,762
3,739
0
5,757
5,005
0
24,832
W
13,137
516
0
1,917
8,737
3,011
0
2,479
6,258
45,902
0
L
Cernunnos
Steve0111
Cernunnos
11,017
3,961
0
1,932
10,559
3,632
1,419
6,043
4,516
0
34,186
W
Hou Yi
4,797
2,579
496
3,993
11,591
4,597
0
3,659
7,932
0
31,521
W
4,769
296
176
3,979
11,119
12,393
0
2,575
8,544
19,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
26,047
154
Minions Killed
136
7
Camps Cleared
5
730,215
Distance Traveled
676,296
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,389
645
35
3
0
212,133
3
L
Mercury
8,504
654
36
3
3
237,539
1
W
He Bo
9,948
765
76
6
2
234,249
2
L
Cernunnos
9,154
704
65
5
2
226,624
0
W
Hou Yi
9,430
725
39
3
2
236,452
0
W
Khepri
10,301
792
39
3
3
259,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role