Player Matchup

Hades
Hades
SOM3DROP69
Hades
Level 49
God Stats
2W - 9L
1,433 SR
Queue Stats
58W - 88L
1,427 Elo+
Solo
Izanami
Izanami
TheMidSerpent
Izanami
Level 73
God Stats
3W - 10L
1,433 SR
Queue Stats
126W - 130L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
True Quick Claw
Hun Batz
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
53W - 57L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
balding_relative
Cu Chulainn
Level 68
God Stats
1W - 5L
1,219 SR
Queue Stats
315W - 366L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
im a box head
Kuzenbo
Level 129
God Stats
3W - 2L
1,406 SR
Queue Stats
164W - 151L
1,509 Elo+
Party 2
Team Averages
Level 69
1,398 SR
1,473 Elo+

VS

Team Averages
Level 101
1,514 SR
1,573 Elo+
Hachiman
Hachiman
BOOTY_GORILLA
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,624 Elo+
Party 1
Awilix
Awilix
GodOfNonChalance
Awilix
Level 129
God Stats
2W - 0L
1,725 SR
Queue Stats
56W - 37L
1,656 Elo+
Party 1
Hera
Hera
Immortal_sarcasm
Hera
Level 109
God Stats
59W - 48L
1,656 SR
Queue Stats
79W - 74L
1,552 Elo+
Party 1
Freya
Freya
RT Redemption
Freya
Level 122
God Stats
3W - 4L
1,189 SR
Queue Stats
265W - 304L
1,417 Elo+
Solo
Sylvanus
Sylvanus
itsamindset
Sylvanus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 5 / 1
7,310
731
1,830
9,434
6,891
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
13
2 / 3 / 2
7,091
709
7,085
6,626
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
11
1 / 7 / 1
6,525
653
7,076
10,826
3,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
balding_relative
Cu Chulainn
13
1 / 5 / 2
7,084
708
8,525
12,844
7,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
12
0 / 3 / 4
6,872
687
4,660
12,786
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOOTY_GORILLA
Hachiman
14
3 / 1 / 13
8,103
810
7,123
6,206
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 6
7,840
784
6,701
13,441
8,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 0 / 6
9,109
911
12,466
2,518
951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 9
7,813
781
5,536
7,691
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
itsamindset
Sylvanus
14
4 / 2 / 9
8,080
808
8,029
10,406
8,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
5
Kills
22
23
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BOOTY_GORILLA
Hachiman
3
1
13
9.5
W
4
1
6
7
W
9
0
6
12
W
2
1
9
6.5
L
Hades
1
5
1
0.3
L
Izanami
2
3
2
1
L
Hun Batz
1
7
1
0.21
L
Cu Chulainn
balding_relative
Cu Chulainn
1
5
2
0.4
L
Kuzenbo
0
3
4
0.67
W
Sylvanus
itsamindset
Sylvanus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
39,855
52,516
Taken
40,262
33,076
Mitigated
23,067
5,219
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BOOTY_GORILLA
Hachiman
7,123
3,881
0
2,641
6,206
2,139
2,305
1,475
4,731
0
20,562
W
6,701
1,447
0
3,330
13,441
8,351
311
2,569
10,872
0
13,183
W
12,466
2,652
0
33
2,518
951
1,451
550
1,968
40,060
0
W
5,536
2,486
0
3,163
7,691
2,687
1,581
952
6,739
18,333
0
L
Hades
1,830
266
71
1,701
9,434
6,891
0
2,429
7,005
20,247
0
L
Izanami
7,085
4,394
0
1,497
6,626
2,357
21
4,500
2,126
0
24,946
L
Hun Batz
7,076
1,891
0
0
10,826
3,488
0
6,165
4,661
0
11,498
L
Cu Chulainn
balding_relative
Cu Chulainn
8,525
1,445
56
992
12,844
7,139
24
7,986
4,858
5,826
20,731
L
Kuzenbo
4,660
1,955
0
902
12,786
13,201
101
4,951
7,835
8,645
0
W
Sylvanus
itsamindset
Sylvanus
8,029
1,465
3,351
5,135
10,406
8,939
1,025
2,989
7,417
19,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
40,945
141
Minions Killed
171
0
Camps Cleared
0
910,174
Distance Traveled
946,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,103
810
23
2
0
169,811
1
W
Awilix
7,840
784
17
2
0
202,317
0
W
Hera
9,109
911
67
7
0
193,925
0
W
Freya
7,813
781
42
4
0
197,645
1
L
Hades
7,310
731
35
4
0
142,597
0
L
Izanami
7,091
709
51
5
0
176,187
0
L
Hun Batz
6,525
653
7
1
0
204,152
0
L
Cu Chulainn
7,084
708
42
4
0
191,716
1
L
Kuzenbo
6,872
687
6
1
0
195,522
1
W
Sylvanus
8,080
808
22
2
0
182,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role