Player Matchup

Guan Yu
Guan Yu
BigBuffaloBill
Guan Yu
Level 140
God Stats
1W - 4L
1,698 SR
Queue Stats
18W - 34L
1,435 Elo+
Solo
Zeus
Zeus
CptSharppz
Zeus
Level 94
God Stats
5W - 9L
1,708 SR
Queue Stats
29W - 31L
1,869 Elo+
Party 2
Cerberus
Cerberus
Squirrel
Cerberus
Level 149
God Stats
11W - 11L
1,637 SR
Queue Stats
197W - 146L
1,630 Elo+
Party 2
Neith
Neith
iElric
Neith
Level 158
God Stats
8W - 5L
1,582 SR
Queue Stats
485W - 450L
1,608 Elo+
Party 2
Nox
Nox
xWinry
Nox
Level 74
God Stats
18W - 11L
1,702 SR
Queue Stats
57W - 43L
1,621 Elo+
Party 2
Team Averages
Level 123
1,666 SR
1,633 Elo+

VS

Team Averages
Level 106
1,671 SR
1,593 Elo+
Izanami
Izanami
L1C4_MJ
Izanami
Level 105
God Stats
14W - 17L
1,620 SR
Queue Stats
357W - 334L
1,553 Elo+
Party 1
Hel
Hel
Lyre
Hel
Level 100
God Stats
2W - 0L
1,726 SR
Queue Stats
116W - 96L
1,526 Elo+
Solo
Fenrir
Fenrir
Pwncity
Fenrir
Level 127
God Stats
19W - 4L
1,873 SR
Queue Stats
305W - 257L
1,701 Elo+
Party 3
Ra
Ra
Saggysack2011
Ra
Level 79
God Stats
5W - 2L
1,541 SR
Queue Stats
181W - 160L
1,531 Elo+
Party 1
Cerberus
Cerberus
n4meunavailable
Cerberus
Level 121
God Stats
19W - 16L
1,594 SR
Queue Stats
427W - 416L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,656
966
4,656
15,364
16,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 3
9,549
955
8,831
7,069
1,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Squirrel
Cerberus
15
0 / 2 / 4
9,425
943
8,307
14,225
16,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
iElric
Neith
15
1 / 1 / 2
10,360
1,036
10,627
7,053
2,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
xWinry
Nox
15
0 / 1 / 3
9,301
930
6,858
4,460
1,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L1C4_MJ
Izanami
16
2 / 0 / 9
10,833
1,083
12,588
5,454
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Lyre
Hel
16
1 / 0 / 8
9,960
996
4,836
6,688
4,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Pwncity
Fenrir
16
6 / 1 / 6
11,083
1,108
9,623
7,260
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 3 / 8
10,205
1,021
7,958
8,739
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
16
3 / 0 / 9
10,366
1,037
8,577
15,083
15,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
4
Kills
13
13
Deaths
4
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
4
3
0.63
W
Izanami
L1C4_MJ
Izanami
2
0
9
6.5
W
Hel
Lyre
Hel
1
0
8
5
W
Fenrir
Pwncity
Fenrir
6
1
6
9
W
1
3
8
1.67
L
Cerberus
Squirrel
Cerberus
0
2
4
1
L
Neith
iElric
Neith
1
1
2
2
W
Cerberus
3
0
9
7.5
L
Nox
xWinry
Nox
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,279
Damage
43,582
48,171
Taken
43,224
38,708
Mitigated
31,010
9,048
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,656
386
1,038
2,348
15,364
16,416
0
5,788
9,360
0
17,504
L
8,831
458
0
0
7,069
1,992
0
1,380
5,536
17,887
0
W
Izanami
L1C4_MJ
Izanami
12,588
8,924
0
1,418
5,454
2,149
0
2,880
2,574
0
41,623
W
Hel
Lyre
Hel
4,836
205
3,252
3,798
6,688
4,624
0
4,839
1,849
20,090
0
W
Fenrir
Pwncity
Fenrir
9,623
1,934
0
457
7,260
5,186
0
2,669
4,591
144
13,624
W
7,958
151
1,099
517
8,739
3,200
0
5,338
3,401
42,446
0
L
Cerberus
Squirrel
Cerberus
8,307
232
0
4,428
14,225
16,589
0
6,992
7,129
27,534
0
L
Neith
iElric
Neith
10,627
3,694
0
1,234
7,053
2,153
0
3,855
3,127
0
51,617
W
Cerberus
8,577
669
0
734
15,083
15,851
0
8,270
6,813
15,064
0
L
Nox
xWinry
Nox
6,858
216
0
0
4,460
1,558
0
3,494
966
15,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
52,447
221
Minions Killed
217
4
Camps Cleared
13
991,660
Distance Traveled
1,098,649
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,656
966
15
2
1
185,605
0
L
Zeus
9,549
955
26
3
0
186,185
1
W
Izanami
10,833
1,083
69
7
5
195,872
4
W
Hel
9,960
996
42
4
1
230,963
1
W
Fenrir
11,083
1,108
9
1
5
228,529
3
W
Ra
10,205
1,021
77
8
1
195,937
1
L
Cerberus
9,425
943
46
5
0
207,802
1
L
Neith
10,360
1,036
110
11
1
193,699
3
W
Cerberus
10,366
1,037
20
2
1
247,348
2
L
Nox
9,301
930
24
2
2
218,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role