Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LightAj
Danzaburou
Level 102
God Stats
36W - 31L
1,626 SR
Queue Stats
300W - 331L
1,522 Elo+
Party 1
Hercules
Hercules
Mondrizzle
Hercules
Level 69
God Stats
4W - 5L
1,520 SR
Queue Stats
100W - 107L
1,452 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Umbralcryo
Kumbhakarna
Level 28
God Stats
27W - 19L
1,640 SR
Queue Stats
163W - 192L
1,506 Elo+
Party 1
Loki
Loki
fairbully
Loki
Level 109
God Stats
15W - 10L
1,738 SR
Queue Stats
227W - 255L
1,518 Elo+
Party 1
Team Averages
Level 65
1,605 SR
1,500 Elo+

VS

Team Averages
Level 86
1,501 SR
1,427 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
GhostTown778
Amaterasu
Level 43
God Stats
5W - 9L
1,505 SR
Queue Stats
24W - 32L
1,416 Elo+
Party 3
Sobek
Sobek
LokiS2lt
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,363 Elo+
Party 4
Thor
Thor
RiHezStarGazer
Thor
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 212L
1,491 Elo+
Party 3
Pele
Pele
xStylishSlayer
Pele
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 23L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 2 / 5
6,583
658
4,540
5,235
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LightAj
Danzaburou
11
4 / 1 / 2
6,826
683
6,169
5,761
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Mondrizzle
Hercules
10
0 / 1 / 2
6,020
602
756
3,553
1,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Umbralcryo
Kumbhakarna
9
0 / 1 / 7
5,693
569
2,320
7,271
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
12
5 / 0 / 4
6,967
697
3,646
5,824
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 3 / 0
5,589
559
4,751
5,652
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
GhostTown778
Amaterasu
10
0 / 1 / 1
5,336
534
539
3,769
2,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
LokiS2lt
Sobek
7
0 / 2 / 2
4,525
453
1,804
7,359
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 2 / 2
5,313
531
4,470
5,777
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 3 / 1
4,646
465
2,500
5,566
1,218
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
5
5
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
5
2.25
L
Ah Puch
 
Ah Puch
1
3
0
0.33
L
Amaterasu
GhostTown778
Amaterasu
0
1
1
0.5
W
Danzaburou
LightAj
Danzaburou
4
1
2
5
L
Sobek
LokiS2lt
Sobek
0
2
2
0.5
W
Hercules
Mondrizzle
Hercules
0
1
2
1
L
2
2
2
1.5
W
Kumbhakarna
Umbralcryo
Kumbhakarna
0
1
7
3.5
W
Loki
5
0
4
7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,431
Damage
14,064
27,644
Taken
28,123
11,021
Mitigated
11,165
10,354
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,540
194
0
1,480
5,235
1,750
0
1,507
3,604
36,347
0
L
Ah Puch
 
Ah Puch
4,751
258
0
1,652
5,652
1,888
0
2,879
2,773
28,201
0
L
Amaterasu
GhostTown778
Amaterasu
539
235
0
1,038
3,769
2,599
152
91
3,678
0
22,555
W
Danzaburou
LightAj
Danzaburou
6,169
2,244
0
2,604
5,761
1,757
421
1,312
4,443
0
39,825
L
Sobek
LokiS2lt
Sobek
1,804
159
0
2,283
7,359
3,707
0
584
6,775
8,436
0
W
Hercules
Mondrizzle
Hercules
756
288
0
873
3,553
1,365
0
0
3,553
0
25,330
L
4,470
1,664
0
1,836
5,777
1,753
0
2,098
3,679
0
21,398
W
Kumbhakarna
Umbralcryo
Kumbhakarna
2,320
295
58
2,266
7,271
4,249
259
2,501
4,618
7,556
761
W
Loki
3,646
667
0
3,073
5,824
1,900
562
918
4,871
0
42,608
L
2,500
717
0
1,488
5,566
1,218
0
623
4,943
0
14,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
25,409
336
Minions Killed
199
0
Camps Cleared
0
1,037,034
Distance Traveled
949,194
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,583
658
76
8
0
187,229
4
L
Ah Puch
5,589
559
77
8
0
181,194
4
L
Amaterasu
5,336
534
42
4
0
190,848
0
W
Danzaburou
6,826
683
82
8
0
187,532
1
L
Sobek
4,525
453
18
2
0
175,106
0
W
Hercules
6,020
602
71
7
0
193,006
2
L
Thor
5,313
531
40
4
0
198,875
4
W
Kumbhakarna
5,693
569
14
1
0
217,987
0
W
Loki
6,967
697
93
9
0
251,280
0
L
Pele
4,646
465
22
2
0
203,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role