Player Matchup

Skadi
Skadi
BuzzoBill
Skadi
Level 100
God Stats
20W - 9L
1,652 SR
Queue Stats
255W - 219L
1,673 Elo+
Party 1
Sol
Sol
Crizmuh
Sol
Level 123
God Stats
7W - 5L
1,616 SR
Queue Stats
72W - 58L
1,630 Elo+
Party 1
Thoth
Thoth
Efficient Plays
Thoth
Level 153
God Stats
5W - 0L
1,576 SR
Queue Stats
226W - 191L
1,660 Elo+
Party 1
Cerberus
Cerberus
Hidd3nBlad3z
Cerberus
Level 148
God Stats
11W - 3L
1,702 SR
Queue Stats
291W - 240L
1,675 Elo+
Party 1
Horus
Horus
J21Scorpii
Horus
Level 43
God Stats
32W - 11L
1,958 SR
Queue Stats
168W - 90L
1,796 Elo+
Party 1
Team Averages
Level 113
1,701 SR
1,687 Elo+

VS

Team Averages
Level 60
1,525 SR
1,593 Elo+
Gilgamesh
Gilgamesh
Christmahs
Gilgamesh
Level 101
God Stats
6W - 2L
1,368 SR
Queue Stats
146W - 125L
1,609 Elo+
Party 2
Loki
Loki
MrWallace187
Loki
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 54L
1,602 Elo+
Party 2
Hades
Hades
MtTrevorest
Hades
Level 49
God Stats
6W - 7L
1,547 SR
Queue Stats
69W - 60L
1,353 Elo+
Solo
Izanami
Izanami
superhomelessman
Izanami
Level 30
God Stats
6W - 4L
1,709 SR
Queue Stats
22W - 14L
1,706 Elo+
Party 2
Ymir
Ymir
zacharyat
Ymir
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
217W - 184L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BuzzoBill
Skadi
11
2 / 1 / 6
6,339
634
2,955
6,459
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
3 / 1 / 1
6,662
666
5,978
4,236
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 4
6,582
658
5,861
2,999
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Hidd3nBlad3z
Cerberus
12
4 / 0 / 3
6,872
687
5,688
9,045
8,125
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
10
3 / 1 / 7
6,521
652
4,129
7,240
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Christmahs
Gilgamesh
9
0 / 4 / 0
5,524
552
4,390
7,721
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 2
5,487
549
3,362
6,291
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,477
548
3,213
7,056
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 1
5,789
579
4,008
7,005
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
1 / 2 / 2
5,572
557
2,025
7,951
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
3
4
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
BuzzoBill
Skadi
2
1
6
5
L
Gilgamesh
Christmahs
Gilgamesh
0
4
0
0
W
Sol
3
1
1
3.5
W
4
1
4
6
W
Cerberus
Hidd3nBlad3z
Cerberus
4
0
3
5.5
W
Horus
3
1
7
6.5
L
0
3
2
0.33
L
0
3
2
0.33
L
2
4
1
0.63
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
16,998
29,979
Taken
36,024
16,659
Mitigated
14,484
10,082
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BuzzoBill
Skadi
2,955
1,378
0
2,530
6,459
1,747
0
416
6,023
0
32,643
L
Gilgamesh
Christmahs
Gilgamesh
4,390
1,205
0
1,495
7,721
4,311
0
4,920
2,801
0
28,217
W
Sol
5,978
3,675
0
1,278
4,236
1,233
648
1,397
2,811
48,138
0
W
5,861
147
0
250
2,999
800
637
544
2,337
38,648
0
W
Cerberus
Hidd3nBlad3z
Cerberus
5,688
624
0
2,951
9,045
8,125
33
548
8,455
35,007
0
W
Horus
4,129
1,781
510
2,563
7,240
4,754
0
2,025
5,115
0
17,129
L
3,362
652
0
2,322
6,291
1,356
0
2,914
3,377
0
30,197
L
3,213
189
70
1,471
7,056
2,418
0
3,035
4,021
28,784
0
L
4,008
2,327
0
1,999
7,005
1,821
0
2,281
4,724
0
35,921
L
Ymir
2,025
229
0
1,947
7,951
4,578
0
4,377
3,574
12,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
27,849
356
Minions Killed
302
0
Camps Cleared
0
1,029,700
Distance Traveled
1,029,866
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,339
634
77
8
0
224,007
0
L
Gilgamesh
5,524
552
64
6
0
193,906
3
W
Sol
6,662
666
91
9
0
185,839
0
W
Thoth
6,582
658
66
7
0
219,451
1
W
Cerberus
6,872
687
93
9
0
201,030
3
W
Horus
6,521
652
29
3
0
199,373
3
L
Loki
5,487
549
71
7
0
232,222
3
L
Hades
5,477
548
63
6
0
197,859
2
L
Izanami
5,789
579
96
10
0
193,775
1
L
Ymir
5,572
557
8
1
0
212,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role