Player Matchup

Bellona
Bellona
Silver IV
JijahKun
Bellona
Silver IV
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,341 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,500 SR
1,341 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,108 MMR
Da Ji
Da Ji
Bronze III
Mefis1312
Da Ji
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JijahKun
Bellona
18
6 / 0 / 0
11,968
921
11,617
11,802
14,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
UllrHe BoMedusaAh Muzen CabBastet

VS

Bans
ChronosTsukuyomiLokiSetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mefis1312
Da Ji
15
0 / 6 / 0
9,299
715
4,305
15,502
12,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
JijahKun
Bellona
6
0
0
6
L
Da Ji
Mefis1312
Da Ji
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,617
Damage
4,305
11,802
Taken
15,502
14,536
Mitigated
12,839
5,206
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JijahKun
Bellona
11,617
4,653
0
5,206
11,802
14,536
892
479
11,323
0
65,857
L
Da Ji
Mefis1312
Da Ji
4,305
692
0
2,439
15,502
12,839
0
496
15,006
0
39,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,968
Gold Earned
9,299
114
Minions Killed
93
7
Camps Cleared
5
290,450
Distance Traveled
245,400
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,968
921
114
9
7
290,450
2
L
Da Ji
9,299
715
93
7
5
245,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role