Player Matchup

Mulan
Mulan
Blackson11
Mulan
Level 43
God Stats
36W - 19L
1,590 SR
Queue Stats
122W - 119L
1,529 Elo+
Party 1
Serqet
Serqet
Clutchbox
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,548 Elo+
Party 1
Janus
Janus
Jcarder
Janus
Level 138
God Stats
1W - 0L
1,439 SR
Queue Stats
8W - 8L
1,526 Elo+
Party 3
Sylvanus
Sylvanus
NatertotHC
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,526 Elo+
Party 3
Izanami
Izanami
Snachary
Izanami
Level 68
God Stats
6W - 4L
1,648 SR
Queue Stats
106W - 81L
1,582 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,542 Elo+

VS

Team Averages
Level 64
1,447 SR
1,636 Elo+
Sun Wukong
Sun Wukong
DΛcirt
Sun Wukong
Level 44
God Stats
1W - 1L
1,744 SR
Queue Stats
141W - 136L
1,618 Elo+
Solo
Agni
Agni
Faskry
Agni
Level 34
God Stats
0W - 3L
1,319 SR
Queue Stats
30W - 25L
1,789 Elo+
Solo
Kumbhakarna
Kumbhakarna
MellO888
Kumbhakarna
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,592 Elo+
Party 2
Charybdis
Charybdis
No8le6
Charybdis
Level 119
God Stats
1W - 2L
1,340 SR
Queue Stats
30W - 26L
1,690 Elo+
Party 2
Awilix
Awilix
xLetschillx
Awilix
Level 105
God Stats
6W - 12L
1,333 SR
Queue Stats
332W - 370L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
2 / 4 / 4
10,684
534
6,220
17,017
13,637
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
Clutchbox
Serqet
20
8 / 3 / 1
12,201
610
12,968
16,292
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Jcarder
Janus
16
2 / 7 / 8
10,297
515
10,001
15,705
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
NatertotHC
Sylvanus
15
2 / 4 / 12
9,884
494
10,641
18,981
22,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Snachary
Izanami
20
10 / 3 / 5
13,383
669
17,789
15,558
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DΛcirt
Sun Wukong
19
5 / 3 / 3
11,768
588
12,583
16,831
13,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
Faskry
Agni
18
7 / 2 / 4
11,746
587
15,301
11,694
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
MellO888
Kumbhakarna
15
2 / 7 / 4
9,150
458
4,350
16,437
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
No8le6
Charybdis
18
3 / 4 / 3
10,772
539
13,425
16,332
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
16
4 / 8 / 5
10,400
520
11,999
17,967
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
24
Kills
21
21
Deaths
24
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
4
4
1
W
Serqet
Clutchbox
Serqet
8
3
1
2.83
L
Sun Wukong
DΛcirt
Sun Wukong
5
3
3
2.17
L
Agni
Faskry
Agni
7
2
4
4.5
W
Janus
Jcarder
Janus
2
7
8
0.86
L
Kumbhakarna
MellO888
Kumbhakarna
2
7
4
0.57
W
Sylvanus
NatertotHC
Sylvanus
2
4
12
2
L
Charybdis
No8le6
Charybdis
3
4
3
1.13
W
Izanami
Snachary
Izanami
10
3
5
4.17
L
Awilix
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,619
Damage
57,658
83,553
Taken
79,261
51,732
Mitigated
42,494
25,873
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,220
455
0
2,937
17,017
13,637
0
1,457
15,560
0
70,260
W
Serqet
Clutchbox
Serqet
12,968
4,331
0
5,381
16,292
6,785
547
1,890
14,402
0
83,728
L
Sun Wukong
DΛcirt
Sun Wukong
12,583
2,373
0
6,409
16,831
13,266
0
1,841
14,507
0
82,912
L
Agni
Faskry
Agni
15,301
875
30
1,970
11,694
3,421
0
4,496
6,586
88,394
0
W
Janus
Jcarder
Janus
10,001
870
0
2,935
15,705
4,101
152
7,230
8,475
68,640
0
L
Kumbhakarna
MellO888
Kumbhakarna
4,350
730
0
3,611
16,437
15,022
0
5,242
11,055
21,340
0
W
Sylvanus
NatertotHC
Sylvanus
10,641
2,713
1,422
5,512
18,981
22,194
156
6,306
12,675
16,756
0
L
Charybdis
No8le6
Charybdis
13,425
6,228
0
5,528
16,332
5,110
731
5,209
11,123
0
87,933
W
Izanami
Snachary
Izanami
17,789
13,426
0
7,686
15,558
5,015
4,184
4,356
11,202
0
128,536
L
Awilix
11,999
4,550
0
3,449
17,967
5,675
0
3,854
13,255
0
67,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,449
Gold Earned
53,836
651
Minions Killed
613
0
Camps Cleared
0
1,909,513
Distance Traveled
1,944,667
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,684
534
147
7
0
336,882
2
W
Serqet
12,201
610
141
7
0
460,128
3
L
Sun Wukong
11,768
588
180
9
0
399,091
6
L
Agni
11,746
587
153
8
0
411,622
9
W
Janus
10,297
515
136
7
0
384,598
2
L
Kumbhakarna
9,150
458
23
1
0
375,925
5
W
Sylvanus
9,884
494
12
1
0
368,320
7
L
Charybdis
10,772
539
168
8
0
371,445
5
W
Izanami
13,383
669
215
11
0
359,585
3
L
Awilix
10,400
520
89
4
0
386,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role