Player Matchup

Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DeSyncronous
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,283 Elo+
Party 1
Izanami
Izanami
trevkip
Izanami
Level 66
God Stats
20W - 9L
1,745 SR
Queue Stats
72W - 47L
1,605 Elo+
Party 1
Team Averages
Level 72
1,582 SR
1,463 Elo+

VS

Team Averages
Level 93
1,546 SR
1,493 Elo+
Xbalanque
Xbalanque
Indigosoul092
Xbalanque
Level 73
God Stats
26W - 39L
1,373 SR
Queue Stats
45W - 70L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
Nimble Arab
Kuzenbo
Level 121
God Stats
9W - 4L
1,665 SR
Queue Stats
176W - 148L
1,550 Elo+
Party 2
He Bo
He Bo
SlimReaper1k
He Bo
Level 84
God Stats
1W - 1L
1,599 SR
Queue Stats
123W - 107L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
8 / 0 / 4
8,256
826
11,858
5,296
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 9
7,134
713
2,507
6,586
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
trevkip
Izanami
13
6 / 0 / 8
8,276
828
9,070
6,705
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Indigosoul092
Xbalanque
10
1 / 3 / 0
6,234
623
7,617
8,347
2,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Nimble Arab
Kuzenbo
8
0 / 5 / 0
6,014
601
3,120
12,577
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 6 / 1
6,046
605
3,842
7,247
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
4
10
W
0
1
9
4.5
L
Xbalanque
Indigosoul092
Xbalanque
1
3
0
0.33
L
Kuzenbo
Nimble Arab
Kuzenbo
0
5
0
0
L
0
6
1
0.08
W
Izanami
trevkip
Izanami
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
14,579
18,587
Taken
28,171
8,366
Mitigated
15,112
6,225
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,858
1,174
0
1,148
5,296
1,729
0
2,371
2,925
27,986
0
W
2,507
624
107
2,219
6,586
4,247
69
1,830
4,756
5,111
0
L
Xbalanque
Indigosoul092
Xbalanque
7,617
3,980
225
1,794
8,347
2,475
0
5,318
3,029
0
26,469
L
Kuzenbo
Nimble Arab
Kuzenbo
3,120
1,275
340
1,636
12,577
10,491
0
6,110
6,467
6,229
0
L
3,842
153
0
500
7,247
2,146
0
3,520
3,727
16,405
0
W
Izanami
trevkip
Izanami
9,070
6,979
0
2,751
6,705
2,390
645
2,784
3,921
0
32,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
18,294
115
Minions Killed
76
3
Camps Cleared
4
559,494
Distance Traveled
476,450
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,256
826
45
5
2
204,688
0
W
Ymir
7,134
713
5
1
0
177,863
3
L
Xbalanque
6,234
623
42
4
2
162,148
1
L
Kuzenbo
6,014
601
1
0
0
168,664
0
L
He Bo
6,046
605
33
3
2
145,638
0
W
Izanami
8,276
828
65
7
1
176,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role