Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FlavorTown007
Baron Samedi
Level 49
God Stats
24W - 10L
1,691 SR
Queue Stats
135W - 57L
1,820 Elo+
Party 1
Bastet
Bastet
RailSquad
Bastet
Level 85
God Stats
10W - 9L
1,759 SR
Queue Stats
55W - 53L
1,602 Elo+
Party 3
Ymir
Ymir
leavemhanginx69
Ymir
Level 42
God Stats
19W - 15L
1,552 SR
Queue Stats
115W - 106L
1,607 Elo+
Party 3
Team Averages
Level 87
1,600 SR
1,606 Elo+

VS

Team Averages
Level 65
1,454 SR
1,417 Elo+
Arachne
Arachne
De1taG
Arachne
Level 105
God Stats
3W - 12L
1,281 SR
Queue Stats
71W - 85L
1,435 Elo+
Party 2
Ganesha
Ganesha
Lang1y
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,337 Elo+
Party 2
He Bo
He Bo
TLGBigWheel
He Bo
Level 108
God Stats
2W - 2L
1,523 SR
Queue Stats
63W - 75L
1,433 Elo+
Party 2
Vamana
Vamana
TLGKangaroo
Vamana
Level 18
God Stats
4W - 4L
1,452 SR
Queue Stats
28W - 29L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
iiMoze
Jing Wei
Level 86
God Stats
9W - 9L
1,515 SR
Queue Stats
82W - 106L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 0 / 12
9,899
825
13,600
8,990
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
 
Mulan
16
4 / 1 / 15
9,121
760
5,469
12,439
8,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
FlavorTown007
Baron Samedi
17
10 / 0 / 10
10,118
843
15,289
3,086
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
RailSquad
Bastet
18
5 / 1 / 7
10,074
840
8,886
11,174
4,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 12
8,813
734
3,608
10,986
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
De1taG
Arachne
13
1 / 5 / 1
7,422
619
4,662
10,379
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Lang1y
Ganesha
14
0 / 6 / 4
7,777
648
3,713
14,086
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 6 / 1
7,667
639
6,390
9,189
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
2 / 5 / 1
8,261
688
8,748
12,540
10,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
iiMoze
Jing Wei
15
1 / 3 / 2
8,407
701
8,579
8,182
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
25
Kills
4
4
Deaths
25
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
12
11
W
Mulan
 
Mulan
4
1
15
11.5
L
Arachne
De1taG
Arachne
1
5
1
0.3
W
Baron Samedi
FlavorTown007
Baron Samedi
10
0
10
15
L
Ganesha
Lang1y
Ganesha
0
6
4
0.33
W
Bastet
RailSquad
Bastet
5
1
7
8.5
L
0
6
1
0.08
L
Vamana
2
5
1
0.5
L
Jing Wei
iiMoze
Jing Wei
1
3
2
0.67
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,852
Damage
32,092
46,675
Taken
54,376
26,694
Mitigated
33,892
19,436
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,600
10,691
0
2,836
8,990
3,527
3,948
2,399
6,591
0
54,578
W
Mulan
 
Mulan
5,469
1,570
1,159
3,342
12,439
8,471
278
2,477
9,962
0
22,573
L
Arachne
De1taG
Arachne
4,662
3,325
0
1,064
10,379
4,249
0
4,312
5,921
0
14,681
W
Baron Samedi
FlavorTown007
Baron Samedi
15,289
1,327
3,822
2,160
3,086
1,524
1,340
412
2,674
35,697
0
L
Ganesha
Lang1y
Ganesha
3,713
162
0
1,316
14,086
12,801
0
4,105
9,734
12,119
0
W
Bastet
RailSquad
Bastet
8,886
2,382
0
3,665
11,174
4,391
0
2,729
8,445
0
50,787
L
6,390
263
0
500
9,189
2,629
0
2,715
6,280
22,170
0
L
Vamana
8,748
3,474
0
3,232
12,540
10,705
0
4,260
8,090
0
28,103
L
Jing Wei
iiMoze
Jing Wei
8,579
5,688
203
984
8,182
3,508
0
2,550
5,454
0
33,321
W
3,608
424
0
2,452
10,986
8,781
68
2,086
8,900
20,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
39,534
307
Minions Killed
185
0
Camps Cleared
0
1,235,487
Distance Traveled
1,127,330
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,899
825
85
7
0
231,341
1
W
Mulan
9,121
760
35
3
0
255,736
6
L
Arachne
7,422
619
26
2
0
255,477
3
W
Baron Samedi
10,118
843
58
5
0
219,038
1
L
Ganesha
7,777
648
2
0
0
196,697
0
W
Bastet
10,074
840
89
7
0
285,107
3
L
He Bo
7,667
639
46
4
0
213,536
0
L
Vamana
8,261
688
44
4
0
240,797
0
L
Jing Wei
8,407
701
67
6
0
220,823
0
W
Ymir
8,813
734
40
3
0
244,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role