Player Matchup

Neith
Neith
Sc00tzMcB00tz
Neith
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
7W - 7L
1,455 Elo+
Party 1
Anubis
Anubis
fullofnukefarts
Anubis
Level 12
God Stats
1W - 2L
1,345 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Cerberus
Cerberus
lI Ryuk lI
Cerberus
Level 153
God Stats
5W - 5L
1,640 SR
Queue Stats
194W - 115L
1,645 Elo+
Party 1
Team Averages
Level 64
1,577 SR
1,513 Elo+

VS

Team Averages
Level 72
1,519 SR
1,152 Elo+
Sylvanus
Sylvanus
Sloose69
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,057 Elo+
Party 2
Sol
Sol
black_falcon_357
Sol
Level 149
God Stats
0W - 2L
1,808 SR
Queue Stats
9W - 18L
1,342 Elo+
Solo
Neith
Neith
jylertones11
Neith
Level 6
God Stats
2W - 6L
1,247 SR
Queue Stats
3W - 8L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,876
705
10,268
8,222
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
5 / 2 / 5
10,166
726
9,594
10,254
4,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
lI Ryuk lI
Cerberus
16
3 / 1 / 7
10,818
773
9,410
14,697
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sloose69
Sylvanus
12
0 / 5 / 2
7,893
564
3,052
13,826
11,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 1
9,163
655
11,796
10,736
2,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 2
8,288
592
8,119
10,623
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Sylvanus
Sloose69
Sylvanus
0
5
2
0.2
L
2
3
1
0.83
W
5
2
5
3.75
L
1
3
2
0.67
W
Cerberus
lI Ryuk lI
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
22,967
33,173
Taken
35,185
27,904
Mitigated
16,459
9,857
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,268
2,972
0
3,258
8,222
4,015
1,333
4,385
3,837
0
40,878
L
Sylvanus
Sloose69
Sylvanus
3,052
791
1,638
2,502
13,826
11,872
0
6,612
7,214
9,744
0
L
11,796
2,886
0
2,327
10,736
2,220
0
5,873
4,863
39,626
0
W
9,594
529
0
2,029
10,254
4,841
701
4,265
5,989
31,212
0
L
8,119
1,258
128
1,316
10,623
2,367
164
6,979
3,644
0
22,633
W
Cerberus
lI Ryuk lI
Cerberus
9,410
239
659
3,911
14,697
19,048
150
6,635
8,062
32,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
25,344
192
Minions Killed
123
6
Camps Cleared
4
717,206
Distance Traveled
698,604
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,876
705
75
5
3
233,643
0
L
Sylvanus
7,893
564
11
1
0
223,804
0
L
Sol
9,163
655
73
5
2
231,425
1
W
Anubis
10,166
726
53
4
2
219,888
0
L
Neith
8,288
592
39
3
2
243,375
0
W
Cerberus
10,818
773
64
5
1
263,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role