Player Matchup

Terra
Terra
Leucy
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 65L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
RainbowSteel
Cabrakan
Level 102
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 2L
1,766 Elo+
Party 1
Tiamat
Tiamat
TæveXD
Tiamat
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 19L
1,505 Elo+
Party 1
Discordia
Discordia
kobyatchi
Discordia
Level 46
God Stats
0W - 1L
1,481 SR
Queue Stats
16W - 14L
1,431 Elo+
Party 1
King Arthur
King Arthur
leaguelegendbetr
King Arthur
Level 126
God Stats
0W - 2L
1,175 SR
Queue Stats
86W - 60L
1,479 Elo+
Party 1
Team Averages
Level 102
1,473 SR
1,530 Elo+

VS

Team Averages
Level 130
1,552 SR
1,535 Elo+
Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Goseee
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,594 Elo+
Party 2
Ganesha
Ganesha
MellowKoko
Ganesha
Level 68
God Stats
1W - 1L
1,286 SR
Queue Stats
116W - 112L
1,540 Elo+
Solo
Chang'e
Chang'e
TWest2127
Chang'e
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 247L
1,555 Elo+
Solo
Achilles
Achilles
XxEpicW0LFxX
Achilles
Level 147
God Stats
1W - 2L
1,975 SR
Queue Stats
94W - 85L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Leucy
Terra
20
2 / 5 / 18
11,822
739
9,337
25,482
34,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
RainbowSteel
Cabrakan
17
2 / 9 / 17
11,150
697
10,439
29,066
47,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
TæveXD
Tiamat
20
9 / 6 / 12
13,732
858
30,743
21,332
17,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
kobyatchi
Discordia
15
5 / 9 / 11
10,897
681
18,081
15,722
7,305
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
leaguelegendbetr
King Arthur
20
8 / 6 / 10
12,569
786
16,477
32,372
30,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
9 / 7 / 22
12,959
810
25,703
24,119
11,542
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Apollo
Goseee
Apollo
20
14 / 3 / 16
13,963
873
38,692
18,271
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
MellowKoko
Ganesha
19
0 / 6 / 30
12,359
772
11,304
22,204
35,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TWest2127
Chang'e
18
2 / 7 / 10
11,149
697
11,485
19,043
7,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
XxEpicW0LFxX
Achilles
20
10 / 4 / 20
12,932
808
18,454
23,872
34,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
133
26
Kills
35
35
Deaths
27
68
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
7
22
2.86
W
Apollo
Goseee
Apollo
14
3
16
7.33
L
Terra
Leucy
Terra
2
5
18
2.2
W
Ganesha
MellowKoko
Ganesha
0
6
30
2.5
L
Cabrakan
RainbowSteel
Cabrakan
2
9
17
1.17
W
Chang'e
TWest2127
Chang'e
2
7
10
1
L
Tiamat
TæveXD
Tiamat
9
6
12
2.5
W
Achilles
XxEpicW0LFxX
Achilles
10
4
20
5
L
Discordia
kobyatchi
Discordia
5
9
11
1.17
L
King Arthur
leaguelegendbetr
King Arthur
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,077
Damage
105,638
123,974
Taken
107,509
137,535
Mitigated
98,115
38,120
Healing
48,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
25,703
8,310
1,196
8,787
24,119
11,542
1,110
16,252
7,867
39,800
0
W
Apollo
Goseee
Apollo
38,692
16,164
953
6,102
18,271
8,901
2,478
14,007
4,264
0
67,577
L
Terra
Leucy
Terra
9,337
919
10,082
6,936
25,482
34,007
770
11,191
14,291
21,079
0
W
Ganesha
MellowKoko
Ganesha
11,304
957
1,237
2,241
22,204
35,171
598
13,185
9,019
27,976
0
L
Cabrakan
RainbowSteel
Cabrakan
10,439
1,180
1,058
1,002
29,066
47,556
377
13,967
15,099
14,609
0
W
Chang'e
TWest2127
Chang'e
11,485
1,100
11,613
7,415
19,043
7,764
663
13,799
5,244
29,255
0
L
Tiamat
TæveXD
Tiamat
30,743
1,638
3,117
6,101
21,332
17,882
801
8,187
13,145
62,254
0
W
Achilles
XxEpicW0LFxX
Achilles
18,454
3,567
3,094
5,880
23,872
34,737
315
11,357
12,515
0
28,992
L
Discordia
kobyatchi
Discordia
18,081
1,652
79
264
15,722
7,305
651
5,190
10,532
29,920
0
L
King Arthur
leaguelegendbetr
King Arthur
16,477
2,539
1,777
7,704
32,372
30,785
433
9,957
22,415
0
39,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,170
Gold Earned
63,362
158
Minions Killed
162
0
Camps Cleared
0
1,463,514
Distance Traveled
1,429,617
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,959
810
32
2
0
274,742
1
W
Apollo
13,963
873
76
5
0
276,368
2
L
Terra
11,822
739
21
1
0
316,038
0
W
Ganesha
12,359
772
1
0
0
276,287
1
L
Cabrakan
11,150
697
8
1
0
272,695
1
W
Chang'e
11,149
697
36
2
0
294,597
3
L
Tiamat
13,732
858
72
5
0
306,247
1
W
Achilles
12,932
808
17
1
0
307,623
1
L
Discordia
10,897
681
27
2
0
257,333
1
L
King Arthur
12,569
786
30
2
0
311,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role