Player Matchup

Achilles
Achilles
KimmyJoe8210
Achilles
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 61L
1,461 Elo+
Party 3
Mercury
Mercury
Phantom_Plmpig
Mercury
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
324W - 300L
1,500 Elo+
Party 2
Medusa
Medusa
SaltySugarO_O
Medusa
Level 32
God Stats
5W - 5L
1,615 SR
Queue Stats
32W - 44L
1,516 Elo+
Party 2
Raijin
Raijin
Shadow_HCR
Raijin
Level 81
God Stats
1W - 2L
1,731 SR
Queue Stats
117W - 115L
1,461 Elo+
Party 3
Terra
Terra
WaitingToWakeUp
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 110L
1,394 Elo+
Party 3
Team Averages
Level 61
1,569 SR
1,466 Elo+

VS

Team Averages
Level 95
1,541 SR
1,441 Elo+
Hades
Hades
BUTRninja14
Hades
Level 110
God Stats
4W - 1L
1,908 SR
Queue Stats
190W - 173L
1,436 Elo+
Party 1
Artio
Artio
GOMIE5121
Artio
Level 43
God Stats
13W - 10L
1,612 SR
Queue Stats
200W - 182L
1,460 Elo+
Party 1
Shiva
Shiva
GhostMarder
Shiva
Level 157
God Stats
24W - 15L
1,243 SR
Queue Stats
276W - 252L
1,473 Elo+
Party 1
Fenrir
Fenrir
Lexx tvv
Fenrir
Level 128
God Stats
13W - 16L
1,300 SR
Queue Stats
143W - 129L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
XTC-_Crisp
Xbalanque
Level 38
God Stats
9W - 8L
1,643 SR
Queue Stats
91W - 129L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KimmyJoe8210
Achilles
12
1 / 7 / 3
7,572
421
5,778
15,846
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 5 / 3
9,273
515
8,418
13,940
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 8 / 3
9,004
500
14,275
14,980
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Shadow_HCR
Raijin
13
2 / 8 / 4
8,518
473
5,110
11,170
3,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 8
8,173
454
7,450
18,400
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 7
11,786
655
23,112
11,426
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
GOMIE5121
Artio
13
1 / 2 / 12
8,799
489
3,621
18,817
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
6 / 1 / 6
10,782
599
10,923
14,679
16,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Lexx tvv
Fenrir
15
7 / 3 / 6
10,262
570
6,911
12,581
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
XTC-_Crisp
Xbalanque
16
4 / 5 / 12
10,158
564
15,564
15,067
4,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
12
Kills
33
33
Deaths
12
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
15
1
7
18.5
W
Artio
GOMIE5121
Artio
1
2
12
3.5
W
6
1
6
9
L
Achilles
KimmyJoe8210
Achilles
1
7
3
0.36
W
Fenrir
Lexx tvv
Fenrir
7
3
6
3.33
L
2
5
3
0.7
L
6
8
3
0.94
L
Raijin
Shadow_HCR
Raijin
2
8
4
0.5
L
1
5
8
1
W
Xbalanque
XTC-_Crisp
Xbalanque
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,031
Damage
60,131
74,336
Taken
72,570
46,553
Mitigated
52,795
13,022
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,112
1,172
1,995
6,506
11,426
6,093
1,712
2,144
9,174
77,204
0
W
Artio
GOMIE5121
Artio
3,621
656
501
2,520
18,817
20,246
0
3,746
15,035
21,507
0
W
10,923
2,735
136
2,540
14,679
16,732
696
2,198
12,170
0
64,480
L
Achilles
KimmyJoe8210
Achilles
5,778
1,386
382
2,164
15,846
16,559
0
5,576
10,270
0
20,646
W
Fenrir
Lexx tvv
Fenrir
6,911
1,857
0
4,227
12,581
4,746
930
2,085
10,406
0
56,063
L
8,418
4,439
0
450
13,940
5,026
0
1,730
12,210
0
80,173
L
14,275
8,065
0
3,462
14,980
4,545
147
5,213
9,767
0
56,755
L
Raijin
Shadow_HCR
Raijin
5,110
144
0
728
11,170
3,190
0
6,195
4,975
42,905
0
L
7,450
1,303
2,149
3,687
18,400
17,233
0
8,019
10,381
22,950
0
W
Xbalanque
XTC-_Crisp
Xbalanque
15,564
7,611
243
5,958
15,067
4,978
2,073
2,387
12,607
0
65,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
51,787
360
Minions Killed
434
0
Camps Cleared
0
1,744,235
Distance Traveled
1,803,554
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,786
655
112
6
0
311,470
1
W
Artio
8,799
489
23
1
0
401,079
1
W
Shiva
10,782
599
124
7
0
377,231
3
L
Achilles
7,572
421
35
2
0
344,608
5
W
Fenrir
10,262
570
90
5
0
393,200
1
L
Mercury
9,273
515
132
7
0
397,604
0
L
Medusa
9,004
500
87
5
0
319,504
3
L
Raijin
8,518
473
74
4
0
323,919
6
L
Terra
8,173
454
32
2
0
358,600
10
W
Xbalanque
10,158
564
85
5
0
320,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role