Player Matchup

Bacchus
Bacchus
ENTERLOCK
Bacchus
Level 144
God Stats
1W - 5L
1,465 SR
Queue Stats
51W - 40L
1,768 Elo+
Party 2
Arachne
Arachne
Epimethues
Arachne
Level 29
God Stats
311W - 110L
1,845 SR
Queue Stats
335W - 138L
1,773 Elo+
Party 2
Chaac
Chaac
JesusForSmite
Chaac
Level 126
God Stats
4W - 5L
1,616 SR
Queue Stats
18W - 19L
1,298 Elo+
Party 2
Kali
Kali
Metafiz
Kali
Level 160
God Stats
22W - 9L
2,053 SR
Queue Stats
423W - 258L
1,728 Elo+
Party 2
Artemis
Artemis
TheSewerDweller
Artemis
Level 156
God Stats
1W - 6L
1,484 SR
Queue Stats
143W - 93L
1,608 Elo+
Party 2
Team Averages
Level 123
1,692 SR
1,635 Elo+

VS

Team Averages
Level 53
1,617 SR
1,612 Elo+
Bacchus
Bacchus
BussinOnGod
Bacchus
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 9L
1,691 Elo+
Party 3
Chronos
Chronos
ClamkinKing
Chronos
Level 15
God Stats
11W - 7L
1,717 SR
Queue Stats
181W - 143L
1,699 Elo+
Party 1
Achilles
Achilles
Kikiwaka
Achilles
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,574 Elo+
Party 3
Loki
Loki
ProfessorCheeks
Loki
Level 128
God Stats
7W - 5L
1,777 SR
Queue Stats
109W - 96L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
xpertkiller75
Ah Puch
Level 84
God Stats
10W - 10L
1,589 SR
Queue Stats
212W - 199L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ENTERLOCK
Bacchus
11
1 / 4 / 1
6,925
462
2,999
11,188
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Epimethues
Arachne
8
2 / 7 / 2
6,363
424
4,991
9,538
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 0 / 0
7,265
484
3,358
9,887
7,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
Metafiz
Kali
12
2 / 4 / 0
7,391
493
4,439
11,591
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 2
7,083
472
2,949
9,112
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BussinOnGod
Bacchus
13
2 / 2 / 10
8,315
554
7,373
7,090
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
ClamkinKing
Chronos
16
8 / 1 / 1
10,145
676
9,593
8,929
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Kikiwaka
Achilles
13
0 / 0 / 0
7,756
517
5,759
6,978
8,877
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 5
9,273
618
3,889
8,222
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
14
4 / 1 / 4
8,427
562
6,902
4,372
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
19
19
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BussinOnGod
Bacchus
2
2
10
3.5
W
Chronos
ClamkinKing
Chronos
8
1
1
8.5
L
Bacchus
ENTERLOCK
Bacchus
1
4
1
0.38
L
Arachne
Epimethues
Arachne
2
7
2
0.43
L
0
0
0
0
W
Achilles
Kikiwaka
Achilles
0
0
0
0
L
Kali
Metafiz
Kali
2
4
0
0.5
W
5
1
5
7.5
L
0
4
2
0.25
W
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
33,516
51,316
Taken
35,591
26,196
Mitigated
23,755
14,623
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BussinOnGod
Bacchus
7,373
964
0
1,793
7,090
7,812
347
525
6,565
28,994
5,150
W
Chronos
ClamkinKing
Chronos
9,593
5,070
0
4,937
8,929
2,885
2,627
1,600
7,082
74,922
0
L
Bacchus
ENTERLOCK
Bacchus
2,999
453
0
1,779
11,188
8,562
0
6,173
4,792
18,892
0
L
Arachne
Epimethues
Arachne
4,991
2,672
0
1,579
9,538
4,008
0
5,879
3,515
0
18,079
L
3,358
1,077
0
6,501
9,887
7,339
195
451
9,436
0
40,764
W
Achilles
Kikiwaka
Achilles
5,759
2,576
0
889
6,978
8,877
139
0
6,978
0
40,116
L
Kali
Metafiz
Kali
4,439
1,905
0
1,628
11,591
3,636
0
5,479
5,998
0
53,430
W
3,889
1,337
0
3,972
8,222
2,920
0
37
8,185
0
64,369
L
2,949
1,220
0
3,136
9,112
2,651
0
5,018
4,054
0
48,111
W
Ah Puch
6,902
739
0
2,172
4,372
1,261
72
837
3,535
44,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
43,916
329
Minions Killed
491
0
Camps Cleared
0
1,360,963
Distance Traveled
1,520,306
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,315
554
54
4
0
316,460
2
W
Chronos
10,145
676
148
10
0
301,424
7
L
Bacchus
6,925
462
17
1
0
317,095
8
L
Arachne
6,363
424
32
2
0
212,112
1
L
Chaac
7,265
484
85
6
0
302,192
9
W
Achilles
7,756
517
76
5
0
258,651
1
L
Kali
7,391
493
98
7
0
280,696
2
W
Loki
9,273
618
128
9
0
343,512
2
L
Artemis
7,083
472
97
6
0
248,868
3
W
Ah Puch
8,427
562
85
6
0
300,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role