Player Matchup

Neith
Neith
LegoYoda96
Neith
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 26L
1,293 Elo+
Party 1
Kuzenbo
Kuzenbo
MikeOxlong6969
Kuzenbo
Level 21
God Stats
11W - 14L
1,239 SR
Queue Stats
87W - 98L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
MistaMojoRising
Guan Yu
Level 155
God Stats
0W - 1L
1,708 SR
Queue Stats
102W - 106L
1,533 Elo+
Party 3
Tiamat
Tiamat
Tarantino0
Tiamat
Level 45
God Stats
10W - 5L
1,838 SR
Queue Stats
115W - 138L
1,548 Elo+
Party 1
Izanami
Izanami
o0KingCole0o
Izanami
Level 107
God Stats
7W - 4L
1,707 SR
Queue Stats
176W - 187L
1,499 Elo+
Party 3
Team Averages
Level 70
1,598 SR
1,464 Elo+

VS

Team Averages
Level 110
1,702 SR
1,549 Elo+
King Arthur
King Arthur
Ballincj01
King Arthur
Level 146
God Stats
5W - 4L
1,776 SR
Queue Stats
239W - 310L
1,427 Elo+
Solo
Ares
Ares
BigCountry512
Ares
Level 47
God Stats
13W - 8L
1,581 SR
Queue Stats
140W - 65L
1,758 Elo+
Party 2
Izanami
Izanami
BoxEmperor
Izanami
Level 124
God Stats
7W - 3L
1,900 SR
Queue Stats
182W - 103L
1,746 Elo+
Party 2
Hel
Hel
D4rku20
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,273 Elo+
Solo
Thor
Thor
Themoon2000
Thor
Level 126
God Stats
7W - 3L
1,753 SR
Queue Stats
130W - 118L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 6 / 9
9,387
722
10,259
12,020
5,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 10
9,158
704
5,430
20,266
29,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 4 / 8
9,930
764
10,025
18,019
19,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Tarantino0
Tiamat
17
4 / 6 / 6
10,320
794
15,641
13,057
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
o0KingCole0o
Izanami
17
5 / 8 / 5
10,556
812
14,257
16,304
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ballincj01
King Arthur
17
6 / 2 / 13
10,888
838
11,107
14,633
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 5 / 19
11,214
863
13,748
19,495
26,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
BoxEmperor
Izanami
19
9 / 2 / 15
11,876
914
18,537
11,076
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
17
3 / 2 / 17
10,156
781
12,362
9,871
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 2 / 13
10,966
844
13,948
16,702
8,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
13
Kills
30
30
Deaths
13
38
Assists
77
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ballincj01
King Arthur
6
2
13
6.25
W
4
5
19
2.7
W
Izanami
BoxEmperor
Izanami
9
2
15
8.25
W
Hel
3
2
17
5.75
L
Neith
1
6
9
0.92
L
0
6
10
0.83
L
3
4
8
1.75
L
Tiamat
Tarantino0
Tiamat
4
6
6
1.17
W
8
2
13
7.25
L
Izanami
o0KingCole0o
Izanami
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,612
Damage
69,702
79,666
Taken
71,777
69,747
Mitigated
62,176
14,602
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ballincj01
King Arthur
11,107
1,465
0
1,957
14,633
16,990
399
3,958
10,675
0
37,653
W
13,748
1,447
402
2,680
19,495
26,070
212
5,105
14,390
22,874
0
W
Izanami
BoxEmperor
Izanami
18,537
13,808
0
3,429
11,076
5,582
6,448
3,764
7,312
0
75,725
W
Hel
12,362
2,287
4,532
3,563
9,871
5,530
453
3,848
6,023
30,046
0
L
Neith
10,259
2,823
0
889
12,020
5,557
1,366
2,954
8,593
0
26,260
L
5,430
2,557
562
858
20,266
29,391
14
7,304
12,092
9,901
0
L
10,025
661
3,382
4,802
18,019
19,268
317
7,161
9,874
0
30,350
L
Tiamat
Tarantino0
Tiamat
15,641
730
0
1,795
13,057
8,564
0
3,472
9,262
41,981
0
W
13,948
2,857
0
2,248
16,702
8,004
0
4,396
12,306
0
35,737
L
Izanami
o0KingCole0o
Izanami
14,257
9,176
0
2,314
16,304
6,967
1,227
3,733
12,305
0
39,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
55,100
215
Minions Killed
268
0
Camps Cleared
0
1,249,886
Distance Traveled
1,309,601
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,888
838
50
4
0
281,780
2
W
Ares
11,214
863
10
1
0
257,562
1
W
Izanami
11,876
914
111
9
0
256,871
2
W
Hel
10,156
781
56
4
0
246,507
0
L
Neith
9,387
722
38
3
0
219,829
0
L
Kuzenbo
9,158
704
11
1
0
239,452
0
L
Guan Yu
9,930
764
45
3
0
281,420
0
L
Tiamat
10,320
794
62
5
0
266,940
4
W
Thor
10,966
844
41
3
0
266,881
3
L
Izanami
10,556
812
59
5
0
242,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role