Player Matchup

Amaterasu
Amaterasu
BarleyQT
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 3
Olorun
Olorun
Bean__jamin
Olorun
Level 124
God Stats
6W - 7L
1,711 SR
Queue Stats
78W - 85L
1,408 Elo+
Party 2
Nemesis
Nemesis
Zerc 24k
Nemesis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
katfish
Baron Samedi
Level 160
God Stats
3W - 2L
1,139 SR
Queue Stats
90W - 99L
1,437 Elo+
Party 2
Chaac
Chaac
viny_cent_72
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,450 Elo+
Party 2
Team Averages
Level 91
1,470 SR
1,438 Elo+

VS

Team Averages
Level 59
1,528 SR
1,475 Elo+
Chaac
Chaac
BDez04
Chaac
Level 94
God Stats
3W - 6L
1,356 SR
Queue Stats
149W - 163L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PRKidd_
Morgan Le Fay
Level 82
God Stats
5W - 4L
1,484 SR
Queue Stats
19W - 23L
1,550 Elo+
Solo
Mercury
Mercury
SaintCalzone
Mercury
Level 82
God Stats
3W - 2L
1,772 SR
Queue Stats
357W - 374L
1,472 Elo+
Party 1
Neith
Neith
ShaftPatrol
Neith
Level 23
God Stats
15W - 15L
1,557 SR
Queue Stats
23W - 23L
1,477 Elo+
Party 1
Ymir
Ymir
mookfishing
Ymir
Level 13
God Stats
6W - 10L
1,473 SR
Queue Stats
9W - 14L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BarleyQT
Amaterasu
12
2 / 0 / 1
6,921
692
5,749
7,851
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
11
5 / 3 / 1
6,816
682
6,208
5,922
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Zerc 24k
Nemesis
10
1 / 1 / 3
5,955
596
2,204
7,360
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
katfish
Baron Samedi
12
4 / 1 / 1
6,596
660
4,763
5,152
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 7
5,190
519
3,329
7,737
4,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BDez04
Chaac
8
0 / 3 / 0
4,895
490
4,052
7,512
2,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
PRKidd_
Morgan Le Fay
10
1 / 1 / 1
5,715
572
6,496
4,952
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SaintCalzone
Mercury
9
2 / 2 / 0
5,447
545
3,573
7,071
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 0
4,942
494
2,857
3,592
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 3
5,144
514
1,742
8,535
3,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
BDez04
Chaac
0
3
0
0
W
Amaterasu
BarleyQT
Amaterasu
2
0
1
2.5
W
Olorun
5
3
1
1.83
L
Morgan Le Fay
PRKidd_
Morgan Le Fay
1
1
1
1.5
L
Mercury
SaintCalzone
Mercury
2
2
0
1
L
1
2
0
0.5
W
Nemesis
Zerc 24k
Nemesis
1
1
3
2.5
W
Baron Samedi
katfish
Baron Samedi
4
1
1
4.5
L
1
4
3
0.63
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
18,720
34,022
Taken
31,662
16,961
Mitigated
10,886
16,658
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BDez04
Chaac
4,052
1,909
0
2,517
7,512
2,594
0
0
7,512
0
24,011
W
Amaterasu
BarleyQT
Amaterasu
5,749
3,695
0
5,543
7,851
5,658
1,147
252
7,599
0
41,495
W
Olorun
6,208
3,590
54
1,530
5,922
2,096
955
1,242
4,680
42,891
0
L
Morgan Le Fay
PRKidd_
Morgan Le Fay
6,496
1,113
0
1,137
4,952
1,562
367
2,644
2,308
34,321
0
L
Mercury
SaintCalzone
Mercury
3,573
1,529
0
620
7,071
1,808
0
1,642
5,429
0
26,448
L
2,857
1,227
0
990
3,592
1,007
0
2,026
1,566
0
20,761
W
Nemesis
Zerc 24k
Nemesis
2,204
526
0
3,024
7,360
2,242
0
1,586
5,774
0
29,680
W
Baron Samedi
katfish
Baron Samedi
4,763
234
979
1,944
5,152
2,546
0
2,233
2,919
39,632
828
L
1,742
434
355
1,409
8,535
3,915
0
4,510
4,025
11,490
0
W
3,329
310
301
3,283
7,737
4,419
127
2,925
4,812
0
12,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
26,143
335
Minions Killed
227
0
Camps Cleared
0
1,036,112
Distance Traveled
911,893
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,895
490
52
5
0
142,832
0
W
Amaterasu
6,921
692
91
9
0
213,773
5
W
Olorun
6,816
682
83
8
0
181,298
1
L
Morgan Le Fay
5,715
572
59
6
0
197,591
4
L
Mercury
5,447
545
52
5
0
210,547
2
L
Neith
4,942
494
46
5
0
164,967
0
W
Nemesis
5,955
596
63
6
0
228,698
3
W
Baron Samedi
6,596
660
81
8
0
194,262
2
L
Ymir
5,144
514
18
2
0
195,956
1
W
Chaac
5,190
519
17
2
0
218,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role