Player Matchup

Cthulhu
Cthulhu
Alimancer
Cthulhu
Level 25
God Stats
16W - 11L
1,556 SR
Queue Stats
18W - 22L
1,303 Elo+
Party 1
Tiamat
Tiamat
BrothaDrknes
Tiamat
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 285L
1,426 Elo+
Party 1
Neith
Neith
KanameFanGirl
Neith
Level 17
God Stats
4W - 9L
1,314 SR
Queue Stats
18W - 24L
1,293 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,341 Elo+

VS

Team Averages
Level 86
1,490 SR
1,415 Elo+
Loki
Loki
Daily Quotes
Loki
Level 108
God Stats
5W - 2L
1,657 SR
Queue Stats
82W - 85L
1,510 Elo+
Party 2
Neith
Neith
RoseTester81229
Neith
Level 66
God Stats
73W - 70L
1,523 SR
Queue Stats
87W - 92L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
Xx Prolyfik xX
Ah Puch
Level 85
God Stats
1W - 2L
1,289 SR
Queue Stats
29W - 50L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alimancer
Cthulhu
13
2 / 6 / 2
8,419
702
3,361
16,704
12,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
2 / 8 / 1
8,274
690
5,715
12,429
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 4
8,047
671
4,060
6,967
2,397
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 8
10,695
891
8,678
13,423
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 10
9,680
807
9,584
9,284
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 11
9,832
819
12,596
6,511
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
16
16
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alimancer
Cthulhu
2
6
2
0.5
L
Tiamat
2
8
1
0.31
W
8
3
8
4
L
1
2
4
1.5
W
4
1
10
9
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,136
Damage
30,858
36,100
Taken
29,218
21,096
Mitigated
17,437
2,891
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alimancer
Cthulhu
3,361
52
196
300
16,704
12,641
480
6,987
9,717
14,970
0
L
Tiamat
5,715
573
0
1,141
12,429
6,058
152
2,915
9,514
26,430
0
W
8,678
1,686
0
4,918
13,423
12,233
927
3,957
9,466
306
20,688
L
4,060
1,451
550
704
6,967
2,397
1,009
3,050
3,917
0
16,738
W
9,584
3,302
0
1,722
9,284
3,075
1,544
4,037
5,247
0
47,293
W
12,596
1,266
0
2,192
6,511
2,129
391
1,989
4,522
31,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
30,207
107
Minions Killed
116
3
Camps Cleared
8
609,699
Distance Traveled
606,295
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,419
702
26
2
0
216,096
3
L
Tiamat
8,274
690
37
3
3
196,671
1
W
Loki
10,695
891
16
1
1
216,507
5
L
Neith
8,047
671
44
4
0
196,932
4
W
Neith
9,680
807
63
5
6
209,398
1
W
Ah Puch
9,832
819
37
3
1
180,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role