Player Matchup

Shiva
Shiva
PeccYz
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Thoth
Thoth
jvmisxn
Thoth
Level 138
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
syn4ack
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Team Averages
Level 108
1,498 SR
1,460 Elo+

VS

Team Averages
Level 73
1,500 SR
1,540 Elo+
Ra
Ra
Azaziel84
Ra
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,389 Elo+
Solo
Hun Batz
Hun Batz
iRogeX
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
mateb22
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
PeccYz
Shiva
20
14 / 5 / 9
21,476
741
41,111
50,660
42,354
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
jvmisxn
Thoth
20
8 / 12 / 5
19,141
660
21,478
28,216
9,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
syn4ack
Cthulhu
20
1 / 9 / 14
17,870
616
12,043
33,607
27,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 12
18,811
649
27,640
21,008
8,399
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
iRogeX
Hun Batz
20
18 / 7 / 7
22,282
768
47,476
34,105
18,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
mateb22
Guan Yu
20
5 / 10 / 14
18,949
653
19,932
35,376
50,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
23
Kills
26
26
Deaths
23
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
L
Shiva
PeccYz
Shiva
14
5
9
3.7
W
Hun Batz
iRogeX
Hun Batz
18
7
7
3.07
L
Thoth
jvmisxn
Thoth
8
12
5
0.88
W
Guan Yu
mateb22
Guan Yu
5
10
14
1.2
L
Cthulhu
syn4ack
Cthulhu
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,632
Damage
95,048
112,483
Taken
90,489
79,208
Mitigated
77,223
18,415
Healing
25,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,640
473
7,275
6,326
21,008
8,399
777
6,994
13,765
110,567
0
L
Shiva
PeccYz
Shiva
41,111
10,093
1,483
5,120
50,660
42,354
1,374
15,746
34,030
0
102,091
W
Hun Batz
iRogeX
Hun Batz
47,476
22,285
0
2,468
34,105
18,482
2,108
13,197
19,929
0
144,072
L
Thoth
jvmisxn
Thoth
21,478
1,491
1,122
6,121
28,216
9,066
1,093
5,963
22,091
87,653
0
W
Guan Yu
mateb22
Guan Yu
19,932
3,523
2,155
6,809
35,376
50,342
750
13,072
21,791
1,395
47,282
L
Cthulhu
syn4ack
Cthulhu
12,043
656
1,688
2,881
33,607
27,788
150
7,621
25,665
44,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,487
Gold Earned
60,042
245
Minions Killed
331
3
Camps Cleared
20
1,408,912
Distance Traveled
1,508,387
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,811
649
128
4
0
530,240
4
L
Shiva
21,476
741
80
3
2
508,660
0
W
Hun Batz
22,282
768
166
6
16
481,957
1
L
Thoth
19,141
660
110
4
1
430,144
5
W
Guan Yu
18,949
653
37
1
4
496,190
4
L
Cthulhu
17,870
616
55
2
0
470,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role