Player Matchup

Nike
Nike
 
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Lunaraen
Awilix
Level 124
God Stats
1W - 0L
1,549 SR
Queue Stats
17W - 5L
1,884 Elo+
Party 1
Yemoja
Yemoja
Mithty
Yemoja
Level 126
God Stats
7W - 1L
1,770 SR
Queue Stats
16W - 5L
1,884 Elo+
Party 1
Eset
Eset
Noxguard
Eset
Level 89
God Stats
5W - 2L
1,842 SR
Queue Stats
12W - 4L
1,786 Elo+
Party 1
Skadi
Skadi
TheBauxGhost
Skadi
Level 120
God Stats
1W - 0L
1,875 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 1
Team Averages
Level 105
1,707 SR
1,729 Elo+

VS

Team Averages
Level 121
1,460 SR
1,574 Elo+
He Bo
He Bo
RM_BVB45
He Bo
Level 137
God Stats
27W - 30L
1,246 SR
Queue Stats
327W - 293L
1,585 Elo+
Party 2
Guan Yu
Guan Yu
Ridel
Guan Yu
Level 126
God Stats
1W - 2L
1,681 SR
Queue Stats
83W - 76L
1,571 Elo+
Solo
Awilix
Awilix
RodCommander
Awilix
Level 154
God Stats
2W - 4L
1,429 SR
Queue Stats
304W - 263L
1,588 Elo+
Party 2
Tiamat
Tiamat
illuminati5DX
Tiamat
Level 127
God Stats
11W - 12L
1,442 SR
Queue Stats
376W - 388L
1,561 Elo+
Solo
Apollo
Apollo
lagui01
Apollo
Level 63
God Stats
7W - 12L
1,503 SR
Queue Stats
321W - 260L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
1 / 3 / 11
11,528
678
8,450
15,704
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Awilix
Lunaraen
Awilix
20
8 / 3 / 7
13,251
779
15,548
14,033
5,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Mithty
Yemoja
18
1 / 0 / 13
12,274
722
6,776
11,807
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Eset
20
6 / 2 / 12
12,985
764
19,310
9,331
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 2 / 5
12,569
739
9,484
11,861
4,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
RM_BVB45
He Bo
18
3 / 2 / 1
11,554
680
8,493
8,730
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ridel
Guan Yu
18
0 / 5 / 5
10,631
625
9,823
16,717
16,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
20
3 / 4 / 5
11,750
691
7,539
11,970
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 5 / 7
12,396
729
14,444
18,386
11,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
lagui01
Apollo
18
1 / 4 / 4
11,187
658
4,911
14,942
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
20
Kills
10
10
Deaths
20
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
11
2.17
W
Awilix
Lunaraen
Awilix
8
3
7
3.83
W
Yemoja
Mithty
Yemoja
1
0
13
7.5
W
Eset
6
2
12
6
L
He Bo
RM_BVB45
He Bo
3
2
1
1.75
L
Guan Yu
Ridel
Guan Yu
0
5
5
0.5
L
Awilix
3
4
5
1.38
W
4
2
5
3.25
L
3
5
7
1.3
L
Apollo
lagui01
Apollo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,568
Damage
45,210
62,736
Taken
70,745
44,219
Mitigated
39,752
16,785
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,450
666
0
2,542
15,704
15,266
551
6,597
8,907
0
26,681
W
Awilix
Lunaraen
Awilix
15,548
6,092
0
1,647
14,033
5,410
2,124
5,984
7,806
0
55,302
W
Yemoja
Mithty
Yemoja
6,776
1,110
4,888
2,722
11,807
14,678
692
4,436
7,055
19,960
0
W
Eset
19,310
1,216
1,483
1,961
9,331
4,209
1,186
3,347
5,893
58,305
0
L
He Bo
RM_BVB45
He Bo
8,493
438
0
1,775
8,730
2,391
0
3,521
5,154
33,378
0
L
Guan Yu
Ridel
Guan Yu
9,823
737
674
3,000
16,717
16,074
0
5,498
10,985
6,953
29,937
L
Awilix
7,539
2,239
0
1,639
11,970
4,924
481
3,312
8,372
0
40,505
W
9,484
4,184
0
1,542
11,861
4,656
4,939
4,107
7,718
0
54,760
L
14,444
1,140
0
3,041
18,386
11,211
147
7,997
10,225
59,492
0
L
Apollo
lagui01
Apollo
4,911
3,004
0
2,478
14,942
5,152
0
5,758
8,959
0
41,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,607
Gold Earned
57,518
331
Minions Killed
354
0
Camps Cleared
0
1,769,852
Distance Traveled
1,674,564
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,528
678
57
3
0
377,150
4
W
Awilix
13,251
779
83
5
0
380,141
2
W
Yemoja
12,274
722
24
1
0
330,191
9
W
Eset
12,985
764
75
4
0
350,311
3
L
He Bo
11,554
680
52
3
0
332,919
3
L
Guan Yu
10,631
625
54
3
0
384,232
2
L
Awilix
11,750
691
75
4
0
333,104
2
W
Skadi
12,569
739
92
5
0
332,059
4
L
Tiamat
12,396
729
108
6
0
297,105
0
L
Apollo
11,187
658
65
4
0
327,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role