Player Matchup

Sobek
Sobek
Dulff1025
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
1,304 Elo+
Solo
Serqet
Serqet
Grindge
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
Hans1197
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,376 Elo+
Solo
Medusa
Medusa
Kenomahn
Medusa
Level 88
God Stats
4W - 3L
1,704 SR
Queue Stats
660W - 651L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
Lord_Darknraul
Sylvanus
Level 138
God Stats
19W - 14L
1,492 SR
Queue Stats
976W - 1,052L
1,450 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,403 Elo+

VS

Team Averages
Level 86
1,585 SR
1,494 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
OBRUXA833
Jing Wei
Level 160
God Stats
2W - 0L
1,723 SR
Queue Stats
42W - 54L
1,490 Elo+
Solo
Sobek
Sobek
SByulismile
Sobek
Level 30
God Stats
5W - 2L
1,480 SR
Queue Stats
139W - 121L
1,454 Elo+
Solo
Sylvanus
Sylvanus
benadaTTAE
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,541 Elo+
Solo
Scylla
Scylla
nextotto
Scylla
Level 85
God Stats
3W - 1L
1,725 SR
Queue Stats
98W - 83L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dulff1025
Sobek
14
0 / 9 / 2
8,343
556
5,336
22,411
25,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Grindge
Serqet
14
2 / 13 / 4
8,559
571
6,390
18,364
10,475
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Hans1197
Jing Wei
19
8 / 7 / 3
11,451
763
12,804
15,926
6,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Kenomahn
Medusa
18
1 / 3 / 7
9,420
628
16,601
14,963
6,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
15
0 / 5 / 7
9,068
605
9,766
20,476
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
12 / 4 / 19
12,347
823
22,935
9,913
5,674
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
OBRUXA833
Jing Wei
20
7 / 2 / 25
12,015
801
15,685
11,129
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 1 / 26
12,488
833
11,842
20,334
32,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
benadaTTAE
Sylvanus
16
2 / 2 / 25
10,757
717
6,516
15,707
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
nextotto
Scylla
19
7 / 3 / 24
11,517
768
21,700
11,308
4,791
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
155
11
Kills
36
37
Deaths
12
23
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
4
19
5.38
L
Sobek
Dulff1025
Sobek
0
9
2
0.11
L
Serqet
Grindge
Serqet
2
13
4
0.31
L
Jing Wei
Hans1197
Jing Wei
8
7
3
1.36
L
Medusa
Kenomahn
Medusa
1
3
7
1.5
L
Sylvanus
0
5
7
0.7
W
Jing Wei
OBRUXA833
Jing Wei
7
2
25
9.75
W
8
1
26
21
W
Sylvanus
benadaTTAE
Sylvanus
2
2
25
7.25
W
Scylla
nextotto
Scylla
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,897
Damage
78,678
92,140
Taken
68,391
67,027
Mitigated
61,149
28,199
Healing
38,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,935
7,239
1,806
595
9,913
5,674
908
2,224
7,689
46,748
0
L
Sobek
Dulff1025
Sobek
5,336
398
0
1,821
22,411
25,307
56
14,265
8,146
11,453
0
L
Serqet
Grindge
Serqet
6,390
0
741
368
18,364
10,475
236
11,039
7,325
0
10,745
L
Jing Wei
Hans1197
Jing Wei
12,804
6,474
837
2,473
15,926
6,357
458
11,325
4,601
0
31,822
L
Medusa
Kenomahn
Medusa
16,601
5,909
1,046
2,504
14,963
6,188
21
11,390
3,573
0
44,539
L
Sylvanus
9,766
1,350
9,226
9,183
20,476
18,700
91
14,974
5,502
14,763
0
W
Jing Wei
OBRUXA833
Jing Wei
15,685
13,277
1,601
3,097
11,129
5,726
3,076
1,908
8,526
0
33,711
W
11,842
878
3,573
7,750
20,334
32,195
539
4,678
15,327
22,388
0
W
Sylvanus
benadaTTAE
Sylvanus
6,516
1,484
9,084
6,629
15,707
12,763
497
3,187
11,939
11,387
0
W
Scylla
nextotto
Scylla
21,700
987
1,669
2,612
11,308
4,791
877
3,105
7,875
39,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
59,124
134
Minions Killed
160
0
Camps Cleared
0
1,183,710
Distance Traveled
1,399,211
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,347
823
48
3
0
294,115
1
L
Sobek
8,343
556
8
1
0
212,162
0
L
Serqet
8,559
571
12
1
0
211,217
0
L
Jing Wei
11,451
763
59
4
0
242,360
4
L
Medusa
9,420
628
45
3
0
299,699
0
L
Sylvanus
9,068
605
10
1
0
218,272
0
W
Jing Wei
12,015
801
49
3
0
256,448
3
W
Sobek
12,488
833
15
1
0
321,762
7
W
Sylvanus
10,757
717
18
1
0
254,907
0
W
Scylla
11,517
768
30
2
0
271,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role