Player Matchup

Bastet
Bastet
Mioxeth
Bastet
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
ZangarGST
Ra
Level 64
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 17L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
saymeowordie
Gilgamesh
Level 103
God Stats
6W - 9L
1,849 SR
Queue Stats
185W - 220L
1,473 Elo+
Solo
Team Averages
Level 76
1,692 SR
1,450 Elo+

VS

Team Averages
Level 152
1,575 SR
1,538 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dincked
Nu Wa
Level 160
God Stats
0W - 2L
1,724 SR
Queue Stats
75W - 77L
1,486 Elo+
Party 1
Hercules
Hercules
TheDrinkMaN
Hercules
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mioxeth
Bastet
16
6 / 1 / 11
11,004
786
9,637
9,835
3,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 10
10,381
742
6,679
10,195
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
saymeowordie
Gilgamesh
17
10 / 3 / 9
11,602
829
16,754
16,731
13,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 7 / 5
8,549
611
5,714
11,900
4,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Dincked
Nu Wa
13
4 / 7 / 2
9,526
680
11,373
12,075
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Hercules
TheDrinkMaN
Hercules
14
2 / 6 / 3
9,233
660
9,506
18,087
14,617
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
6
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
5
0.36
L
Nu Wa
Dincked
Nu Wa
4
7
2
0.71
W
Bastet
Mioxeth
Bastet
6
1
11
11.5
L
Hercules
TheDrinkMaN
Hercules
2
6
3
0.58
W
4
3
10
3
W
Gilgamesh
saymeowordie
Gilgamesh
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
26,593
36,761
Taken
42,062
21,148
Mitigated
22,956
13,669
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,714
2,463
0
1,370
11,900
4,281
51
2,370
9,530
0
29,393
L
Nu Wa
Dincked
Nu Wa
11,373
4,785
0
2,016
12,075
4,058
0
2,244
9,831
35,287
0
W
Bastet
Mioxeth
Bastet
9,637
3,776
0
3,202
9,835
3,949
1,436
4,044
5,791
0
33,320
L
Hercules
TheDrinkMaN
Hercules
9,506
2,119
0
2,778
18,087
14,617
0
5,823
12,264
6,823
16,110
W
6,679
239
2,042
4,213
10,195
3,633
1,004
3,976
6,219
46,731
0
W
Gilgamesh
saymeowordie
Gilgamesh
16,754
3,308
0
4,212
16,731
13,566
386
5,654
11,077
9,902
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
27,308
170
Minions Killed
141
6
Camps Cleared
5
777,012
Distance Traveled
661,525
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,549
611
39
3
3
216,500
3
L
Nu Wa
9,526
680
71
5
2
206,447
4
W
Bastet
11,004
786
33
2
3
276,648
0
L
Hercules
9,233
660
31
2
0
238,578
5
W
Ra
10,381
742
102
7
3
255,445
4
W
Gilgamesh
11,602
829
35
3
0
244,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role