Player Matchup

Chiron
Chiron
BlackJESUS_2009
Chiron
Level 66
God Stats
2W - 1L
1,490 SR
Queue Stats
57W - 66L
1,818 Elo+
Party 2
Achilles
Achilles
BlkvoidTTV
Achilles
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,540 Elo+
Party 2
Athena
Athena
KotadSlayer
Athena
Level 72
God Stats
2W - 4L
1,495 SR
Queue Stats
152W - 190L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kozak_117X
Morgan Le Fay
Level 88
God Stats
2W - 6L
1,367 SR
Queue Stats
43W - 43L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
MISTER RAY PUGH
Zhong Kui
Level 123
God Stats
26W - 36L
1,469 SR
Queue Stats
145W - 170L
1,452 Elo+
Solo
Team Averages
Level 83
1,464 SR
1,572 Elo+

VS

Team Averages
Level 116
1,563 SR
1,469 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Darkstripe456
Tiamat
Level 83
God Stats
7W - 7L
1,698 SR
Queue Stats
140W - 152L
1,415 Elo+
Party 1
Fenrir
Fenrir
OneLuizuchira
Fenrir
Level 156
God Stats
12W - 7L
1,447 SR
Queue Stats
328W - 332L
1,471 Elo+
Solo
Chiron
Chiron
PajamaPantsDan
Chiron
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Tayo vs wrld
Baron Samedi
Level 100
God Stats
10W - 10L
1,670 SR
Queue Stats
280W - 298L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
8,133
407
11,715
18,013
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
BlkvoidTTV
Achilles
13
4 / 4 / 6
8,871
444
10,452
13,389
17,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
15
7 / 5 / 8
9,878
494
13,960
19,969
7,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Kozak_117X
Morgan Le Fay
13
4 / 10 / 11
8,750
438
12,626
16,273
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
MISTER RAY PUGH
Zhong Kui
13
6 / 9 / 4
9,074
454
13,607
17,443
15,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 4 / 12
11,100
555
13,737
22,175
19,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 7 / 13
10,235
512
14,997
17,673
11,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 10
12,002
600
7,655
17,468
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 4 / 8
11,172
559
14,669
17,446
6,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Tayo vs wrld
Baron Samedi
15
6 / 5 / 14
9,943
497
17,295
22,656
15,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
23
Kills
36
36
Deaths
24
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
4
12
3.5
L
2
8
8
0.75
L
Achilles
BlkvoidTTV
Achilles
4
4
6
1.75
W
5
7
13
1.64
L
Athena
7
5
8
2.2
L
Morgan Le Fay
Kozak_117X
Morgan Le Fay
4
10
11
0.95
L
Zhong Kui
MISTER RAY PUGH
Zhong Kui
6
9
4
0.89
W
7
4
10
3
W
10
4
8
3.5
W
Baron Samedi
Tayo vs wrld
Baron Samedi
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,360
Damage
68,353
85,087
Taken
97,418
54,062
Mitigated
62,918
16,631
Healing
39,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,737
4,079
0
8,226
22,175
19,547
148
6,985
14,719
15,414
47,878
L
11,715
4,585
770
5,934
18,013
6,300
2,118
8,936
8,913
0
41,392
L
Achilles
BlkvoidTTV
Achilles
10,452
3,630
0
727
13,389
17,987
0
4,121
8,826
0
27,703
W
14,997
1,346
542
5,608
17,673
11,553
772
8,810
8,344
47,404
0
L
Athena
13,960
3,499
0
3,753
19,969
7,880
0
6,151
13,630
46,775
0
L
Morgan Le Fay
Kozak_117X
Morgan Le Fay
12,626
228
278
2,308
16,273
6,228
434
9,015
7,018
36,400
0
L
Zhong Kui
MISTER RAY PUGH
Zhong Kui
13,607
2,989
107
2,754
17,443
15,667
0
7,038
10,360
42,385
7,472
W
7,655
1,356
0
8,304
17,468
9,240
4,697
3,945
13,169
0
77,923
W
14,669
6,189
1,524
5,669
17,446
6,862
3,263
7,542
9,754
0
62,826
W
Baron Samedi
Tayo vs wrld
Baron Samedi
17,295
1,999
2,238
7,368
22,656
15,716
563
10,339
11,994
48,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
54,452
323
Minions Killed
446
0
Camps Cleared
0
1,727,038
Distance Traveled
1,795,337
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,100
555
79
4
0
331,506
1
L
Chiron
8,133
407
67
3
0
348,051
1
L
Achilles
8,871
444
56
3
0
393,451
0
W
Tiamat
10,235
512
89
4
0
341,884
4
L
Athena
9,878
494
71
4
0
366,723
2
L
Morgan Le Fay
8,750
438
58
3
0
320,206
0
L
Zhong Kui
9,074
454
71
4
0
298,607
4
W
Fenrir
12,002
600
128
6
0
419,714
2
W
Chiron
11,172
559
103
5
0
347,911
9
W
Baron Samedi
9,943
497
47
2
0
354,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role