Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
NassassinX
Medusa
Level 89
God Stats
10W - 7L
1,668 SR
Queue Stats
284W - 331L
1,445 Elo+
Solo
Nike
Nike
Vanitas_Sam
Nike
Level 149
God Stats
4W - 4L
1,382 SR
Queue Stats
218W - 229L
1,466 Elo+
Solo
Scylla
Scylla
oOTheRockStarOo
Scylla
Level 158
God Stats
6W - 6L
1,644 SR
Queue Stats
568W - 483L
1,708 Elo+
Party 2
Team Averages
Level 141
1,539 SR
1,524 Elo+

VS

Team Averages
Level 84
1,615 SR
1,564 Elo+
Chaac
Chaac
Adelixel
Chaac
Level 109
God Stats
9W - 4L
1,681 SR
Queue Stats
297W - 285L
1,513 Elo+
Party 1
Fenrir
Fenrir
BrãveHeart
Fenrir
Level 147
God Stats
9W - 11L
1,686 SR
Queue Stats
874W - 471L
1,671 Elo+
Solo
Ymir
Ymir
CoolingSea20
Ymir
Level 15
God Stats
1W - 2L
1,562 SR
Queue Stats
8W - 7L
1,586 Elo+
Party 1
Freya
Freya
LoF Egg9468
Freya
Level 27
God Stats
0W - 1L
1,861 SR
Queue Stats
13W - 16L
1,496 Elo+
Party 1
Skadi
Skadi
icecavani
Skadi
Level 124
God Stats
0W - 3L
1,288 SR
Queue Stats
123W - 112L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
11 / 3 / 3
9,875
617
12,100
11,147
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
 
Hades
15
2 / 3 / 4
8,999
562
7,308
13,692
13,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
NassassinX
Medusa
15
7 / 1 / 4
9,017
564
10,436
9,480
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 11
7,950
497
7,382
11,944
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 5 / 7
9,134
571
13,881
9,148
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adelixel
Chaac
13
1 / 5 / 3
8,031
502
8,127
17,643
11,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
7 / 4 / 2
9,008
563
10,521
15,839
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 1
6,442
403
2,424
13,278
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 8 / 6
7,703
481
3,475
13,245
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
icecavani
Skadi
14
5 / 5 / 2
8,487
530
13,036
11,648
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
29
Kills
14
15
Deaths
29
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
3
3
4.17
W
Hades
 
Hades
2
3
4
1.33
L
Chaac
Adelixel
Chaac
1
5
3
0.5
L
Fenrir
7
4
2
2
L
0
7
1
0.07
L
1
8
6
0.5
W
Medusa
NassassinX
Medusa
7
1
4
9
W
2
3
11
2.5
L
Skadi
icecavani
Skadi
5
5
2
1.2
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,107
Damage
37,583
55,411
Taken
71,653
31,999
Mitigated
30,799
17,702
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,100
7,653
0
3,344
11,147
4,442
52
664
10,483
0
56,563
W
Hades
 
Hades
7,308
1,635
188
7,750
13,692
13,549
0
626
13,066
51,792
0
L
Chaac
Adelixel
Chaac
8,127
2,259
0
7,779
17,643
11,264
0
6,119
10,494
0
50,959
L
Fenrir
10,521
3,550
0
2,959
15,839
6,166
0
4,272
11,273
0
63,122
L
2,424
383
0
369
13,278
5,595
144
1,742
10,913
13,043
0
L
3,475
1,829
0
2,548
13,245
4,779
549
7,152
5,895
28,895
0
W
Medusa
NassassinX
Medusa
10,436
5,248
0
3,054
9,480
3,044
406
1,253
8,227
0
56,929
W
7,382
740
0
3,029
11,944
8,227
0
1,367
10,577
0
25,218
L
Skadi
icecavani
Skadi
13,036
6,708
0
1,612
11,648
2,995
982
1,904
9,628
0
61,013
W
13,881
1,485
0
337
9,148
2,737
0
1,989
7,159
54,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
39,671
463
Minions Killed
373
0
Camps Cleared
0
1,541,361
Distance Traveled
1,484,638
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,875
617
118
7
0
400,416
6
W
Hades
8,999
562
128
8
0
257,859
6
L
Chaac
8,031
502
109
7
0
302,017
6
L
Fenrir
9,008
563
100
6
0
331,326
0
L
Ymir
6,442
403
21
1
0
297,242
0
L
Freya
7,703
481
53
3
0
277,573
0
W
Medusa
9,017
564
95
6
0
290,194
6
W
Nike
7,950
497
28
2
0
305,420
5
L
Skadi
8,487
530
90
6
0
276,480
1
W
Scylla
9,134
571
94
6
0
287,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role