Player Matchup

Bellona
Bellona
Beezy04
Bellona
Level 115
God Stats
2W - 1L
1,737 SR
Queue Stats
120W - 93L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
DDZ Zeida
Jormungandr
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
344W - 304L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
PortusSupportus
Sylvanus
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
293W - 241L
1,577 Elo+
Party 1
Thoth
Thoth
Proto x Shift
Thoth
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 98L
1,668 Elo+
Party 1
Raijin
Raijin
elite weaponman
Raijin
Level 156
God Stats
2W - 2L
1,735 SR
Queue Stats
292W - 256L
1,605 Elo+
Party 1
Team Averages
Level 143
1,594 SR
1,620 Elo+

VS

Team Averages
Level 130
1,424 SR
1,625 Elo+
Chang'e
Chang'e
Bolsonaro2809
Chang'e
Level 158
God Stats
1W - 0L
1,386 SR
Queue Stats
45W - 31L
1,606 Elo+
Solo
Chiron
Chiron
NenshoDesu
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,650 Elo+
Solo
Izanami
Izanami
RedbarMclaggins
Izanami
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 93L
1,656 Elo+
Party 2
Sol
Sol
XxTRUExX13
Sol
Level 138
God Stats
3W - 6L
1,414 SR
Queue Stats
165W - 166L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
xELITESxFINESTx
Zhong Kui
Level 124
God Stats
3W - 4L
1,321 SR
Queue Stats
147W - 151L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beezy04
Bellona
15
0 / 3 / 10
9,249
617
6,833
14,497
14,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DDZ Zeida
Jormungandr
16
3 / 5 / 6
10,146
676
14,701
18,009
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
15
1 / 7 / 10
9,711
647
6,657
21,136
25,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 6 / 5
10,256
684
20,224
13,029
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 5 / 7
11,636
776
16,051
13,445
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
1 / 3 / 15
10,647
710
11,735
18,019
5,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
NenshoDesu
Chiron
18
10 / 4 / 10
12,002
800
19,830
17,036
5,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 2 / 14
11,398
760
11,469
10,666
3,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 14
11,971
798
13,389
12,686
4,261
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
xELITESxFINESTx
Zhong Kui
18
3 / 4 / 12
11,175
745
16,703
18,112
18,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
15
Kills
26
26
Deaths
15
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beezy04
Bellona
0
3
10
1.67
W
Chang'e
1
3
15
2.83
L
Jormungandr
DDZ Zeida
Jormungandr
3
5
6
1.2
W
Chiron
NenshoDesu
Chiron
10
4
10
3.75
L
Sylvanus
1
7
10
0.86
L
4
6
5
1.08
W
4
2
14
5.5
W
8
2
14
7.5
L
7
5
7
2.1
W
Zhong Kui
xELITESxFINESTx
Zhong Kui
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,466
Damage
73,126
80,116
Taken
76,519
72,439
Mitigated
38,570
27,350
Healing
41,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beezy04
Bellona
6,833
741
3,398
3,849
14,497
14,818
0
7,161
7,336
0
13,831
W
Chang'e
11,735
704
8,951
6,939
18,019
5,846
686
15,315
2,704
22,550
0
L
Jormungandr
DDZ Zeida
Jormungandr
14,701
480
927
1,388
18,009
21,885
0
9,013
8,996
29,555
0
W
Chiron
NenshoDesu
Chiron
19,830
4,625
3,349
3,989
17,036
5,954
1,622
13,425
3,607
0
33,301
L
Sylvanus
6,657
1,103
5,090
4,317
21,136
25,902
0
11,595
9,541
8,569
0
L
20,224
445
1,362
2,498
13,029
4,685
75
6,538
6,491
42,627
0
W
11,469
6,666
2,882
3,021
10,666
3,993
1,819
7,431
3,235
0
29,093
W
13,389
2,169
1,891
3,892
12,686
4,261
1,330
9,776
2,910
30,725
0
L
16,051
915
1,985
2,536
13,445
5,149
0
7,520
5,925
41,145
0
W
Zhong Kui
xELITESxFINESTx
Zhong Kui
16,703
602
821
5,574
18,112
18,516
474
11,682
6,430
38,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
57,193
150
Minions Killed
181
0
Camps Cleared
0
1,270,352
Distance Traveled
1,423,558
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,249
617
17
1
0
305,165
1
W
Chang'e
10,647
710
23
2
0
309,865
3
L
Jormungandr
10,146
676
17
1
0
238,304
0
W
Chiron
12,002
800
24
2
0
259,751
0
L
Sylvanus
9,711
647
8
1
0
224,071
0
L
Thoth
10,256
684
55
4
0
247,209
0
W
Izanami
11,398
760
43
3
0
303,761
4
W
Sol
11,971
798
34
2
0
284,999
0
L
Raijin
11,636
776
53
4
0
255,603
0
W
Zhong Kui
11,175
745
57
4
0
265,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role