Player Matchup

Zhong Kui
Zhong Kui
HappyXCI
Zhong Kui
Level 109
God Stats
1W - 2L
1,735 SR
Queue Stats
170W - 169L
1,568 Elo+
Party 1
Horus
Horus
LackOfSkillsz
Horus
Level 104
God Stats
2W - 6L
1,286 SR
Queue Stats
466W - 486L
1,567 Elo+
Solo
Eset
Eset
Lucky_Aero777
Eset
Level 146
God Stats
7W - 5L
1,808 SR
Queue Stats
391W - 384L
1,483 Elo+
Solo
Skadi
Skadi
Valarome
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,758 Elo+
Solo
Bastet
Bastet
cleanshirtmike
Bastet
Level 102
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 21L
1,538 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,583 Elo+

VS

Team Averages
Level 82
1,507 SR
1,595 Elo+
Neith
Neith
GreenRanger_MM
Neith
Level 25
God Stats
2W - 2L
1,552 SR
Queue Stats
32W - 20L
1,681 Elo+
Solo
Ne Zha
Ne Zha
Im Zeus Kaiser
Ne Zha
Level 156
God Stats
2W - 1L
1,608 SR
Queue Stats
188W - 217L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Sweaty300lbMan
Sylvanus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 252L
1,644 Elo+
Solo
Ah Puch
Ah Puch
WindyCityNole
Ah Puch
Level 84
God Stats
3W - 6L
1,521 SR
Queue Stats
243W - 245L
1,655 Elo+
Solo
Nox
Nox
i_DOM_-_
Nox
Level 120
God Stats
2W - 3L
1,352 SR
Queue Stats
36W - 45L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HappyXCI
Zhong Kui
17
3 / 6 / 5
10,014
668
17,922
25,490
21,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 4 / 7
9,336
622
6,681
19,207
26,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 6 / 4
9,020
601
7,536
13,178
5,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Valarome
Skadi
11
0 / 11 / 2
7,735
516
4,338
16,428
6,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 4
10,323
688
17,933
15,002
6,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 14
11,327
755
18,740
12,102
6,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
7 / 3 / 10
11,050
737
11,077
11,457
5,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
17
1 / 2 / 18
11,109
741
6,416
18,954
23,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
18
8 / 2 / 12
11,359
757
31,642
12,152
6,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 15
11,072
738
13,056
12,414
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
9
Kills
29
29
Deaths
9
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
Zhong Kui
HappyXCI
Zhong Kui
3
6
5
0.92
W
7
3
10
4
L
1
4
7
1.13
L
1
6
4
0.5
W
Sylvanus
1
2
18
5
L
Skadi
Valarome
Skadi
0
11
2
0.09
W
Ah Puch
8
2
12
7
L
4
2
4
3
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,410
Damage
80,931
89,305
Taken
67,079
66,224
Mitigated
47,994
35,032
Healing
36,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,740
8,208
1,322
6,111
12,102
6,132
3,092
4,391
7,711
0
50,379
L
Zhong Kui
HappyXCI
Zhong Kui
17,922
1,676
1,474
7,156
25,490
21,360
0
14,974
10,516
37,743
0
W
11,077
1,881
998
2,219
11,457
5,817
87
3,735
7,722
0
25,796
L
6,681
2,751
5,960
6,902
19,207
26,472
41
10,038
9,169
0
13,822
L
7,536
119
3,324
2,694
13,178
5,644
1,070
8,393
4,785
25,375
0
W
Sylvanus
6,416
1,672
10,696
7,872
18,954
23,507
384
8,099
10,855
11,703
0
L
Skadi
Valarome
Skadi
4,338
2,572
326
1,044
16,428
6,088
0
10,566
5,862
0
7,721
W
Ah Puch
31,642
961
1,506
3,567
12,152
6,592
1,153
5,756
6,396
50,860
0
L
17,933
2,228
1,666
4,486
15,002
6,660
805
7,143
7,859
0
22,640
W
13,056
477
1,172
1,473
12,414
5,946
422
3,477
8,937
22,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,428
Gold Earned
55,917
151
Minions Killed
171
0
Camps Cleared
0
1,250,200
Distance Traveled
1,329,976
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,327
755
81
5
0
270,217
4
L
Zhong Kui
10,014
668
76
5
0
218,106
1
W
Ne Zha
11,050
737
15
1
0
235,162
0
L
Horus
9,336
622
14
1
0
259,238
0
L
Eset
9,020
601
36
2
0
239,256
0
W
Sylvanus
11,109
741
13
1
0
253,687
0
L
Skadi
7,735
516
11
1
0
186,470
1
W
Ah Puch
11,359
757
55
4
0
264,865
0
L
Bastet
10,323
688
14
1
0
347,130
0
W
Nox
11,072
738
7
0
0
306,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role