Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Blunted_777
Izanami
Level 126
God Stats
9W - 6L
1,473 SR
Queue Stats
505W - 632L
1,421 Elo+
Party 1
Bacchus
Bacchus
MythicalMeeseek
Bacchus
Level 125
God Stats
33W - 23L
1,582 SR
Queue Stats
96W - 76L
1,462 Elo+
Party 2
Hera
Hera
Oxisoo_
Hera
Level 124
God Stats
6W - 1L
1,177 SR
Queue Stats
336W - 436L
1,412 Elo+
Party 1
Serqet
Serqet
jivvie
Serqet
Level 114
God Stats
5W - 3L
1,514 SR
Queue Stats
125W - 118L
1,450 Elo+
Party 2
Team Averages
Level 129
1,449 SR
1,449 Elo+

VS

Team Averages
Level 90
1,669 SR
1,489 Elo+
Izanami
Izanami
Everydaypound3
Izanami
Level 66
God Stats
10W - 5L
1,940 SR
Queue Stats
100W - 91L
1,461 Elo+
Solo
He Bo
He Bo
GxT_RedZoNe
He Bo
Level 112
God Stats
0W - 1L
1,621 SR
Queue Stats
141W - 140L
1,522 Elo+
Party 3
Athena
Athena
Misry III
Athena
Level 98
God Stats
5W - 8L
1,638 SR
Queue Stats
140W - 150L
1,471 Elo+
Solo
Arachne
Arachne
STRUGLlN
Arachne
Level 100
God Stats
13W - 8L
1,767 SR
Queue Stats
145W - 150L
1,522 Elo+
Party 3
Chaac
Chaac
improderuntvobis
Chaac
Level 75
God Stats
16W - 17L
1,379 SR
Queue Stats
170W - 161L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
10 / 0 / 6
8,428
602
16,313
9,815
6,878
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Blunted_777
Izanami
11
1 / 5 / 4
6,841
489
3,461
8,187
1,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 6
7,443
532
7,769
9,946
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Oxisoo_
Hera
13
7 / 2 / 6
8,142
582
7,750
6,700
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
jivvie
Serqet
12
4 / 4 / 5
7,362
526
5,694
9,053
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
7,780
556
8,778
9,341
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 2
6,421
459
5,119
7,095
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Misry III
Athena
11
4 / 6 / 4
7,583
542
5,297
15,651
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
STRUGLlN
Arachne
12
2 / 5 / 4
6,978
498
3,428
11,143
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 1
6,127
438
4,761
13,329
5,132
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
27
Kills
12
12
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
0
6
13
W
Izanami
Blunted_777
Izanami
1
5
4
0.6
L
4
4
6
1.75
L
0
7
2
0.14
L
Athena
Misry III
Athena
4
6
4
1
W
5
1
6
8
W
Hera
Oxisoo_
Hera
7
2
6
5
L
Arachne
STRUGLlN
Arachne
2
5
4
0.8
L
2
5
1
0.5
W
Serqet
jivvie
Serqet
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,987
Damage
27,383
43,701
Taken
56,559
22,791
Mitigated
27,691
10,256
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,313
4,095
0
4,368
9,815
6,878
153
1,919
7,857
0
46,689
W
Izanami
Blunted_777
Izanami
3,461
2,892
0
1,429
8,187
1,734
1,386
1,351
6,836
0
37,782
L
8,778
5,806
0
2,409
9,341
3,068
707
2,866
6,475
0
52,865
L
5,119
134
0
279
7,095
2,517
0
2,768
4,085
36,035
0
L
Athena
Misry III
Athena
5,297
1,281
265
1,752
15,651
11,829
361
4,690
10,415
20,163
0
W
7,769
1,416
161
3,259
9,946
9,067
449
2,078
7,841
24,608
0
W
Hera
Oxisoo_
Hera
7,750
1,916
0
500
6,700
2,040
44
2,806
3,754
48,786
0
L
Arachne
STRUGLlN
Arachne
3,428
2,398
0
2,521
11,143
5,145
0
2,368
8,478
0
35,298
L
4,761
786
0
2,568
13,329
5,132
0
2,827
10,502
0
30,033
W
Serqet
jivvie
Serqet
5,694
1,234
0
539
9,053
3,072
0
1,932
6,997
0
34,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
34,889
340
Minions Killed
306
0
Camps Cleared
0
1,428,531
Distance Traveled
1,349,541
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,428
602
71
5
0
316,320
3
W
Izanami
6,841
489
82
6
0
253,151
0
L
Izanami
7,780
556
101
7
0
261,429
6
L
He Bo
6,421
459
66
5
0
250,684
2
L
Athena
7,583
542
26
2
0
271,540
0
W
Bacchus
7,443
532
34
2
0
285,212
4
W
Hera
8,142
582
88
6
0
273,353
2
L
Arachne
6,978
498
65
5
0
284,058
0
L
Chaac
6,127
438
48
3
0
281,830
2
W
Serqet
7,362
526
65
5
0
300,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role