Player Matchup

Achilles
Achilles
A1KillJoy
Achilles
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 71L
1,753 Elo+
Party 2
Apollo
Apollo
Colt45652
Apollo
Level 86
God Stats
6W - 14L
1,627 SR
Queue Stats
324W - 313L
1,433 Elo+
Party 4
Vulcan
Vulcan
JohnnyWobbles
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Party 2
Camazotz
Camazotz
RobinFlare
Camazotz
Level 114
God Stats
5W - 4L
1,616 SR
Queue Stats
202W - 214L
1,434 Elo+
Party 4
Terra
Terra
Whiterailing
Terra
Level 132
God Stats
2W - 4L
1,442 SR
Queue Stats
90W - 109L
1,505 Elo+
Party 4
Team Averages
Level 98
1,537 SR
1,529 Elo+

VS

Team Averages
Level 83
1,554 SR
1,507 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ItsZyvox
Horus
Level 66
God Stats
5W - 4L
1,448 SR
Queue Stats
160W - 136L
1,499 Elo+
Party 3
Olorun
Olorun
Kurco18
Olorun
Level 58
God Stats
1W - 2L
1,688 SR
Queue Stats
86W - 80L
1,501 Elo+
Party 1
Zeus
Zeus
Syncington
Zeus
Level 104
God Stats
9W - 3L
1,636 SR
Queue Stats
154W - 130L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A1KillJoy
Achilles
9
0 / 3 / 0
5,224
522
3,251
8,699
4,832
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Colt45652
Apollo
11
1 / 3 / 2
6,024
602
1,431
5,362
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,181
518
1,872
4,757
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
RobinFlare
Camazotz
11
3 / 2 / 1
6,206
621
3,693
7,643
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 6 / 2
5,232
523
3,085
9,381
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 0
6,765
677
4,343
6,445
4,221
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
 
Loki
11
1 / 1 / 5
6,172
617
2,130
4,675
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
ItsZyvox
Horus
9
0 / 0 / 10
5,575
558
2,686
3,943
2,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Kurco18
Olorun
12
6 / 1 / 1
6,797
680
5,616
5,641
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
7 / 4 / 1
6,380
638
7,857
5,124
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Loki
 
Loki
1
1
5
3.5
L
Achilles
A1KillJoy
Achilles
0
3
0
0
L
Apollo
Colt45652
Apollo
1
3
2
0.67
W
Horus
ItsZyvox
Horus
0
0
10
5
L
1
3
0
0.33
W
Olorun
Kurco18
Olorun
6
1
1
6.5
L
Camazotz
RobinFlare
Camazotz
3
2
1
1.75
W
7
4
1
1.88
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
22,632
35,842
Taken
25,828
16,138
Mitigated
11,261
8,528
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,343
578
0
1,949
6,445
4,221
0
0
6,445
0
37,237
W
Loki
 
Loki
2,130
355
0
2,694
4,675
1,272
497
0
4,675
0
33,611
L
Achilles
A1KillJoy
Achilles
3,251
692
0
2,431
8,699
4,832
0
0
8,699
0
24,636
L
Apollo
Colt45652
Apollo
1,431
985
0
1,019
5,362
1,146
495
2,858
2,313
0
37,234
W
Horus
ItsZyvox
Horus
2,686
1,312
454
1,001
3,943
2,897
392
770
3,173
0
12,662
L
1,872
235
0
115
4,757
1,502
0
2,659
2,056
26,179
0
W
Olorun
Kurco18
Olorun
5,616
3,233
319
3,356
5,641
1,846
536
2,169
3,472
35,741
0
L
Camazotz
RobinFlare
Camazotz
3,693
884
0
2,735
7,643
2,133
0
2,047
5,519
0
33,276
W
7,857
956
0
632
5,124
1,025
489
1,640
3,484
31,664
0
L
3,085
304
358
1,870
9,381
6,525
0
5,323
3,782
11,508
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
31,689
294
Minions Killed
303
0
Camps Cleared
0
967,884
Distance Traveled
987,658
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,765
677
80
8
0
182,488
2
W
Loki
6,172
617
75
8
0
224,875
0
L
Achilles
5,224
522
57
6
0
178,705
3
L
Apollo
6,024
602
89
9
0
180,922
2
W
Horus
5,575
558
21
2
0
208,906
2
L
Vulcan
5,181
518
54
5
0
185,781
7
W
Olorun
6,797
680
70
7
0
201,200
4
L
Camazotz
6,206
621
73
7
0
227,516
1
W
Zeus
6,380
638
57
6
0
170,189
0
L
Terra
5,232
523
21
2
0
194,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role