Player Matchup

Osiris
Osiris
Dylantragedy
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,644 Elo+
Solo
Thoth
Thoth
Engineerpan
Thoth
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 75L
1,584 Elo+
Solo
Rama
Rama
MrThat1Guy
Rama
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 242L
1,770 Elo+
Solo
Shiva
Shiva
Sil7erBullet
Shiva
Level 138
God Stats
7W - 6L
1,689 SR
Queue Stats
163W - 152L
1,528 Elo+
Solo
Scylla
Scylla
skiergabe
Scylla
Level 12
God Stats
1W - 3L
1,446 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo
Team Averages
Level 68
1,527 SR
1,606 Elo+

VS

Team Averages
Level 82
1,417 SR
1,539 Elo+
Da Ji
Da Ji
CupOfApplesauce
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,583 Elo+
Party 1
Anubis
Anubis
DesmondThePlayer
Anubis
Level 49
God Stats
1W - 1L
1,553 SR
Queue Stats
22W - 17L
1,435 Elo+
Solo
Amaterasu
Amaterasu
Draco518
Amaterasu
Level 85
God Stats
6W - 6L
1,492 SR
Queue Stats
41W - 40L
1,575 Elo+
Party 1
Ares
Ares
Gladorian
Ares
Level 119
God Stats
1W - 0L
1,241 SR
Queue Stats
44W - 49L
1,570 Elo+
Party 1
Cupid
Cupid
YoYoEdman
Cupid
Level 69
God Stats
1W - 2L
1,298 SR
Queue Stats
42W - 53L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 2
6,399
640
2,206
7,405
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 0
7,317
732
5,009
5,673
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 2
6,294
629
4,659
9,286
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 5 / 1
7,275
728
7,319
9,908
9,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
skiergabe
Scylla
12
1 / 7 / 0
6,763
676
7,970
9,219
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
8,516
852
11,007
7,595
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 13
8,587
859
9,049
6,406
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Draco518
Amaterasu
14
5 / 2 / 9
8,188
819
6,210
11,645
11,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
14
5 / 0 / 13
8,431
843
4,877
7,966
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
YoYoEdman
Cupid
14
4 / 0 / 10
7,872
787
3,887
5,026
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
4
Kills
26
26
Deaths
4
5
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
W
4
1
13
10.5
W
Amaterasu
Draco518
Amaterasu
5
2
9
4.75
L
Osiris
0
5
2
0.2
L
1
3
0
0.33
W
Ares
5
0
13
11.5
L
0
6
2
0.17
L
2
5
1
0.5
W
Cupid
YoYoEdman
Cupid
4
0
10
9
L
Scylla
skiergabe
Scylla
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
35,030
41,491
Taken
38,638
18,579
Mitigated
27,404
2,732
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,007
2,404
0
375
7,595
3,449
722
1,779
5,586
0
19,263
W
9,049
819
0
2,495
6,406
3,079
1,298
2,841
3,255
36,136
0
W
Amaterasu
Draco518
Amaterasu
6,210
2,252
0
2,849
11,645
11,226
627
2,390
9,052
0
18,634
L
Osiris
2,206
880
0
335
7,405
3,202
0
4,764
2,641
0
5,244
L
5,009
235
53
629
5,673
1,408
0
1,326
4,347
23,103
0
W
Ares
4,877
146
502
2,932
7,966
7,882
0
2,266
5,438
8,820
0
L
4,659
3,579
0
427
9,286
1,940
0
2,496
6,790
0
12,919
L
7,319
618
0
472
9,908
9,481
0
1,967
7,941
0
19,824
W
Cupid
YoYoEdman
Cupid
3,887
2,010
239
1,729
5,026
1,768
2,393
2,380
2,328
0
21,612
L
Scylla
skiergabe
Scylla
7,970
356
0
816
9,219
2,548
0
3,373
5,846
22,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
41,594
153
Minions Killed
173
0
Camps Cleared
0
891,334
Distance Traveled
1,049,476
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,516
852
24
2
0
213,665
3
W
Anubis
8,587
859
72
7
0
189,581
1
W
Amaterasu
8,188
819
28
3
0
227,023
1
L
Osiris
6,399
640
8
1
0
160,702
0
L
Thoth
7,317
732
57
6
0
183,250
1
W
Ares
8,431
843
4
0
0
213,979
3
L
Rama
6,294
629
20
2
0
185,928
4
L
Shiva
7,275
728
31
3
0
193,094
2
W
Cupid
7,872
787
45
5
0
205,228
0
L
Scylla
6,763
676
37
4
0
168,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role