Player Matchup

Neith
Neith
Chocolate1White
Neith
Level 85
God Stats
95W - 73L
1,587 SR
Queue Stats
169W - 167L
1,543 Elo+
Solo
Izanami
Izanami
H0MEB0DY
Izanami
Level 5
God Stats
2W - 5L
1,283 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 2
Mercury
Mercury
ImH0rny
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 2
Zeus
Zeus
SetDEO
Zeus
Level 123
God Stats
4W - 4L
1,563 SR
Queue Stats
39W - 31L
1,491 Elo+
Solo
Loki
Loki
osokin408
Loki
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 6L
1,112 Elo+
Party 2
Team Averages
Level 60
1,440 SR
1,344 Elo+

VS

Team Averages
Level 74
1,443 SR
1,433 Elo+
Xbalanque
Xbalanque
BarbEricTeksus65
Xbalanque
Level 64
God Stats
21W - 31L
1,344 SR
Queue Stats
184W - 248L
1,434 Elo+
Party 1
Ymir
Ymir
JuiceDawg91
Ymir
Level 78
God Stats
36W - 32L
1,566 SR
Queue Stats
240W - 321L
1,399 Elo+
Party 1
Loki
Loki
SilentSnipes_YT
Loki
Level 64
God Stats
6W - 4L
1,717 SR
Queue Stats
164W - 139L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Tg_Od90
Zhong Kui
Level 81
God Stats
7W - 10L
1,280 SR
Queue Stats
192W - 270L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
YuPhoQingGai
Baron Samedi
Level 84
God Stats
33W - 45L
1,307 SR
Queue Stats
262W - 296L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
10,532
957
13,544
14,224
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
H0MEB0DY
Izanami
15
0 / 6 / 2
10,083
917
4,214
13,725
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ImH0rny
Mercury
16
3 / 5 / 0
11,219
1,020
4,365
13,260
4,519
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
SetDEO
Zeus
14
0 / 0 / 0
7,458
678
0
0
0
Loki
14
0 / 6 / 2
9,569
870
2,191
9,565
3,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

93

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
17
1 / 0 / 14
10,822
984
4,833
3,149
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 1 / 14
12,459
1,133
5,987
7,014
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 13
11,472
1,043
8,212
3,634
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Tg_Od90
Zhong Kui
17
7 / 1 / 11
12,281
1,116
14,276
10,302
7,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
YuPhoQingGai
Baron Samedi
18
5 / 1 / 13
11,539
1,049
12,697
3,940
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
3
Kills
22
22
Deaths
3
7
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
1
0
14
8
L
0
5
3
0.3
L
Izanami
H0MEB0DY
Izanami
0
6
2
0.17
L
Mercury
ImH0rny
Mercury
3
5
0
0.6
W
3
1
14
10
L
Zeus
SetDEO
Zeus
0
0
0
0
W
6
0
13
12.5
W
Zhong Kui
Tg_Od90
Zhong Kui
7
1
11
12.5
W
Baron Samedi
YuPhoQingGai
Baron Samedi
5
1
13
11.5
L
Loki
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
46,005
50,774
Taken
28,039
18,045
Mitigated
20,233
1,890
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
4,833
1,568
0
1,204
3,149
1,325
0
0
3,149
0
21,314
L
13,544
4,364
0
1,130
14,224
4,950
0
10,279
3,945
0
48,724
L
Izanami
H0MEB0DY
Izanami
4,214
2,486
0
445
13,725
5,111
0
9,542
4,183
0
20,005
L
Mercury
ImH0rny
Mercury
4,365
1,658
0
142
13,260
4,519
0
7,175
6,085
0
27,069
W
5,987
569
0
751
7,014
7,577
0
0
7,014
26,477
0
L
Zeus
SetDEO
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
8,212
1,605
0
897
3,634
1,621
0
0
3,634
0
24,108
W
Zhong Kui
Tg_Od90
Zhong Kui
14,276
1,649
0
1,335
10,302
7,526
0
0
10,302
27,427
0
W
Baron Samedi
YuPhoQingGai
Baron Samedi
12,697
227
2,434
1,217
3,940
2,184
0
0
3,940
36,866
0
L
Loki
2,191
347
0
173
9,565
3,465
0
5,964
3,601
0
5,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
58,573
181
Minions Killed
232
2
Camps Cleared
6
695,407
Distance Traveled
991,597
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,822
984
44
4
0
161,157
1
L
Neith
10,532
957
87
8
0
163,159
0
L
Izanami
10,083
917
35
3
0
158,394
0
L
Mercury
11,219
1,020
55
5
2
230,008
1
W
Ymir
12,459
1,133
41
4
1
191,097
0
L
Zeus
7,458
678
0
0
0
0
0
W
Loki
11,472
1,043
26
2
2
233,021
3
W
Zhong Kui
12,281
1,116
46
4
3
207,395
0
W
Baron Samedi
11,539
1,049
75
7
0
198,927
0
L
Loki
9,569
870
4
0
0
143,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role