Player Matchup

Mercury
Mercury
Baltazxr
Mercury
Level 117
God Stats
2W - 2L
1,493 SR
Queue Stats
36W - 30L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Cassanova Wong
Cthulhu
Level 66
God Stats
12W - 12L
1,567 SR
Queue Stats
41W - 49L
1,492 Elo+
Party 1
Artio
Artio
Kurtan
Artio
Level 15
God Stats
13W - 7L
1,642 SR
Queue Stats
35W - 35L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Simonivn
Kukulkan
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 48L
1,434 Elo+
Party 1
Chiron
Chiron
Y0Rabbit
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,494 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,476 Elo+

VS

Team Averages
Level 94
1,650 SR
1,578 Elo+
Chang'e
Chang'e
FALCONPoWeRQC
Chang'e
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
128W - 87L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
HflipperQC
Baron Samedi
Level 124
God Stats
8W - 3L
1,715 SR
Queue Stats
237W - 189L
1,623 Elo+
Party 2
Izanami
Izanami
KiKiSmolsPP
Izanami
Level 91
God Stats
16W - 9L
1,886 SR
Queue Stats
163W - 133L
1,533 Elo+
Party 2
Nemesis
Nemesis
ThePhinstones
Nemesis
Level 109
God Stats
7W - 9L
1,510 SR
Queue Stats
78W - 80L
1,521 Elo+
Solo
Guan Yu
Guan Yu
Ventral
Guan Yu
Level 39
God Stats
4W - 2L
1,639 SR
Queue Stats
23W - 12L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baltazxr
Mercury
19
3 / 10 / 12
13,077
467
17,839
27,786
7,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 10 / 2
12,499
446
14,546
29,728
21,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artio
Kurtan
Artio
17
1 / 6 / 16
11,993
428
8,561
35,091
43,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Simonivn
Kukulkan
19
2 / 9 / 7
12,463
445
15,980
18,547
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Y0Rabbit
Chiron
20
10 / 8 / 7
14,168
506
28,614
25,479
7,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
4 / 5 / 10
14,120
504
16,396
27,716
10,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
HflipperQC
Baron Samedi
20
16 / 1 / 15
16,997
607
44,214
21,178
26,603
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
KiKiSmolsPP
Izanami
20
5 / 7 / 13
15,893
568
13,969
24,572
9,696
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
20
13 / 5 / 7
16,100
575
21,977
27,003
15,270
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Ventral
Guan Yu
20
5 / 4 / 19
15,252
545
22,713
45,171
54,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
107
22
Kills
43
43
Deaths
22
44
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mercury
Baltazxr
Mercury
3
10
12
0.9
L
6
10
2
0.7
W
Chang'e
4
5
10
1.8
W
Baron Samedi
HflipperQC
Baron Samedi
16
1
15
23.5
W
Izanami
KiKiSmolsPP
Izanami
5
7
13
1.64
L
Artio
Kurtan
Artio
1
6
16
1.5
L
Kukulkan
Simonivn
Kukulkan
2
9
7
0.61
W
Nemesis
13
5
7
3.3
W
Guan Yu
Ventral
Guan Yu
5
4
19
3.63
L
Chiron
Y0Rabbit
Chiron
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,540
Damage
119,269
136,631
Taken
145,640
87,371
Mitigated
116,503
20,953
Healing
72,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Baltazxr
Mercury
17,839
6,800
0
2,356
27,786
7,999
0
8,408
19,378
0
95,204
L
14,546
190
1,257
940
29,728
21,788
0
19,973
9,755
47,690
0
W
Chang'e
16,396
518
6,894
13,485
27,716
10,779
2,483
8,690
18,916
90,981
0
W
Baron Samedi
HflipperQC
Baron Samedi
44,214
3,017
6,893
11,026
21,178
26,603
1,437
6,332
14,259
122,270
0
W
Izanami
KiKiSmolsPP
Izanami
13,969
11,125
246
10,264
24,572
9,696
7,577
5,726
18,810
0
135,207
L
Artio
Kurtan
Artio
8,561
172
2,721
6,436
35,091
43,539
0
15,823
19,268
26,008
0
L
Kukulkan
Simonivn
Kukulkan
15,980
1,531
0
587
18,547
6,543
441
8,044
10,503
86,031
0
W
Nemesis
21,977
9,937
0
7,969
27,003
15,270
997
3,985
22,601
0
144,903
W
Guan Yu
Ventral
Guan Yu
22,713
3,521
3,050
12,373
45,171
54,155
545
15,147
29,242
0
98,970
L
Chiron
Y0Rabbit
Chiron
28,614
10,344
1,966
4,690
25,479
7,502
0
8,362
17,117
0
102,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,200
Gold Earned
78,362
532
Minions Killed
736
0
Camps Cleared
0
2,511,675
Distance Traveled
2,634,048
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,077
467
122
4
0
532,547
2
L
Cthulhu
12,499
446
78
3
0
456,947
0
W
Chang'e
14,120
504
130
5
0
502,140
3
W
Baron Samedi
16,997
607
157
6
0
488,753
0
W
Izanami
15,893
568
182
7
0
498,944
1
L
Artio
11,993
428
29
1
0
551,673
2
L
Kukulkan
12,463
445
163
6
0
480,327
0
W
Nemesis
16,100
575
141
5
0
577,313
3
W
Guan Yu
15,252
545
126
5
0
566,898
7
L
Chiron
14,168
506
140
5
0
490,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role