Player Matchup

Tsukuyomi
Tsukuyomi
ChallengerXXVII
Tsukuyomi
Level 145
God Stats
1W - 2L
1,444 SR
Queue Stats
20W - 14L
1,703 Elo+
Party 1
Osiris
Osiris
Dougpally
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,731 Elo+
Party 1
Aphrodite
Aphrodite
DyneWulf
Aphrodite
Level 117
God Stats
0W - 1L
1,591 SR
Queue Stats
58W - 67L
1,653 Elo+
Party 1
Bacchus
Bacchus
PookiePookums
Bacchus
Level 129
God Stats
0W - 3L
1,537 SR
Queue Stats
88W - 84L
1,637 Elo+
Party 1
Merlin
Merlin
dduluu
Merlin
Level 8
God Stats
3W - 8L
1,500 SR
Queue Stats
8W - 17L
1,470 Elo+
Solo
Team Averages
Level 97
1,514 SR
1,639 Elo+

VS

Team Averages
Level 95
1,606 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
D3V1L_SWiHPer
Cthulhu
Level 80
God Stats
6W - 4L
1,667 SR
Queue Stats
31W - 39L
1,366 Elo+
Party 2
Zeus
Zeus
Dabstincito420
Zeus
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 229L
1,531 Elo+
Party 3
King Arthur
King Arthur
PeepLeSudokku
King Arthur
Level 4
God Stats
4W - 1L
1,652 SR
Queue Stats
4W - 1L
1,573 Elo+
Solo
Artemis
Artemis
gentlemanginetz
Artemis
Level 140
God Stats
1W - 0L
1,713 SR
Queue Stats
54W - 40L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChallengerXXVII
Tsukuyomi
20
3 / 7 / 8
14,232
712
24,669
24,264
7,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Dougpally
Osiris
18
0 / 3 / 5
12,022
601
4,753
25,578
26,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
DyneWulf
Aphrodite
20
4 / 2 / 6
14,146
707
13,151
20,757
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
19
1 / 7 / 6
13,377
669
14,271
30,959
36,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
dduluu
Merlin
20
4 / 9 / 2
13,564
678
8,082
21,779
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
4 / 2 / 14
15,335
767
22,096
22,949
8,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
20
10 / 4 / 9
15,327
766
28,636
29,394
32,606
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 3 / 11
15,592
780
32,150
14,260
4,706
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PeepLeSudokku
King Arthur
14
0 / 1 / 1
11,044
552
638
1,057
320
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 14
16,217
811
24,655
20,849
9,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
12
Kills
28
28
Deaths
12
27
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
14
5.5
L
Tsukuyomi
ChallengerXXVII
Tsukuyomi
3
7
8
1
W
Cthulhu
10
4
9
3.63
W
8
3
11
4.5
L
Osiris
Dougpally
Osiris
0
3
5
0.83
L
Aphrodite
DyneWulf
Aphrodite
4
2
6
3.5
W
King Arthur
PeepLeSudokku
King Arthur
0
1
1
0.5
L
Bacchus
1
7
6
0.57
L
Merlin
dduluu
Merlin
4
9
2
0.56
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
108,175
123,337
Taken
88,509
83,459
Mitigated
55,663
31,627
Healing
23,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,096
3,361
0
3,567
22,949
8,888
0
10,368
12,487
0
78,297
L
Tsukuyomi
ChallengerXXVII
Tsukuyomi
24,669
3,182
0
650
24,264
7,208
305
10,947
12,682
0
66,342
W
Cthulhu
28,636
520
535
4,314
29,394
32,606
56
11,705
17,179
56,423
0
W
32,150
1,279
0
1,705
14,260
4,706
2,287
2,508
11,738
87,196
0
L
Osiris
Dougpally
Osiris
4,753
618
83
4,737
25,578
26,544
22
13,354
10,937
0
21,557
L
Aphrodite
DyneWulf
Aphrodite
13,151
1,511
10,962
11,270
20,757
7,954
271
8,763
11,134
66,093
0
W
King Arthur
PeepLeSudokku
King Arthur
638
91
0
168
1,057
320
0
154
872
0
638
L
Bacchus
14,271
587
952
2,418
30,959
36,447
250
14,687
15,149
34,461
0
L
Merlin
dduluu
Merlin
8,082
236
0
555
21,779
5,306
144
9,003
12,444
27,364
0
W
24,655
9,715
0
13,580
20,849
9,143
3,562
9,797
10,729
0
113,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,341
Gold Earned
73,515
326
Minions Killed
386
0
Camps Cleared
0
2,027,990
Distance Traveled
1,816,111
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,335
767
85
4
0
502,127
0
L
Tsukuyomi
14,232
712
90
5
0
449,411
2
W
Cthulhu
15,327
766
47
2
0
442,208
0
W
Zeus
15,592
780
101
5
0
427,257
3
L
Osiris
12,022
601
31
2
0
429,310
0
L
Aphrodite
14,146
707
126
6
0
409,773
4
W
King Arthur
11,044
552
0
0
0
20,790
0
L
Bacchus
13,377
669
22
1
0
398,381
2
L
Merlin
13,564
678
57
3
0
341,115
0
W
Artemis
16,217
811
153
8
0
423,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role