Player Matchup

Gilgamesh
Gilgamesh
HollidaySavage29
Gilgamesh
Level 63
God Stats
2W - 1L
1,257 SR
Queue Stats
32W - 40L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Huntjng
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,421 Elo+
Party 1
Skadi
Skadi
Narjjewto
Skadi
Level 62
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Tiamat
Tiamat
huckleberryw2921
Tiamat
Level 68
God Stats
1W - 1L
1,728 SR
Queue Stats
62W - 49L
1,444 Elo+
Party 1
Cerberus
Cerberus
snavely13
Cerberus
Level 26
God Stats
0W - 4L
1,180 SR
Queue Stats
4W - 9L
1,383 Elo+
Party 1
Team Averages
Level 56
1,441 SR
1,423 Elo+

VS

Team Averages
Level 55
1,415 SR
1,350 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FIREuchiha117
Bellona
Level 48
God Stats
29W - 22L
1,487 SR
Queue Stats
56W - 74L
1,385 Elo+
Solo
Sol
Sol
FroschLecker248
Sol
Level 36
God Stats
1W - 5L
1,217 SR
Queue Stats
6W - 11L
1,216 Elo+
Party 2
Athena
Athena
KrotenLecker
Athena
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 2
Ares
Ares
PyroclasticWolf
Ares
Level 16
God Stats
2W - 8L
1,371 SR
Queue Stats
2W - 8L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 2 / 0
5,525
502
2,768
6,957
3,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Huntjng
Tsukuyomi
10
0 / 2 / 0
5,433
494
3,229
6,517
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Narjjewto
Skadi
8
1 / 4 / 0
4,798
436
3,930
5,709
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
4,830
439
3,237
6,052
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
snavely13
Cerberus
8
0 / 4 / 1
5,110
465
1,689
8,417
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 1 / 9
5,460
496
5,061
6,154
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
11
9 / 1 / 1
6,825
620
5,981
5,690
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 0 / 6
6,594
599
4,581
5,446
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
2 / 0 / 7
6,060
551
5,176
7,054
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 0 / 1
5,936
540
3,230
6,443
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
17
17
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
9
5.5
W
Bellona
9
1
1
9.5
W
4
0
6
7
L
Gilgamesh
1
2
0
0.5
L
Tsukuyomi
Huntjng
Tsukuyomi
0
2
0
0
W
Athena
2
0
7
5.5
L
Skadi
Narjjewto
Skadi
1
4
0
0.25
W
1
0
1
1.5
L
0
5
0
0
L
Cerberus
snavely13
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
24,029
33,652
Taken
30,787
14,313
Mitigated
17,632
6,738
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,061
2,853
0
2,110
6,154
1,654
22
1,610
4,544
0
20,821
W
Bellona
5,981
2,128
0
1,404
5,690
5,155
659
861
4,829
0
32,955
W
4,581
772
0
2,980
5,446
1,389
1,290
1,136
4,310
27,666
0
L
Gilgamesh
2,768
863
0
1,578
6,957
3,241
100
4,566
2,391
0
23,849
L
Tsukuyomi
Huntjng
Tsukuyomi
3,229
275
0
2,683
6,517
2,042
0
2,122
4,207
0
30,503
W
Athena
5,176
1,278
184
814
7,054
2,766
0
1,319
5,735
31,408
0
L
Skadi
Narjjewto
Skadi
3,930
1,646
28
1,022
5,709
1,297
647
669
4,994
0
25,955
W
3,230
436
0
240
6,443
6,668
798
0
6,443
20,655
0
L
3,237
251
0
747
6,052
3,044
0
3,469
2,368
22,488
0
L
Cerberus
snavely13
Cerberus
1,689
72
0
680
8,417
4,689
62
1,606
6,705
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
30,875
210
Minions Killed
259
0
Camps Cleared
0
1,091,582
Distance Traveled
1,047,805
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,460
496
34
3
0
209,048
2
W
Bellona
6,825
620
63
6
0
199,526
0
W
Sol
6,594
599
63
6
0
206,390
4
L
Gilgamesh
5,525
502
46
4
0
217,749
3
L
Tsukuyomi
5,433
494
62
6
0
245,968
1
W
Athena
6,060
551
66
6
0
239,975
2
L
Skadi
4,798
436
40
4
0
210,714
3
W
Ares
5,936
540
33
3
0
192,866
0
L
Tiamat
4,830
439
42
4
0
214,589
5
L
Cerberus
5,110
465
20
2
0
202,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role