Player Matchup

Nox
Nox
Amatera5uu_KD
Nox
Level 75
God Stats
1W - 0L
1,652 SR
Queue Stats
57W - 42L
1,382 Elo+
Party 2
Athena
Athena
Arganodus
Athena
Level 159
God Stats
3W - 1L
1,758 SR
Queue Stats
89W - 90L
1,406 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsBeatty
Tsukuyomi
Level 140
God Stats
11W - 6L
1,563 SR
Queue Stats
39W - 46L
1,375 Elo+
Solo
Neith
Neith
lxSHOWTIMExI
Neith
Level 105
God Stats
6W - 8L
1,351 SR
Queue Stats
104W - 138L
1,439 Elo+
Party 2
Loki
Loki
pinoy_xy
Loki
Level 124
God Stats
3W - 2L
1,399 SR
Queue Stats
13W - 13L
1,358 Elo+
Party 2
Team Averages
Level 121
1,545 SR
1,392 Elo+

VS

Team Averages
Level 98
1,522 SR
1,436 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CHAR-B-QUE
Shiva
Level 136
God Stats
1W - 1L
1,733 SR
Queue Stats
268W - 295L
1,498 Elo+
Solo
Cerberus
Cerberus
HoIIowSage
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Xx_Juagustin-SEP
Erlang Shen
Level 102
God Stats
3W - 7L
1,376 SR
Queue Stats
188W - 197L
1,445 Elo+
Solo
Anhur
Anhur
codeman5322
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,763
524
2,096
3,127
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Arganodus
Athena
10
3 / 0 / 5
6,598
600
3,486
7,308
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ItsBeatty
Tsukuyomi
11
2 / 0 / 0
5,998
545
5,756
7,205
5,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
4 / 1 / 4
6,169
561
4,392
6,122
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
10
2 / 1 / 1
5,921
538
4,970
7,281
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 0
5,639
513
2,480
3,129
869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
8
0 / 3 / 0
5,042
458
3,451
9,427
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
HoIIowSage
Cerberus
8
0 / 3 / 1
4,968
452
2,840
6,927
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Xx_Juagustin-SEP
Erlang Shen
11
0 / 1 / 1
6,049
550
4,244
7,258
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 0
5,069
461
2,535
5,327
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
1
0
1
1.5
W
Athena
Arganodus
Athena
3
0
5
5.5
L
Shiva
0
3
0
0
L
Cerberus
HoIIowSage
Cerberus
0
3
1
0.17
W
Tsukuyomi
ItsBeatty
Tsukuyomi
2
0
0
2
L
Erlang Shen
Xx_Juagustin-SEP
Erlang Shen
0
1
1
0.5
L
1
5
0
0.2
W
4
1
4
6
W
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
15,550
31,043
Taken
32,068
15,301
Mitigated
14,006
14,351
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,480
631
0
1,092
3,129
869
492
1,551
1,340
26,340
0
W
2,096
52
0
687
3,127
845
540
1,143
1,984
23,976
0
W
Athena
Arganodus
Athena
3,486
1,344
408
2,691
7,308
5,084
289
1,833
5,475
19,286
0
L
Shiva
3,451
1,057
0
3,666
9,427
3,175
0
925
8,498
0
25,225
L
Cerberus
HoIIowSage
Cerberus
2,840
329
0
1,319
6,927
3,250
0
1,384
5,543
13,310
0
W
Tsukuyomi
ItsBeatty
Tsukuyomi
5,756
1,571
0
3,643
7,205
5,279
0
396
6,809
0
29,353
L
Erlang Shen
Xx_Juagustin-SEP
Erlang Shen
4,244
2,055
0
2,634
7,258
5,578
0
0
7,258
0
33,647
L
2,535
864
0
467
5,327
1,134
0
1,480
3,847
0
18,347
W
4,392
1,637
304
2,696
6,122
2,094
339
1,165
4,957
0
29,540
W
Loki
4,970
1,549
0
3,922
7,281
1,999
0
783
6,498
0
36,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
26,767
278
Minions Killed
253
0
Camps Cleared
0
1,052,190
Distance Traveled
1,060,428
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,639
513
48
4
0
206,161
4
W
Nox
5,763
524
63
6
0
195,504
4
W
Athena
6,598
600
28
3
0
219,874
5
L
Shiva
5,042
458
58
5
0
207,301
1
L
Cerberus
4,968
452
22
2
0
215,473
2
W
Tsukuyomi
5,998
545
63
6
0
205,744
2
L
Erlang Shen
6,049
550
79
7
0
235,091
1
L
Anhur
5,069
461
46
4
0
196,402
3
W
Neith
6,169
561
57
5
0
191,853
3
W
Loki
5,921
538
67
6
0
239,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role