Player Matchup

Scylla
Scylla
L0urd3s-1b4n3z
Scylla
Level 110
God Stats
4W - 2L
1,526 SR
Queue Stats
61W - 67L
1,450 Elo+
Party 2
Cerberus
Cerberus
Matasuegras3000
Cerberus
Level 27
God Stats
7W - 1L
1,740 SR
Queue Stats
33W - 50L
1,371 Elo+
Party 2
Achilles
Achilles
VCol_19
Achilles
Level 75
God Stats
16W - 18L
1,501 SR
Queue Stats
63W - 76L
1,444 Elo+
Party 2
Neith
Neith
davidlire
Neith
Level 66
God Stats
1W - 1L
1,509 SR
Queue Stats
6W - 12L
1,199 Elo+
Solo
Fenrir
Fenrir
loscapitosdel6A
Fenrir
Level 80
God Stats
11W - 20L
1,400 SR
Queue Stats
129W - 147L
1,430 Elo+
Solo
Team Averages
Level 72
1,535 SR
1,379 Elo+

VS

Team Averages
Level 80
1,518 SR
1,423 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Britinho_Wag
Danzaburou
Level 61
God Stats
59W - 51L
1,573 SR
Queue Stats
244W - 328L
1,391 Elo+
Party 1
Athena
Athena
Juann188
Athena
Level 69
God Stats
7W - 9L
1,503 SR
Queue Stats
158W - 168L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M2KnTcBr
Morgan Le Fay
Level 62
God Stats
37W - 32L
1,515 SR
Queue Stats
140W - 190L
1,384 Elo+
Party 1
Nike
Nike
gugasva
Nike
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 198L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,180
618
5,047
3,139
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
8
1 / 1 / 3
5,177
518
1,533
6,325
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
VCol_19
Achilles
10
0 / 1 / 1
5,678
568
2,631
4,712
3,419
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
davidlire
Neith
8
0 / 3 / 1
4,581
458
1,250
4,189
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
5,501
550
686
3,566
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
0 / 0 / 0
3,668
367
219
1,889
838
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Britinho_Wag
Danzaburou
8
2 / 4 / 0
5,316
532
4,178
5,756
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Juann188
Athena
8
0 / 1 / 5
5,075
508
1,734
6,552
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
M2KnTcBr
Morgan Le Fay
10
4 / 2 / 0
5,580
558
2,306
4,368
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
gugasva
Nike
8
0 / 1 / 1
4,604
460
1,854
5,262
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Danzaburou
Britinho_Wag
Danzaburou
2
4
0
0.5
L
Athena
Juann188
Athena
0
1
5
2.5
W
3
1
1
3.5
L
Morgan Le Fay
M2KnTcBr
Morgan Le Fay
4
2
0
2
W
Cerberus
1
1
3
2.5
W
Achilles
VCol_19
Achilles
0
1
1
0.5
W
Neith
davidlire
Neith
0
3
1
0.17
L
Nike
gugasva
Nike
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,147
Damage
10,291
21,931
Taken
23,827
9,401
Mitigated
8,670
5,736
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
219
0
0
500
1,889
838
0
0
1,889
0
5,593
L
Danzaburou
Britinho_Wag
Danzaburou
4,178
1,624
0
1,264
5,756
1,765
0
1,649
4,103
0
27,131
L
Athena
Juann188
Athena
1,734
648
0
834
6,552
3,417
0
1,103
5,425
12,278
0
W
5,047
147
0
750
3,139
797
124
1,110
1,829
30,090
0
L
Morgan Le Fay
M2KnTcBr
Morgan Le Fay
2,306
0
0
1,368
4,368
1,208
0
2,265
1,779
18,368
0
W
Cerberus
1,533
186
0
1,503
6,325
2,532
370
1,019
5,270
14,614
0
W
Achilles
VCol_19
Achilles
2,631
587
0
695
4,712
3,419
280
613
4,091
0
27,523
W
Neith
davidlire
Neith
1,250
334
0
1,145
4,189
1,198
712
930
3,249
0
18,016
L
Nike
gugasva
Nike
1,854
319
0
655
5,262
1,442
0
1,147
4,051
0
23,424
W
686
114
155
1,488
3,566
1,455
0
74
3,452
0
27,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
24,243
261
Minions Killed
183
0
Camps Cleared
0
890,189
Distance Traveled
826,090
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,668
367
16
2
0
58,208
2
L
Danzaburou
5,316
532
57
6
0
162,839
3
L
Athena
5,075
508
20
2
0
182,835
2
W
Scylla
6,180
618
70
7
0
191,995
8
L
Morgan Le Fay
5,580
558
45
5
0
200,128
6
W
Cerberus
5,177
518
33
3
0
185,241
3
W
Achilles
5,678
568
72
7
0
171,418
2
W
Neith
4,581
458
37
4
0
153,527
1
L
Nike
4,604
460
45
5
0
222,080
0
W
Fenrir
5,501
550
49
5
0
188,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role