Player Matchup

He Bo
He Bo
Flex0ff3nd3r
He Bo
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 17L
1,356 Elo+
Party 2
Tyr
Tyr
HankyPankey
Tyr
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
274W - 297L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PercM0nster
Ah Muzen Cab
Level 82
God Stats
5W - 8L
1,500 SR
Queue Stats
251W - 270L
1,356 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,362 Elo+

VS

Team Averages
Level 45
1,442 SR
1,255 Elo+
Bacchus
Bacchus
EFCxBigSwish
Bacchus
Level 23
God Stats
12W - 15L
1,571 SR
Queue Stats
18W - 31L
1,207 Elo+
Party 1
Hel
Hel
TripleB Menace
Hel
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 74L
1,360 Elo+
Solo
Nemesis
Nemesis
tsuwunade
Nemesis
Level 45
God Stats
7W - 9L
1,255 SR
Queue Stats
22W - 36L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 12
13,298
831
21,687
12,082
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 2 / 10
12,898
806
15,137
15,503
15,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
PercM0nster
Ah Muzen Cab
16
3 / 7 / 12
12,127
758
14,073
13,304
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EFCxBigSwish
Bacchus
15
3 / 7 / 11
10,806
675
10,179
19,956
19,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 7 / 11
10,111
632
10,610
18,919
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
tsuwunade
Nemesis
17
11 / 6 / 1
12,636
790
13,693
21,041
9,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
20
Kills
15
15
Deaths
20
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EFCxBigSwish
Bacchus
3
7
11
1.21
W
8
6
12
2.33
W
9
2
10
7
W
Ah Muzen Cab
PercM0nster
Ah Muzen Cab
3
7
12
1.29
L
1
7
11
0.93
L
Nemesis
tsuwunade
Nemesis
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,897
Damage
34,482
40,889
Taken
59,916
23,857
Mitigated
37,595
8,795
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EFCxBigSwish
Bacchus
10,179
574
0
1,810
19,956
19,942
68
7,931
12,025
24,417
0
W
21,687
854
0
1,569
12,082
3,912
359
7,017
4,743
45,347
0
W
15,137
2,429
0
5,778
15,503
15,632
0
7,355
7,584
0
45,293
W
Ah Muzen Cab
PercM0nster
Ah Muzen Cab
14,073
4,226
0
1,448
13,304
4,313
1,514
5,688
7,310
0
46,228
L
10,610
940
5,219
6,057
18,919
7,741
0
6,485
12,434
21,793
0
L
Nemesis
tsuwunade
Nemesis
13,693
6,465
0
1,940
21,041
9,912
0
7,551
13,490
0
47,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
33,553
168
Minions Killed
134
9
Camps Cleared
4
890,402
Distance Traveled
877,187
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,806
675
37
2
1
281,291
0
W
He Bo
13,298
831
57
4
2
293,583
3
W
Tyr
12,898
806
55
3
4
320,542
3
W
Ah Muzen Cab
12,127
758
56
4
3
276,277
0
L
Hel
10,111
632
32
2
0
293,078
1
L
Nemesis
12,636
790
65
4
3
302,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role