Player Matchup

Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
E3Odin
Shiva
Level 83
God Stats
2W - 0L
1,514 SR
Queue Stats
48W - 43L
1,499 Elo+
Party 3
Nox
Nox
Johnkaido
Nox
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 65L
1,531 Elo+
Party 2
Neith
Neith
keihl2610
Neith
Level 108
God Stats
6W - 4L
1,330 SR
Queue Stats
15W - 6L
1,557 Elo+
Party 2
Team Averages
Level 102
1,469 SR
1,517 Elo+

VS

Team Averages
Level 111
1,587 SR
1,476 Elo+
Thanatos
Thanatos
Axson-18
Thanatos
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 86L
1,506 Elo+
Party 1
Hades
Hades
ClassicDio
Hades
Level 157
God Stats
2W - 2L
1,843 SR
Queue Stats
77W - 81L
1,520 Elo+
Party 1
Bacchus
Bacchus
TheMuteProphet
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,385 Elo+
Party 1
Mercury
Mercury
totallynotfoxlll
Mercury
Level 58
God Stats
12W - 11L
1,545 SR
Queue Stats
70W - 80L
1,520 Elo+
Party 1
Sol
Sol
xCReXx
Sol
Level 138
God Stats
6W - 5L
1,547 SR
Queue Stats
33W - 29L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
11 / 2 / 9
10,557
880
20,397
8,644
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Terra
 
Terra
16
4 / 0 / 14
9,190
766
5,539
11,368
10,783
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
E3Odin
Shiva
16
3 / 1 / 15
9,258
772
9,854
12,440
11,897
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 3 / 7
8,892
741
7,386
7,177
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
keihl2610
Neith
17
4 / 1 / 9
9,379
782
7,732
9,214
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axson-18
Thanatos
14
2 / 8 / 2
8,420
702
5,780
13,503
4,997
Heavy Mace

Heavy Mace

+30
Physical Power

Hades
17
4 / 6 / 1
9,708
809
14,227
15,956
10,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 1
7,597
633
3,906
17,548
11,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 2
8,158
680
4,560
9,240
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
xCReXx
Sol
15
0 / 3 / 0
8,065
672
5,717
6,500
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
24
Kills
7
7
Deaths
24
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
2
9
7.75
W
Terra
 
Terra
4
0
14
11
L
Thanatos
Axson-18
Thanatos
2
8
2
0.38
L
Hades
4
6
1
0.75
W
Shiva
E3Odin
Shiva
3
1
15
10.5
W
2
3
7
1.83
L
0
3
1
0.17
W
Neith
keihl2610
Neith
4
1
9
8.5
L
1
4
2
0.5
L
Sol
xCReXx
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,908
Damage
34,190
48,843
Taken
62,747
31,439
Mitigated
33,278
11,317
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,397
1,315
0
1,752
8,644
2,944
732
4,892
3,677
46,810
0
W
Terra
 
Terra
5,539
361
1,804
3,073
11,368
10,783
179
3,964
7,269
15,041
0
L
Thanatos
Axson-18
Thanatos
5,780
584
0
3,299
13,503
4,997
0
6,356
7,147
0
14,041
L
Hades
14,227
780
229
2,533
15,956
10,216
0
8,314
7,642
48,229
0
W
Shiva
E3Odin
Shiva
9,854
1,355
995
1,716
12,440
11,897
381
5,080
7,263
351
25,441
W
7,386
564
0
490
7,177
2,584
428
3,711
3,373
28,059
0
L
3,906
82
0
3,426
17,548
11,414
0
10,184
7,364
13,671
0
W
Neith
keihl2610
Neith
7,732
3,195
0
1,487
9,214
3,231
2,129
5,603
3,411
0
34,308
L
4,560
1,116
0
464
9,240
3,658
552
5,054
4,186
0
21,511
L
Sol
xCReXx
Sol
5,717
1,043
0
1,646
6,500
2,993
1,127
3,528
2,972
31,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
41,948
221
Minions Killed
205
0
Camps Cleared
0
1,255,997
Distance Traveled
1,157,667
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,557
880
53
4
0
244,990
4
W
Terra
9,190
766
12
1
0
263,570
1
L
Thanatos
8,420
702
16
1
0
207,339
0
L
Hades
9,708
809
80
7
0
220,033
0
W
Shiva
9,258
772
36
3
0
256,644
1
W
Nox
8,892
741
56
5
0
267,155
1
L
Bacchus
7,597
633
22
2
0
225,759
4
W
Neith
9,379
782
64
5
0
223,638
1
L
Mercury
8,158
680
33
3
0
271,535
1
L
Sol
8,065
672
54
5
0
233,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role