Player Matchup

Kumbhakarna
Kumbhakarna
Bainford
Kumbhakarna
Level 49
God Stats
9W - 6L
1,624 SR
Queue Stats
41W - 45L
1,471 Elo+
Party 1
Achilles
Achilles
Baino18
Achilles
Level 45
God Stats
0W - 4L
1,387 SR
Queue Stats
55W - 56L
1,469 Elo+
Party 1
Olorun
Olorun
SiggyMcSmitin
Olorun
Level 156
God Stats
27W - 30L
1,546 SR
Queue Stats
180W - 195L
1,472 Elo+
Solo
Team Averages
Level 83
1,519 SR
1,471 Elo+

VS

Team Averages
Level 98
1,526 SR
1,421 Elo+
Sylvanus
Sylvanus
VigorousPain
Sylvanus
Level 89
God Stats
4W - 7L
1,577 SR
Queue Stats
259W - 300L
1,441 Elo+
Party 2
Raijin
Raijin
loshong2002
Raijin
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 200L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
zelkoba893
Hou Yi
Level 103
God Stats
7W - 5L
1,500 SR
Queue Stats
399W - 454L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bainford
Kumbhakarna
16
3 / 1 / 4
10,621
590
8,231
23,815
28,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Baino18
Achilles
16
1 / 3 / 6
10,625
590
11,396
18,138
15,158
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 8 / 4
11,181
621
10,644
16,514
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
VigorousPain
Sylvanus
18
1 / 2 / 8
11,929
663
10,596
10,823
13,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
18
8 / 1 / 4
13,887
772
21,274
13,194
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
zelkoba893
Hou Yi
17
3 / 4 / 7
12,564
698
16,241
17,189
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
12
12
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bainford
Kumbhakarna
3
1
4
5
L
Achilles
Baino18
Achilles
1
3
6
1.33
L
3
8
4
0.63
W
Sylvanus
VigorousPain
Sylvanus
1
2
8
2.5
W
Raijin
8
1
4
10
W
Hou Yi
zelkoba893
Hou Yi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,271
Damage
48,111
58,467
Taken
41,206
49,658
Mitigated
25,577
7,322
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bainford
Kumbhakarna
8,231
799
543
1,141
23,815
28,310
0
10,564
13,251
24,007
0
L
Achilles
Baino18
Achilles
11,396
3,189
0
649
18,138
15,158
0
8,342
9,796
913
35,819
L
10,644
3,738
2,096
2,893
16,514
6,190
0
12,283
4,231
59,891
0
W
Sylvanus
VigorousPain
Sylvanus
10,596
2,346
4,029
5,230
10,823
13,065
747
4,775
6,048
26,982
4,321
W
Raijin
21,274
1,961
381
4,791
13,194
6,503
867
7,836
5,358
62,299
0
W
Hou Yi
zelkoba893
Hou Yi
16,241
6,480
15
4,437
17,189
6,009
1,212
7,343
9,846
0
69,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
38,380
192
Minions Killed
217
7
Camps Cleared
11
956,427
Distance Traveled
864,978
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,621
590
17
1
0
346,207
0
L
Achilles
10,625
590
56
3
1
343,191
3
L
Olorun
11,181
621
119
7
6
267,029
3
W
Sylvanus
11,929
663
53
3
3
286,722
1
W
Raijin
13,887
772
102
6
1
291,699
5
W
Hou Yi
12,564
698
62
3
7
286,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role