Player Matchup

Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlgoreRhythm481
Freya
Level 108
God Stats
6W - 5L
1,613 SR
Queue Stats
173W - 185L
1,417 Elo+
Solo
Danzaburou
Danzaburou
El Piruslirus
Danzaburou
Level 128
God Stats
1W - 1L
1,581 SR
Queue Stats
72W - 53L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
jairingo1
Cu Chulainn
Level 148
God Stats
6W - 1L
1,808 SR
Queue Stats
128W - 139L
1,429 Elo+
Solo
Team Averages
Level 88
1,600 SR
1,447 Elo+

VS

Team Averages
Level 96
1,446 SR
1,408 Elo+
Rama
Rama
Jati_Dincht
Rama
Level 87
God Stats
0W - 2L
1,244 SR
Queue Stats
93W - 97L
1,427 Elo+
Solo
Set
Set
Rod_Awrawdaw_Esq
Set
Level 158
God Stats
0W - 8L
1,036 SR
Queue Stats
159W - 155L
1,337 Elo+
Solo
Da Ji
Da Ji
bongjaex
Da Ji
Level 65
God Stats
2W - 4L
1,483 SR
Queue Stats
241W - 252L
1,438 Elo+
Solo
Bacchus
Bacchus
squaredipcan777
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,408 Elo+
Solo
Sylvanus
Sylvanus
t567898r5fjy8ho
Sylvanus
Level 142
God Stats
8W - 1L
1,965 SR
Queue Stats
124W - 120L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 6 / 17
11,784
620
5,063
19,449
27,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
 
Camazotz
16
0 / 11 / 11
10,795
568
11,085
20,963
10,005
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 3 / 9
16,133
849
33,466
18,296
8,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
El Piruslirus
Danzaburou
20
9 / 4 / 17
14,659
772
29,239
18,010
7,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jairingo1
Cu Chulainn
19
2 / 5 / 14
12,638
665
21,985
26,656
25,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 15
12,551
661
26,739
19,645
8,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 5 / 15
14,167
746
21,335
21,999
12,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
bongjaex
Da Ji
18
9 / 8 / 11
11,958
629
9,417
17,906
9,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 6 / 20
11,573
609
14,340
31,960
22,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
20
5 / 3 / 19
13,829
728
13,274
24,469
22,719
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
109
28
Kills
29
29
Deaths
28
68
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
6
17
1.42
W
Camazotz
 
Camazotz
0
11
11
0.5
W
17
3
9
7.17
W
Danzaburou
El Piruslirus
Danzaburou
9
4
17
4.38
L
6
6
15
2.25
L
8
5
15
3.1
L
Da Ji
bongjaex
Da Ji
9
8
11
1.81
W
Cu Chulainn
jairingo1
Cu Chulainn
2
5
14
1.8
L
1
6
20
1.83
L
Sylvanus
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,838
Damage
85,105
103,374
Taken
115,979
79,570
Mitigated
74,662
41,898
Healing
48,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,063
635
2,838
3,159
19,449
27,404
468
5,827
13,622
10,236
0
W
Camazotz
 
Camazotz
11,085
2,331
939
3,411
20,963
10,005
537
4,025
16,938
0
23,292
W
33,466
10,023
1,307
7,657
18,296
8,980
2,268
5,303
12,993
66,699
0
W
Danzaburou
El Piruslirus
Danzaburou
29,239
12,426
3,176
7,805
18,010
7,718
1,366
6,107
11,903
0
53,399
L
26,739
15,293
3,172
4,594
19,645
8,262
1,106
9,906
9,739
0
52,999
L
21,335
7,025
3,357
3,670
21,999
12,495
1,746
7,087
14,912
0
57,513
L
Da Ji
bongjaex
Da Ji
9,417
2,000
2,147
1,031
17,906
9,070
115
5,286
12,620
0
15,081
W
Cu Chulainn
jairingo1
Cu Chulainn
21,985
4,911
1,455
10,151
26,656
25,463
630
6,352
20,142
809
43,454
L
14,340
1,789
454
8,397
31,960
22,116
30
10,115
21,845
26,799
0
L
Sylvanus
13,274
5,651
10,342
11,447
24,469
22,719
639
6,870
17,599
22,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,009
Gold Earned
64,078
202
Minions Killed
196
0
Camps Cleared
0
1,511,043
Distance Traveled
1,443,780
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,784
620
12
1
0
305,352
0
W
Camazotz
10,795
568
17
1
0
307,351
0
W
Freya
16,133
849
76
4
0
328,136
3
W
Danzaburou
14,659
772
51
3
0
280,611
0
L
Rama
12,551
661
67
4
0
256,638
0
L
Set
14,167
746
70
4
0
340,881
5
L
Da Ji
11,958
629
19
1
0
291,044
2
W
Cu Chulainn
12,638
665
46
2
0
289,593
0
L
Bacchus
11,573
609
21
1
0
308,052
8
L
Sylvanus
13,829
728
19
1
0
247,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role