Player Matchup

Izanami
Izanami
Hohodude
Izanami
Level 48
God Stats
3W - 7L
1,397 SR
Queue Stats
281W - 255L
1,460 Elo+
Party 1
Ymir
Ymir
Saint Deku
Ymir
Level 37
God Stats
3W - 3L
1,552 SR
Queue Stats
111W - 147L
1,382 Elo+
Solo
Bastet
Bastet
ZekeIK
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,477 Elo+
Party 1
Ullr
Ullr
cough LEL
Ullr
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 120L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
sneez LEL
Aphrodite
Level 50
God Stats
20W - 13L
1,625 SR
Queue Stats
139W - 129L
1,504 Elo+
Party 2
Team Averages
Level 35
1,515 SR
1,464 Elo+

VS

Team Averages
Level 84
1,549 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Bigtombud
Charybdis
Level 71
God Stats
4W - 8L
1,326 SR
Queue Stats
43W - 50L
1,450 Elo+
Party 3
Geb
Geb
SouljaBroly
Geb
Level 40
God Stats
11W - 8L
1,636 SR
Queue Stats
11W - 8L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Verasius
Morgan Le Fay
Level 42
God Stats
2W - 1L
1,855 SR
Queue Stats
90W - 107L
1,482 Elo+
Party 3
Sol
Sol
dendrophilias
Sol
Level 125
God Stats
7W - 3L
1,429 SR
Queue Stats
75W - 81L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hohodude
Izanami
15
1 / 7 / 3
9,863
986
9,660
18,904
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
0 / 4 / 3
10,001
1,000
4,996
17,778
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ZekeIK
Bastet
15
2 / 4 / 2
9,764
976
13,526
16,952
5,314
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
15
1 / 8 / 1
9,634
963
8,415
21,120
7,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
sneez LEL
Aphrodite
14
0 / 3 / 0
8,742
874
3,283
8,248
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

115

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 2 / 14
12,287
1,229
19,651
13,172
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Bigtombud
Charybdis
17
0 / 2 / 17
10,154
1,015
8,863
9,250
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 0 / 19
11,916
1,192
9,546
13,030
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Verasius
Morgan Le Fay
17
8 / 0 / 12
11,913
1,191
20,409
5,480
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 14
10,874
1,087
20,359
6,769
3,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
4
Kills
26
26
Deaths
4
9
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
14
8.5
W
Charybdis
Bigtombud
Charybdis
0
2
17
4.25
L
Izanami
Hohodude
Izanami
1
7
3
0.36
L
0
4
3
0.38
W
3
0
19
12.5
W
Morgan Le Fay
Verasius
Morgan Le Fay
8
0
12
14
L
Bastet
ZekeIK
Bastet
2
4
2
0.75
L
Ullr
1
8
1
0.19
W
5
0
14
12
L
Aphrodite
sneez LEL
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,880
Damage
78,828
83,002
Taken
47,701
42,699
Mitigated
36,809
9,691
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,651
6,415
0
1,640
13,172
12,841
0
2,655
10,263
0
26,287
W
Charybdis
Bigtombud
Charybdis
8,863
3,889
0
2,273
9,250
3,493
0
1,630
7,620
0
32,889
L
Izanami
Hohodude
Izanami
9,660
4,539
0
1,260
18,904
6,095
0
12,123
6,517
0
30,605
L
4,996
257
0
1,222
17,778
16,979
0
11,587
6,045
18,686
0
W
9,546
731
764
5,330
13,030
14,866
0
2,554
10,476
18,189
0
W
Morgan Le Fay
Verasius
Morgan Le Fay
20,409
1,498
0
1,011
5,480
2,575
0
783
4,697
39,592
0
L
Bastet
ZekeIK
Bastet
13,526
2,931
0
873
16,952
5,314
0
8,740
7,997
0
17,106
L
Ullr
8,415
3,937
0
2,622
21,120
7,947
0
12,610
8,370
0
25,686
W
20,359
6,309
0
3,356
6,769
3,034
0
657
6,112
32,236
0
L
Aphrodite
sneez LEL
Aphrodite
3,283
318
1,911
1,803
8,248
6,364
0
5,254
2,938
7,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,004
Gold Earned
57,144
137
Minions Killed
199
3
Camps Cleared
5
833,558
Distance Traveled
972,553
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,287
1,229
16
2
2
209,881
1
W
Charybdis
10,154
1,015
73
7
1
167,536
0
L
Izanami
9,863
986
56
6
0
153,222
2
L
Ymir
10,001
1,000
28
3
0
160,597
0
W
Geb
11,916
1,192
19
2
1
196,676
1
W
Morgan Le Fay
11,913
1,191
52
5
0
193,075
0
L
Bastet
9,764
976
9
1
1
216,449
4
L
Ullr
9,634
963
30
3
1
177,519
0
W
Sol
10,874
1,087
39
4
1
205,385
0
L
Aphrodite
8,742
874
14
1
1
125,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role